Ancient Order of Michaels by MaiMai
Play it on itch.io!
Have you ever wondered why there are so many Michaels?
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For centuries, Michaels have been entrusted with protecting humanity from the forces of darkness.
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When there is a surge in the number of Michaels, something bad is coming...
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The forces of Darkness have overtaken the city!
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Attack them by moving your Michaels in range.
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Defeat all your enemies in the city to claim victory this day!
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Move with WASD or arrows to control your Michaels
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Press SPACE at a Michaels store to redeem tickets and recruit more Michaels

POSTJAM UPDATE
I have worked on the game a bit more and made a new build with incredible features like sounds and screenshakes! The web build (on itch) has been updated to the postjam version but the original jam version is still available for download (here and on itch), so please try that one for rating!





Worked on my own again and ran out of time to add audio in the jam version (#gamejamlife amirite?)
Also, the game strayed so far from the theme that I've removed theme rating
Michaels? The craft store? As a front for a secret organization of super agents? It's so stupid that it's obvious!
| Link | https://uidomaa.itch.io/ancient-order-of-michaels |
| Link | https://uidomaa.itch.io/ancient-order-of-michaels |
| Original URL | https://ldjam.com/events/ludum-dare/53/ancient-order-of-michaels |
Ratings
| Overall | 1050th | 3.053⭐ | 21🧑⚖️ |
| Fun | 1008th | 2.921⭐ | 21🧑⚖️ |
| Innovation | 655th | 3.263⭐ | 21🧑⚖️ |
| Graphics | 925th | 3.053⭐ | 21🧑⚖️ |
| Humor | 299th | 3.575⭐ | 22🧑⚖️ |
| Mood | 1112th | 2.667⭐ | 20🧑⚖️ |
| Given | 8🗳️ | 14🗨️ |
This game took longer to finish than I hoped, so I didn't get to audio, let alone feedback and polish.
But in the end, I'm really glad to hear you had fun :heart:
(Have you wonder why there’s so many michaels? XD)
every day of my life..
funny premise! I wish the cursor was faster, as everything felt slow
:laughing: It's not easy herding around so many Michael, @alec, gotta be careful.
@melanie-ann-stegman Poor Michaels...RIP :skull:
Here's the VOD with timestamps!
https://www.youtube.com/watch?v=4Q21Hk6Ww7E
And thanks for the VOD, Krassenstein, I really appreciate seeing others play my games :pray: (no matter how painful it can be sometimes). You actually did really well despite it being your first playthrough, you basically played through it exactly how I do :open_mouth:

I also did not find the stats before dying the first time and being ready to quit playing:D. It was also hard to understand that the pick ups are tickets to redeem (even though I thought I read the instructions in the beginning!)
Played the jam build (discovered the game by your update notice), must be better with the sounds and effects but haven't tried that yet.
One of the pickups spawned on top of a wall. Having to leave it there :(

Thank you for making this!
You've highlighted some of the issues, essillore. Being a jam game (and running out of time), the rules can be a little archaic, I know. And that ticket in your image...I moved the turret just before submitting the build, and now that ticket will always end up there :(
Anyway, thank you very much for the feedback and do try the update, it's even more fun with the extra *juice*
Here is my playthrough:
https://youtu.be/5yAiC8LvYVs