{"author_link":"\/author\/zeid\/","author_name":"zeid","author_uid":"2030","comments":[{"author_name":"intXparts","author_uid":"55548","time":"Aug 30, 2015 @ 12:51am","epoch":1440895560,"text":"Whoa, this is just an awesome game! I love the mechanics of obtaining your weapon from the worlds you've eaten. It would be fantastic to see this blossom into a full blown game with sound and music. The gameplay and concept are awesome!"},{"author_name":"zeid","author_uid":"2030","time":"Aug 30, 2015 @ 12:59am","epoch":1440896040,"text":"Thanks, glad you liked it.  Hopefully one day in the future I will be able to extend it out into something special."},{"author_name":"peecestudios","author_uid":"52769","time":"Aug 30, 2015 @ 2:49am","epoch":1440902640,"text":"interesting concept. i really like it. art is pury too"},{"author_name":"bossmojoman","author_uid":"41214","time":"Aug 30, 2015 @ 4:24am","epoch":1440908340,"text":"graphics are awesome, great starting concept.  Would be cool if different color planet weapon balls things were different powerups.  Awesome job!"},{"author_name":"boardtobits","author_uid":"57679","time":"Aug 30, 2015 @ 4:58am","epoch":1440910380,"text":"Liked the concept. The tanks were pretty brutal, but its cool that you were able to get working gravity physics and the ability to suck up\/shrink a planet. Cool, simple graphical style too. Nice work!"},{"author_name":"zeid","author_uid":"2030","time":"Aug 30, 2015 @ 4:59am","epoch":1440910440,"text":"Yeah the weapons are randomized with a variety of different properties.  The colour does indicate a little about the weapon (such as its damage output) but nothing that is really noticeable."},{"author_name":"namrog84","author_uid":"4313","time":"Aug 30, 2015 @ 5:12am","epoch":1440911220,"text":"I really liked it!  pretty neat!  sucking up all the planets! nom nom! \r<br\/>\r<br\/>\r<br\/>p.s. you included pdb files (debug files) in your release,  it makes your download MUCH larger than it needs to be,  turn off debug mode or dont include those files :P"},{"author_name":"Indiestry","author_uid":"41883","time":"Aug 30, 2015 @ 5:22am","epoch":1440911820,"text":"I really liked it's charme and how it looked, also the gameplay itself is good to understand but still offers a lot of opportunities. Only thing that bugged me is that the controls while flying where relative to the character-rotation instead of the screens; but nevertheless you made a really good game there!"},{"author_name":"radmars","author_uid":"18627","time":"Aug 30, 2015 @ 5:32am","epoch":1440912420,"text":"Really impressive graphical details in such a short period of time! I like the way my head tilts as I move, the particles, etc. I found the controls to be pretty challenging, but I'm sure I can get better with practice."},{"author_name":"Slashee the Cow","author_uid":"29123","time":"Aug 30, 2015 @ 5:38am","epoch":1440912780,"text":"Seems like a a fun idea. Controls are a little confusing (at first I thought they were REALLY confusing, then I figured out they're relative to whatever planet you're orbiting, but what planet that is isn't always clear). Also the tank things seemed to do a bit too much damage - I played a bunch of times and was only able to kill all the ones on another planet a couple of times. They're also a bit hard to hit - maybe your shots could be a bit bigger?\r<br\/>\r<br\/>As I said, fun game though. Like most LD games, it could just use a bit of tuning."},{"author_name":"Supernaught","author_uid":"25961","time":"Aug 30, 2015 @ 5:53am","epoch":1440913680,"text":"Wow, this is a very polished game! Too bad it didn't have sounds and some music. But the mechanic is nice and very fun to play, not to mention the planets are procedurally generated. Oh and those particles are gorgeous!\r<br\/>\r<br\/>Hoping to see more from this game, keep it up!\r<br\/>\r<br\/>&ndash; Alphonsus"},{"author_name":"Sina","author_uid":"31310","time":"Aug 30, 2015 @ 2:19pm","epoch":1440944040,"text":"The idea is really cool, but i had problem handling it. I really was not able to say where each key will take me, specially when I was between two planets! \r<br\/>also if the difference between the weapons was more visible it would have been so much better. \r<br\/>but over all it was a really good looking game. Good job."},{"author_name":"Ulydev","author_uid":"43753","time":"Aug 31, 2015 @ 2:50am","epoch":1440989100,"text":"Great visuals and mechanics!"},{"author_name":"TackoramaLtd","author_uid":"54913","time":"Sep 7, 2015 @ 8:19pm","epoch":1441656840,"text":"The controls are just awful - I floated about too freely and got annoyed at not being able to finish a planet or stay still for long. Which is a shame because an alien sucking planets is a great idea. And the towers do far too much damage\/fire to often."}],"images":["ld33\/2030-e263b7116c42a31941a308275b9d75f1.jpg"],"links":[{"url":"http:\/\/bytespritegames.com\/assets\/media\/devlog\/LudumDare\/MonsterPlanet\/index.html","text":"Web"},{"url":"http:\/\/www.bytespritegames.com\/assets\/media\/devlog\/LudumDare\/MonsterPlanet.zip","text":"Windows"},{"url":"http:\/\/www.bytespritegames.com\/assets\/media\/devlog\/LudumDare\/MonsterPlanet.app.zip","text":"OS\/X"}],"metadata":{"g_key":"9078","g_author":"2030","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"9111","g_title":"Monster Planet","g_status":"UCHK1","g_place":"261","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/2030-shot0-1440894972.gif-eq-900-500.jpg"],"text":"Zip around the universe eating planets and gaining new weapons in this endless procedurally generated universe.\r\n\r\nWSAD - Move\r\nLeft Mouse Button - Shoot\/Suck\r\nRight Mouse Button - Abandon Weapon\/Suck\r\n\r\nSuck to collect weapons or eat planets","title":"Monster Planet"}