Little Messenger by ahistyap
"Don't get side-tracked, or you'll forget the message!"
Play as Naddhie in this little adventure game, where she is tasked by her mom to deliver a message to her friend. But here's the catch - little Naddhie has a very short attention and memory span! She gets easily distracted by her surroundings, sometimes she even completely forgot about the task she assigned to. Can you help Naddhie deliver the message her mom entrusted to her delivered perfectly?

Control
WASD - Keyboard & Mouse
How to Play
Navigate your way to Mrs. Ara's home, avoiding any NPCs along the way.
* Interacting with them will cause you to slowly forget the message you were supposed to deliver. (more options when answering, indicating that Naddhie is not fully remembering the message)

Team
- M. Khoirur Rizal - Programmer & Game Designer
- Ahistya Purbolintang - Programmer & Game Designer
- Yudi Setyo Pramono - 2D Artist & Game Designer
Additional Assets
3D Environment
- kenney.nl
- Lazy Environment LazyBuilder
Skybox
- https://yuki-chan.net
Music and Sound
- kenney.nl
- labmdk.com
Changelog
1.0.1
- Fixed annoying over-the-top collisions
- Less annoying footstep sounds
- Fixed some grammar errors
- Added a way to quit the game at the end
| Link | https://ahistyap.itch.io/little-messenger |
| Original URL | https://ldjam.com/events/ludum-dare/53/little-messenger |
Ratings
| Overall | 561th | 3.6⭐ | 27🧑⚖️ |
| Fun | 858th | 3.12⭐ | 27🧑⚖️ |
| Innovation | 703th | 3.2⭐ | 27🧑⚖️ |
| Theme | 477th | 4⭐ | 27🧑⚖️ |
| Graphics | 165th | 4.327⭐ | 28🧑⚖️ |
| Humor | 364th | 3.458⭐ | 26🧑⚖️ |
| Mood | 264th | 3.9⭐ | 27🧑⚖️ |
| Given | 19🗳️ | 34🗨️ |
The art style is lovely, thought it was cute you could only cross on the cross walks, gotta be safe!
One thing you might want to fix is the collision. I think you were trying to limit the player to sidewalks (which I think restricts movement too much) but also it just felt really buggy in general.
Great work overall!
The animation of the character is not perfect but i know that demand a lot of time and work so it's ambitious for a gamejam game. The dialogs was funny, the text box is really too invasive you can put transparency or make it smaller i think.
At the end i like you need to complete the response, i'm french and that remind me a lot of sofware to learn englis than can be a wonderfull game for kid learning langage ! Beautifull game !

@alexsandro Sorry about not giving the options to quit the game 😅
@sam-gorman Thank you so much for your kind words! Well actually, talking with more people will give you more 'options' when giving the message, symbolizing the kid is slowly forgetting the original message. Sorry about the collisions too 😅
@greatcadet Thank you! Gotta credit @another-peco for the cute 2D art
@kgurniak91 Sorry about that, the idea is to only allowing the character to cross the streets on the cross walks
@fragment-games @pralista Thank you!
Overall that was cute, and short enough to not loose attention. Well done.
Unfortunately all the same looking people have the same dialog. No, I don't want to buy a Javascript book :grinning:
@robowarrior1982 Thank you! Yeah you're right sorry about that, we were running out of time and had to settle with black and white. And thank you for sharing your thoughts about the animations and text box!
@sam-gorman Hey thank you for playing it again!😁 We still don't have any plan on continuing updating it, but if we do we'll make sure to add what you suggested!
@veralos Thank you!
@frelude Thank you! Sorry about the unable to skip dialogues😅
@mpk90 Thanks for playing it several times! I don't think that's possible, but I'm not sure either😁. Haha that's why he's desperate selling it to Naddhie!
@kami-amiga Thank you! Yeah maybe if we do plan to continue it, we definitely will add more distractions.
@nastasya Thanks!
@drazil100 Thanks! Sorry about that, you're right maybe this information should be communicated better, through instructions or tutorial
@bluepir Thanks! Haha someone's finally noticed it!:joy:
@paulsams Thank you! Oh yeah that animation, I only noticed it after playing it several times too😅
@gamescodedogs Thanks! We do have a plan on working on it, but not in the near future😅