Rhythmic Courier by Colin Misbach
Deliver packages to the beat of the rhythm!
If you can sync your boosts (left click) to the beat, you can arrive to your destination faster.
While you may not do the best delivery job, as long as you did it to your music, that's what really matters.

Dodge fireballs and deliver packages, all to the rhythm of the beat!
Everything was created by me (assets, music, sfx, code, etc.), except for the font, which is on an open license (from google fonts).
| Itch.io | https://colinm.itch.io/rhythmic-courier |
| Original URL | https://ldjam.com/events/ludum-dare/53/rhythmic-courier |
Ratings
| Overall | 858th | 3.32⭐ | 27🧑⚖️ |
| Fun | 791th | 3.22⭐ | 27🧑⚖️ |
| Innovation | 476th | 3.48⭐ | 27🧑⚖️ |
| Theme | 1004th | 3.36⭐ | 27🧑⚖️ |
| Graphics | 698th | 3.54⭐ | 27🧑⚖️ |
| Audio | 353th | 3.583⭐ | 26🧑⚖️ |
| Mood | 722th | 3.375⭐ | 26🧑⚖️ |
| Given | 16🗳️ | 29🗨️ |
Also play my game!!
- The tempo slider didn't work for me. I had no sound on the options menu and when I tried syncing the music tempo with the visual input (the pulsing square), it got very out of sync.
- Probably as a result of the issue above, the visuals and the sound got out of sync after a while. I was only able to get a x40 boost when I ignored the music and only looked at the visual feedback.
- The idea of making your character go faster as you get the rhythmic input right is really good, but going faster makes the fireballs come at you at a wrong tempo (since their speed is not adjusted accordingly), so dodging them as you maintain the boost becomes really difficult.
- The music has a nice beat and vibe, but becomes a little monotonous after a while. As a rhythm game, the music is really important!
Don't get me wrong, I'm not commenting because I hated the game. Quite the opposite, I'm only talking this much because I really liked it! And again, great job doing all of this in 72h by yourself!
But overall i think it was a good entry especially since you made everything yourself, kudos!
I had an issue at the start, with no sound. I restarted several times, and then randomly I hit ESC and the music started. Is that right, you have to hit ESC on the title screen to being the music? That threw me.
But once I got over that it was very smooth sailing.
Nice entry, and really well-rounded with nice pixel art, and music. Great job!
It felt like the jumping could have been higher, as I could barely make it over the fireball, though.
But the art was great, the music was fun, and the gameplay was engaging.
Overall, great job!