Broomstick Post by celia14

[raw]
made by celia14 for Ludum Dare 53 (JAM)

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Broomstick Post is a short visual novel where you play a post-office witch, making deliveries on your broomstick. While delivering mail, packages, and gifts, you'll get to know the townsfolk and help them reconnect.

Credits: - Celia: Design, coding, writing - Rose: Design, coding, art - The background art was generated by Watabou's Procgen Arcana. - The music is PaperWings by Audionautix.com. - The narrative scripting language is Ink.

Known issues: - There's no end state. When you've delivered everything, give yourself a pat on the back!

Ratings

Overall 370th 3.774⭐ 33🧑‍⚖️
Fun 756th 3.258⭐ 33🧑‍⚖️
Innovation 772th 3.129⭐ 33🧑‍⚖️
Theme 204th 4.274⭐ 33🧑‍⚖️
Graphics 181th 4.306⭐ 33🧑‍⚖️
Humor 605th 3.036⭐ 30🧑‍⚖️
Mood 263th 3.903⭐ 33🧑‍⚖️
Given 7🗳️ 14🗨️

Feedback

Branquelo
02. May 2023 · 02:04 UTC
I loved the art style! And it's nice to interact to each person and known them a little better. It's short, but it's really pleasing to play!
Eric Nguyen
03. May 2023 · 05:34 UTC
I was super drawn into this world and the characters, I think it's because of the great writing! Great work on this submission!

Was there supposed to be an ending sequence? I was really looking forward to the party! :sweat_smile:
AsmadiGames
03. May 2023 · 05:35 UTC
So cute and well written. It's fun to cheer everyone up, and now I want a cupcake :3

Great arts also, it looks very polished for a jam entry.
Attala
03. May 2023 · 05:38 UTC
I like this. Quite relaxing after playing a lot of action games :) The art style is very good and so is the music. For a fun, short experience this is quite good.
catbutt
03. May 2023 · 05:41 UTC
They dont like it when i give them the wrong letters.
ImInSoftware
03. May 2023 · 05:42 UTC
The artwork and story are really well polished and charming - and it was fun to figure out where everything goes! Great game!
Braveskin
03. May 2023 · 05:42 UTC
Charming art style and beautiful music. Very chill entry! I wish there were a little something distinctive for the ending, but it was still pleasant to know the townspeople will be getting along thanks to your help.
Procok
03. May 2023 · 05:45 UTC
The art style is super cute, everything looked nice. I noticed the map, I love that site as well :D
The dialogues were smooth, and everything transitioned nicely. The music was also a great choice even if you didn't make it.
I don't usually play visual novel games, but this was nice.
Good job! Pretty good entry overall.
SunnyKid
03. May 2023 · 05:52 UTC
This was a comfy and relaxing game. The art and the music made it a charming experience. Was there going to be a party sequence at the end? I wasn't sure but overall good work!
Alex Chertilin
03. May 2023 · 05:54 UTC
So cute deliveries. Thank you
1tater_no_tots
03. May 2023 · 05:57 UTC
Very comfy game that immerses you in the slow/relaxing life of a delivery witch! Nice interweaving story lines and interesting snapshots of the personality and life of each character.
Jacob VanDomelen
03. May 2023 · 06:06 UTC
I loved the world and characters for this, such a cute game! Now I really wish I could see them all at the party
Paul Avallone
03. May 2023 · 06:14 UTC
Absolutely adorable game. It felt so cozy. The art and music really made it. The characters were so sweet. Great job!
bts
03. May 2023 · 19:50 UTC
This was cute and fun! (But I wanna know the ending, hopefully you'll get to it post-jam... :wink:)
Norah
03. May 2023 · 20:23 UTC
Very cute game, simple but cleverly conceived, it also nicely polished, well done ! :smile:
Phoenix Fireflower
03. May 2023 · 21:09 UTC
The characters are all adorable and the story threads are interwoven very nicely. Any chance we get to see how the party turns out in a post-jam version?
LDJam user 321333
04. May 2023 · 01:29 UTC
Very nice and relaxing game. I like the choice of setting in an adventurer's pass through town and giving life to people that are just NPCs to outsiders. It helped give this game a familiar, homey feeling.
RIBOUT Horace
06. May 2023 · 15:23 UTC
Love the concept and the narration! The character are a bit "bland" but it's hard to make them shine a lot in such little time : what you've done is alreay enorm for so little time. The visual are cool too! Congrats!
Kerdelos
08. May 2023 · 20:49 UTC
Such a wholesome entry ! I especially liked going back and forth, giving multiple packages and learning more about each inhabitants.
Wonderful job !
WeeFairyFabi
09. May 2023 · 15:24 UTC
This is super cute and wholesome! I love the character design and all the narrative titbits you find out with each delivery you can really see the love and care put in this game!
LDJam user 243193
11. May 2023 · 05:12 UTC
Aaah, a simple delivery game with great story flavour. Has some delivery twists but it's not hard to solve.
CataclysmicKnight
13. May 2023 · 02:55 UTC
LIZZIE made a potion that turns people into RAINBOW​ slimes and that didn't CONFORM. OMG that's the first thing I did and I love this so much. Lizzie is one of my nicknames and I'm trans and love rainbows so that's freaking glorious 🧡

This was a much bigger game than I expected. I really figured I'd be giving those five things out, and that the challenge was to remember who to give them to since the name doesn't show at that point, but nope! Way more to it than that! I loved how much interaction there was between the people; it feels like many of the delivery games I've played during this LD have nailed it on delivering things but not been great on feeling like a community of people, and this one did that really well :D Plus the art was super cute and so were the characters! And I can't remember which one it was now but they kept referring to one of the characters as "they", so unless I'm wrong... hurray for nonbinary representation!!! 🧡🧡🧡
🎤 celia14
16. May 2023 · 01:37 UTC
@cataclysmicknight Thanks for the comment, it means a lot! :rainbow: I wanted to confirm that Sorrel the bard is indeed nonbinary. :slight_smile:

(By the way, it wasn't intended to be a challenge to remember who was who, we just forgot that players wouldn't be as familiar with everyone as we were when making the game, heh. Something to tweak in the post-jam version!)