Castaway Crisis: build or perish by Achiliuus

[raw]
made by Achiliuus for Ludum Dare 54 (JAM)

In this game you’re playing a stranded man on a tiny island that's falling apart. The goal is to prevent the island from crumbling by repairing the falling tiles and construct a boat to escape. Gather your resources, construct useful tools to aid in farming and looting, and make your own decisions: should I repair or build?

Only mouse game.

  • Use escape or right click to close the machine's windows (the close X is bugued)
  • The map corners might get you to die so try toi avoid them
  • We'll try to update the gamer later on Itch.io so we can bring some game comfort and fix some bugs.

Every assets, sounds and animations are team made.

Enjoy :)

Edit: New version of the game available on itch.io page (link bellow). Please check this version that fix major issues if you want to play on a much nicer version

Ratings

Overall 1079th 2.786⭐ 23🧑‍⚖️
Fun 1106th 2.4⭐ 22🧑‍⚖️
Innovation 816th 3.048⭐ 23🧑‍⚖️
Theme 655th 3.5⭐ 23🧑‍⚖️
Graphics 858th 3.025⭐ 22🧑‍⚖️
Audio 440th 3.4⭐ 22🧑‍⚖️
Humor 863th 2.167⭐ 17🧑‍⚖️
Mood 881th 3.083⭐ 20🧑‍⚖️
Given 11🗳️ 5🗨️

Feedback

Vadzim
03. Oct 2023 · 21:36 UTC
Unusual variation of farm, love it, but why ground fall off? It would be cool to add some explanation in story or gameplay
Sir Rail Of Gun
03. Oct 2023 · 21:36 UTC
Game could use more explanations, as the sources for the resources and steps to take to progress are unintuitive
Branquelo
03. Oct 2023 · 21:37 UTC
I found some visual bugs and some problems with the colliders, but overall it's a pretty neat idea that maybe can be a bigger game in the future!
donvermo
03. Oct 2023 · 21:38 UTC
Game shows potential but it looks like it's having graphical glitches where buildings are constantly flashing? at some point a UI window showed up to collect things but that wasn't closable. Was this part of the design? or a bug?
Telkan
03. Oct 2023 · 21:42 UTC
Really enjoy the art style, the pixel art is great and the clouds are really fancy! However the sprites were blinking a lot and it made it quite hard to appreciate it. Other than that, cool idea!
Dining Philosopher
03. Oct 2023 · 21:42 UTC
I don't know what I'm smoking but the trees sure look glitchy. Maybe just the dehydration.

I love the idea, though it was a bit difficult to figure out what to do or understand why the little guy is sometimes working away.
Knildropi
03. Oct 2023 · 21:45 UTC
The sprite art looks really good and I like the vibe of this game. I had a bit of trouble understanding what to do and the UI was bugged for me, probably because I was playing on a 4K screen. Overall the game hasa lot of potential with some kind of tutorial. Keep up the great work!
LDJam user 372635
04. Oct 2023 · 13:54 UTC
I really loved the mood and I gotta say, the music is OUTSTANDING. The audio in general creates a super interesting atmosphere. Kinda remembers me a little idle game called Peter Talisman: lord of the Harvest, which I love very much! The art is cute and I knew I had to play since the very beginning when I saw the spirited away reference on the title screen. Yet it is a little bit rough in some pieces like the trees. Since there is no pathfinding system, I found moving the character to the right spots a little difficult, but I think you have a great game here if you could polish some of those things. Nice job! :)
Soul Grinder
05. Oct 2023 · 19:29 UTC
Aside from some graphical glitches here and there, I liked the idea of the game and the music and sfx were good too. Nice work, be nice to see this developed further.
steiner2001
06. Oct 2023 · 13:27 UTC
Best music I heard in this jam. The pathfinding and UI is a bit glitchy, and a required amount indicator would be helpful. I don't really understand the mechanics of standing on a breaking platform and fixing it, but the overall experience was nice!
HelloImBenjamin
06. Oct 2023 · 14:31 UTC
Great Job! Loved the music, it was honestly very good. I also liked the idea and would like to see more from this game :D
Ranzor
06. Oct 2023 · 16:45 UTC
Good job. Had some issues with graphical "popping" and would love a tutorial. The window was also very small so hard to see and interpet the icons and stuff in the menus.