Terminal Velocity by Roitchie

CONTROLS:
WASD > MOVE CURSOR TO EVADE INCOMMING ATTACKS
SPACE/RETURN > DEFLECT PINK PROJECTILES BACK AT THE ENEMY
INSTRUCTIONS:
Zoom around the terminal, dodging attacks to avoid taking damage.
Every now and then you'll see a pink attack, you can deflect these back at the enemy to damage them instead.
Watch out for the Boss' special attacks.

We've hidden a few EASTER EGGS in the game so look out for them if you can!
Easter Egg Hints:
!> 1) Does something seem odd about the numbers on the screen before the bit stream attack?
!> 2) Binary represents decimal numbers. What could the number in the bit stream attack be?
!> 3) I wonder what the QR code leads to?
GOOD LUCK :)
PS: We strongly recommend you play in full screen for the best experience and If you have a FALD monitor turn Local Dimming to high for a cool backlit effect on all the sprites
| Windows Download | https://pegasys.itch.io/terminal-velocity |
| Web | https://pegasys.itch.io/terminal-velocity |
| Original URL | https://ldjam.com/events/ludum-dare/54/terminal-velocity |
Ratings
| Overall | 720th | 3.414⭐ | 31🧑⚖️ |
| Fun | 413th | 3.621⭐ | 31🧑⚖️ |
| Innovation | 535th | 3.397⭐ | 31🧑⚖️ |
| Theme | 583th | 3.621⭐ | 31🧑⚖️ |
| Graphics | 620th | 3.534⭐ | 31🧑⚖️ |
| Audio | 503th | 3.276⭐ | 31🧑⚖️ |
| Humor | 328th | 3.375⭐ | 30🧑⚖️ |
| Mood | 785th | 3.25⭐ | 30🧑⚖️ |
| Given | 22🗳️ | 34🗨️ |
My only complain is about controls. When in the menu you have to use the mouse to click buttons, but in the game you have to use keys to control the cursor. Would be nice to have consistency here
Otherwise a great idea and good implementation!
Well done!
I like how the computer has special moves like file transfer and bit streams. Sometimes a lot of pink bits would come all at once. This game uses a lot of RNG I think?
Great entry! I like the sound effects a lot and the graphics are well done!
I don't know if I found any easter eggs. Maybe you could share them with us after the ranking is done? I tried looking for them
And thanks for never giving up on me
@the-xj-project @caeonosphere @irinam I think you guys have perfectly highlighted the hardest thing about making a bullet hell - the difficulty. Dynamic difficulty or a difficulty gradient is definately a great idea for a post dare version though.
@wouter52 we added a spoiler tag with some hints for the Easter eggs. Take a look and see if you can find them now.
@shmi @bluedandelion Undertale was a big inspiration glad you enjoyed it.
I think because numbers appearing are randomized, sometimes I would start a new run and get instantly flooded with lots of them, sometimes there would be more pinks, sometimes none, etc etc so I think luck also kinda plays a role a bit ^^
Oftentimes when trying to deflect pinks I just bumped into them!
I googled the code 00101101 and it showed me it means 2D. That's all I can figure out about the easter egg ^^''
In general, it's a nice idea, I like the main menu and the game itself, yeah it's hard for me but I don't think the difficulty is bad. There are a lot of players who enjoy it and for some this might even feel easy, who knows?
Thank you all for playing - and for the great feedback!