Stacked by Skvader_418

[raw]
made by Skvader_418 for Ludum Dare 54 (JAM)

Carry your passengers on a tiny platform trough a perilous wasteland of asteroids and other obstacles.

Controls: Mouse

Credits: Programming and Art - skvader418 SFX- freesound and skvader418

----Moral Support:-----

DrTronik, Valoriusxz, BasicMilky, luisdaniel070, StevdzaGG, Killerhawk, JingoJ, MileHiGamer, Goldengrenade1, QuintusPedius, Alexander, Blocktanium, Dorgus McDorgusface, and others :)

Screenshot_1553.png

Screenshot_1551.png

Ratings

Overall 488th 3.65⭐ 22🧑‍⚖️
Fun 259th 3.81⭐ 23🧑‍⚖️
Innovation 437th 3.5⭐ 22🧑‍⚖️
Theme 446th 3.81⭐ 23🧑‍⚖️
Graphics 786th 3.2⭐ 22🧑‍⚖️
Audio 237th 3.737⭐ 21🧑‍⚖️
Given 8🗳️ 14🗨️

Feedback

kr4ft3r
02. Oct 2023 · 18:22 UTC
This really had a great feel to it, and despite all the dodging is quite relaxing. I usually get to around ~50k before losing everyone in one go. Interesting take on the theme.
🎤 Skvader_418
02. Oct 2023 · 18:51 UTC
@kr4ft3r Thank you! That is a pretty decent score actually.
andrei.gusan
02. Oct 2023 · 20:15 UTC
Had a lot of fun. I like to the sound part. Especially, the one that is related to the hit of the unit.
Jesse J. Jones
03. Oct 2023 · 14:31 UTC
Awesome game! I had a lot of fun playing it! :)
Normality
04. Oct 2023 · 21:15 UTC
Nice game! Don't have much feedback other than it gets too hard for me real quick.
LDJam user 260720
04. Oct 2023 · 21:17 UTC
![Capture d'écran 2023-10-04 2314132.png](///raw/07a/f3/z/5fa8b.png)

I had so much fun! It just works so well! The only thing I have to say is that I thought the bottom part was an obstacle until I had no choice but to go there, but maybe I'm just dumb lol
🎤 Skvader_418
04. Oct 2023 · 21:24 UTC
@lastuck alot of people though that was ground, which means that I telegraphed that poorly :/ .
LDJam user 276593
04. Oct 2023 · 21:30 UTC
Holy shit that was fun.

https://i.imgur.com/o2ndik7.png - Best I can do after about 30 mins!

Concept is funny, the execution is great. Movement is smooth - you always feel in control. The rising panic as your tower of tiny people grows and the rocks get more numerous is perfectly balanced.

LD54's best use of Brahms - I absolutely guarantee it!
🎤 Skvader_418
04. Oct 2023 · 22:17 UTC
@teddyreid thank you so so much.
And yes, I do enjoy classical music and I simply had to use Hungarian Dance No. 5 :)
Jvdwijk
05. Oct 2023 · 11:49 UTC
This game was really good, I do think the shield was more OP than the reset. Very fun and a great score system.
OgelGames
05. Oct 2023 · 11:55 UTC
Fun game, I feel like it would be better if you had to "catch" the passengers, so you could position them better.
🎤 Skvader_418
05. Oct 2023 · 12:06 UTC
@ogelgames that was originally planned but the physics kept bugging out, so I had to scrap it, also I think it would be rather hard to sharpshoot your people onto the platform with all of the stuff flying around.
thanks for playing!
digitaldude555
05. Oct 2023 · 13:10 UTC
Pretty fun, like the audio especially. I would have liked if you could move the passengers before they spawn, they tended to spawn in the same place. It didn't seem random. Over all pretty good.
Lunicrous
05. Oct 2023 · 18:55 UTC
very fun stressful game. Also the soundtrack was very fitting.
fusionnist
05. Oct 2023 · 20:06 UTC
![highscore.png](///raw/ce9/2/z/5fcf0.png)

Yippee!!
🎤 Skvader_418
05. Oct 2023 · 20:10 UTC
@fusionnist Incredible score. I don't ever reach 100k sometimes.
Lizz
06. Oct 2023 · 02:09 UTC
I was first looking at it- Oh well, its a game... To then very quickly become like 'this is actually pretty fun!' Which was very nice, since I be tired. It kept me entertained, and the music definitely added a ton to it. Simple and quick to learn with a little trial and error. I definitely started getting more worried as the tower rose! Gonna keep it open to see when I feel more awake if I can better my score![score gaming thingy.png](///raw/85f/15/z/5fd6c.png)
Magalix
06. Oct 2023 · 16:55 UTC
A bit slow to start but it quickly become hard ! nice game I enjoyed it
JamesW
06. Oct 2023 · 18:05 UTC
A fun game with lots of humor! To be honest, I kind of enjoyed deliberately making the passengers crashing on the obstacles and seeing the effects when they dropped :see_no_evil: Is there any other cruel guy like me? :eyes: Overall it's a great game and I had lots of fun playing it!
Dining Philosopher
07. Oct 2023 · 10:49 UTC
Good game, I especially like your choice of music! Add the freesound link maybe.
🎤 Skvader_418
07. Oct 2023 · 11:12 UTC
@dining-philosopher thanks for playing!
Forgot to post a credit for the ost. I downloaded the audio from this video, and I slightly pitched it down in the engine.
https://youtu.be/O192eo9zbT4?si=z19BMY_3ATdZ2MkK
Arti Dev
07. Oct 2023 · 14:54 UTC
Ahah, it's a very fun game :) music fits ideally
Geckoo1337
07. Oct 2023 · 22:15 UTC
Day 12 of rating :) - It’s me! **59150** - good game with a strange, but fun gameplay. I really like the music background because it is sometimes fun - sometimes crazy - sometimes quiet. Who is the compositor? I forgot about him. The controls work well as expected - and the difficulty curve is well made. I think that this game could be better if the passengers fall from the sky aleatory, and not directly on the platform (like Parachute Rescue). And what about a highscore online? You made a solid entry. Really addictive. Thank you. I wish you the best ++
🎤 Skvader_418
08. Oct 2023 · 10:13 UTC
@geckoo1337 That is a pretty damn good score! The song name is "Hungarian Dance No. 5" by Johanes Brahms, probably my favorite classical piece :) .Yes passengers were supposed to fall from the sky and you catch them, however the physics kept bugging out and I figured that trying to catch them mid air with all of the stuff flying around would be too difficult. And as for the online highscore, I'm just learning godot so I don't know how to implement that, and it's probably too late to implement it now. Thank you! Wish you luck on your own game dev journey, hope we meet again :)
Geckoo1337
08. Oct 2023 · 10:29 UTC
@skvader-418 You cannot understand if you are not french :)

https://www.youtube.com/watch?v=Qsd40iG18e0
🎤 Skvader_418
08. Oct 2023 · 11:23 UTC
@geckoo1337 .... Well.... that was something, still doesn't change the fact that this is the best classical song in all of history.
Pixelhurricane
16. Oct 2023 · 00:36 UTC
![opera_2023-10-15_18-20-08.png](///raw/70b/41/z/60549.png)
Pretty fun game, it was interesting as a "bullet-hell" type of game trying to keep your dudes alive but I do have a few notes.
The spawning of the dudes was a little bit too random imho, I quickly ended up in this scenario where it was hard to stay alive because I had these unwieldy towers built from the first 10 guys or so. I would have probably checked for how high a particular part of the stack is and to choose another location if it's too high above the lowest segment.
![ApplicationFrameHost_2023-10-15_18-20-38.png](///raw/70b/41/z/6054a.png)

Also I think I would have liked a small grace period after getting hit, the increased lives count powerup effectively wasn't useful at all since by the time I died I think I had something like 22 guys I could lose before getting a gameover, and I lost all of those 22 lives in about 0.5 seconds because of how dense my platform was at the time. Take or leave that point of advice since it does mess with the game's balance but it would have been nice as an alternative if I only lost one life whenever any number of dudes get killed, have 1 second of invincibility, and have the final score include a bonus for the number of guys you had on your platform at the end for an example.

All in all I had a really fun couple of minutes playing the game, with a few small tweaks I could imagine it being pretty solid especially for a game jam project