Dr.Particulus: monster within by goodbadokay

[raw]
made by goodbadokay for LD33 (JAM)
Dr. Particulus has been carried away by his crazy experiments and now his laboratory has become a plant for production of monsters. What should he do?
Use special mutagens to defeat hordes of monsters creater by his own genius!

Ratings

Coolness 87% 2
Overall(Jam) 3.16 576
Audio(Jam) 2.68 549
Fun(Jam) 3.11 485
Graphics(Jam) 3.69 371
Humor(Jam) 2.92 456
Innovation(Jam) 2.95 574
Mood(Jam) 3.05 569
Theme(Jam) 3.32 624

Feedback

UrbanHelsing
26. Aug 2015 · 18:03 UTC
Nice sprites, the sound was abit annoying though.
jk5000
26. Aug 2015 · 18:06 UTC
The idea is fun and I love the artstyle. But find it a bit too difficult.
MinionStudios
26. Aug 2015 · 18:08 UTC
I love this game! The graphics and sound are good and the random weapons are great (the best is the tentacle helmet)! Nice job!
Ivan Volkov
26. Aug 2015 · 18:31 UTC
Pertty fun to play, got 34 at endless. But I think control needs to be different, not left mouse button.
Razoric
26. Aug 2015 · 18:32 UTC
Great art!
smotko
26. Aug 2015 · 19:08 UTC
The powerups are a lot of fun and I really like the variety, but I don't think it makes sense to use the mouse button to activate them, space or any other key would be more intuitive I think especially since you can't aim. Other than that I really liked the game, nice sprites, ok sounds and a cool idea. Well done! :)
liquidmedia
27. Aug 2015 · 06:09 UTC
Good game, nice 2d graphics are good, and lots of randoms in the game.
Jelinib
27. Aug 2015 · 09:42 UTC
Very clean art! I feel like the monsters take too many hits to kill though. Kind of makes things feel slow. There was also a part of me wishing I could jump off of the monsters' heads, haha! Nice job.
Vladirien
27. Aug 2015 · 17:35 UTC
Quite fun. Graphics are good and the weapon system is nice but it's a bit too hard
Ithildin
27. Aug 2015 · 18:08 UTC
Cool graphics! The random weapon generation was a cool idea, but the game felt a bit slow overall. The main music track set a nice mood, with sound effects to be applied to the powerups it would have been really cool.

Nice job!
TackoramaLtd
27. Aug 2015 · 18:11 UTC
Graphics, sound and game really good. Controls bloody annoying and needs to be changed as it makes the game much harder than it needs to be.
AdayMC
28. Aug 2015 · 20:05 UTC
Very good idea, it reminds me The Binding of Isaac because of random objects, I loved that.

Maybe the enemies are so hard to kill and make it difficult but is a good challenge, very good job
someone
28. Aug 2015 · 21:34 UTC
I love the art style and all the wacky upgrades.
Mouse button for attack seems an odd choice when the mouse is not used for targeting. I remapped the controls to an xbox controller which the game way easier.
The platforming felt a bit too floaty.
Also the green blobs you can shoot disappear when they go off the top of the screen which was irritating.
Strike
04. Sep 2015 · 18:27 UTC
Because the power ups are random, and because I was VERY unlucky in my first runs, I ended up being very clueless about what I was supposed to do in this game, pressing every possible button to try to find some attack move XD

After I got the first power up that allowed me to attack, everything became more clear. The game is actually really fun.
Mach60KAS
07. Sep 2015 · 14:21 UTC
Love the graphics in this game, but the randomised weapon spawns are a bit of a turn off for me. The ingame music is okay, but the death jingle is incredibly loud compared to the rest of the game. Pretty solid entry, keep it up!
Dejvo
07. Sep 2015 · 14:36 UTC
a bit tough to controll but nice graphics i guess...
Flaid
07. Sep 2015 · 16:14 UTC
With the power of the purple pants I shall move unbelievably fast!

The game was pretty fun. I liked the random weapons, but I found myself wishing that spacebar was jump instead of W.

The music was a little bit repetitive, but I think it fit the theme and the overall mood that you were going for.
crucknuk
10. Sep 2015 · 11:51 UTC
i liked the random objects you encounter.
It is a idea worth looking for, not much headache or anything, its just cool :)

like to play it, well done :)
Arnage
10. Sep 2015 · 12:42 UTC
The art and variety of the mutations was great.

The double jumping was really hard to pull off though, which made reaching the higher platforms quite difficult.
Daisuke909
12. Sep 2015 · 18:18 UTC
I really liked this one. It was fun to see what all the different powers did, and I actually liked the music.
eddynardo
13. Sep 2015 · 15:37 UTC
The artwork was extremely well done!The concept was good too.I didnt like the sound very much but overall it was a really good entry!
Catmoo
13. Sep 2015 · 16:58 UTC
The art was really cute and I loved how the parts randomised in the environment, it meant with every death I got to experience lots of different modifications. I found the enemy health was quite slow at going down (when I had the gun mod) but I really enjoyed playing it!
MAnimal
14. Sep 2015 · 09:46 UTC
Why you made it so random. Key is to pick up electric head and then jump trausers. Your graphics is inspirating for me.
Creative Sectors
14. Sep 2015 · 20:02 UTC
Innovative platformer. Easily one of the most fun entries I played. Keep up the good work!

Creative Sectors: Kardfogú

Ohhh, btw, you asked for a Sir Uthyr and Nemea DLC, I did some Post LD work and here it is:
https://www.dropbox.com/s/53at19om3alcus6/Post%20LD%20%2333%20Sir%20Uthyr%20and%20Nemea.exe?dl=0