Mitch's Budget Movers! by SephoWepho
(WARNING: BUGGY AS ALL GET OUT -- you may have to restart several times as bug-fixing came wayyyy later than it should've for me...)
Introducing, Mitch: the cheapest mover money can buy. 🚚
In a world where gas prices can double every week, and cardboard boxes can't stay a steady $5, you would think a mover such as Mitch would be shaken, looking for an alternative means of work perhaps? But no, as sure as ever that he'll see through to the end of the next week he puts the key in his truck, and sets off for another day. Can you guide Mitch on with his career and avoid bankruptcy? Let's hope so!

Audio from: Ecrett Music, Chiptone, Mario, and YOUTUBE!
Ratings
| Overall | 560th | 3.577⭐ | 28🧑⚖️ |
| Fun | 645th | 3.34⭐ | 27🧑⚖️ |
| Innovation | 431th | 3.52⭐ | 27🧑⚖️ |
| Theme | 314th | 4⭐ | 27🧑⚖️ |
| Graphics | 377th | 3.92⭐ | 27🧑⚖️ |
| Humor | 430th | 3.182⭐ | 24🧑⚖️ |
| Mood | 447th | 3.667⭐ | 26🧑⚖️ |
| Given | 13🗳️ | 30🗨️ |
The amount of mechanics in here is quite astounding, the truck part feels really satisfying
I went bankrupt. XD
First of all the game loop is quite simple but really effective.
The art is perfect.
The music and the ambience are really cool.
Sometimes items are difficult to be taken. I had difficulties to understand the system of money.
Great game overall !
Unfortunately the bugs got the best of me and I couldn't make it to the end after a few attempts. Might just be a little bit of overscoping with how many neat concepts you put in, but I don't necessarily think you made the wrong decision. The game is compelling because of the different stages all working together so getting that all working before crushing the bugs makes sense to me.
Third, I learned that I would run an absolutely terrible moving service because every single I time I forgot to open the truck door and ended up throwing the first box into the side of the truck and letting it fall to the ground which is very funny. The inflation week to week also added to the comedy for me and felt like some amusing commentary as I lost money on the job week after week.
Even though I did not end up seeing it through, I actually really liked this game and I hope down the road you can iron out the bugs because I do think it's very fun. Bugs aside, I think it's impressive work for a solo dev in such a short period. Excellent work.
My only issue i had was picking up items some times felt very difficult. I would sometimes be able to get it by clicking around the item or reloading the level, but other than that very solid entry! I had a great time.
I really should come back here and work out each of the bugs, my brother found just about all of them after the game was published -- and I know what caused each, and every one of them (it was painful to watch). Either way, I appreciate you trying your hand at my game and being patient with it's issues, see you next jam! :D
I thought the graphics were suitable, but a little difficult to parse sometimes just due to the art style / font rendering choices. The sound was implemented well and didn't get tiresome at all.
Overall, I think this was a fair entry with clear opportunity for improvement with a bit more time / experience. Looking forward to your progress in the next jam :)