St. Valdez by IvanPavlov

[This game heavily relies on the audio, please play with the sound on]
You are a prisoner on a distant island somewhere in the ocean.
One day, a discreet crew member slips you notes containing a map that promises unimaginable wealth.
So the time has come! Break out of prison to find the treasure before it gets to someone else.
How to play this game: Find out how to escape the prison
Controls:
WASD - Movement
Left Mouse Button - Hit
C - Crouch
Developers:
Anisia - 2D Art
Guido - 3D Art, Game Design
Ivan - Game Design, Programming, 2D Art
Robert - Sounds, Visuals
Fixes:
06/10/23 - rebind crouch key from CTRL to C

| Link | https://ivanpavlov.itch.io/st-valdez |
| Original URL | https://ldjam.com/events/ludum-dare/54/st-valdez |
Ratings
| Overall | 891th | 3.184⭐ | 21🧑⚖️ |
| Fun | 1059th | 2.632⭐ | 21🧑⚖️ |
| Innovation | 912th | 2.895⭐ | 21🧑⚖️ |
| Theme | 844th | 3.211⭐ | 21🧑⚖️ |
| Graphics | 435th | 3.842⭐ | 21🧑⚖️ |
| Audio | 216th | 3.763⭐ | 21🧑⚖️ |
| Humor | 727th | 2.559⭐ | 19🧑⚖️ |
| Mood | 528th | 3.579⭐ | 21🧑⚖️ |
| Given | 30🗳️ | 1🗨️ |
The highlight of this game had to be the audio design though. Very well done and I loved that everything made a different noise when you hit it.
The only issue I ran in to was I would instinctively hold ctrl to crouch (though I did appreciate it was a toggle and not a hold) and holding ctrl while hitting most of the WASD keys would cause shortcuts to trigger - in Chrome S would try to save the page, D would bookmark the game, and W would just flat out close the window. I got myself in to trouble a few times this way and had to restart the game. This might just be a me problem but I'm guessing someone else out there probably has that hardwired instinct to hold ctrl while walking around when crouching is necessary.
Great work still. Really nice game.
random thoughts section:
omg this is driving me crazy this much waste lol ...

omg the dude is huuuge ... or I am like a dwarf ..

LOTR fan goes to prison ... boxes and reads all day ... manages to escape punching concrete walls daily

Gameplay-wise, I'd wish the sounds had more to do with what was happening, my first strategy was to listen until I hear footsteps, and then place the bed back, but I was too late and the guard marched in and smacked me. My strategy ended up being just waiting until he opens the door and then getting a few punches in to the wall, then placing the bed back and waiting again.
The punching bag is pleasing.
Good job!