Space Promenade by Jesús González

Navigate tight outer space corridors and defeat your enemies.
Gather more ships in the way.
Use the mouse to steer your fleet. They will shoot automatically once they acquire a target.
Features: - Tight space corridors. - Multiple enemy behaviors. - Tutorial level. - 2 action packed levels. - Music and sound effects. - In part inspired in my first ever Ludum Dare game "Transformers" (https://jesusgonzalez.itch.io/transformers).
Missing or incomplete: - More possible collisions. Ship-ship and ship-enemy base would have made the even even more chaotic. - Level design was made in the final 20 minutes. - More ship graphics and special effects. - Polished UI. - More sound effects and music tracks. - DLC.
Tools used: - Unity. - Rider. - Gimp. - Krita. - Blender. - Mixcraft. - Audacity.
Ratings
| Overall | 224th | 3.444⭐ | 29🧑⚖️ |
| Fun | 165th | 3.537⭐ | 29🧑⚖️ |
| Innovation | 297th | 2.926⭐ | 29🧑⚖️ |
| Theme | 289th | 3.13⭐ | 29🧑⚖️ |
| Graphics | 277th | 3.093⭐ | 29🧑⚖️ |
| Audio | 85th | 3.648⭐ | 29🧑⚖️ |
| Humor | 236th | 2.24⭐ | 27🧑⚖️ |
| Mood | 212th | 3.204⭐ | 29🧑⚖️ |
| Given | 39🗳️ | 24🗨️ |
The second level's name is great :D
Why are my ships Star Wars stormtroopers?
But all in all, it still feels good to play.
Also the idea of having limited space in space is pretty cool.
A pretty solid entry!
I also liked how various actions are automated, allowing me to focus on the controls.
The cool effects, sound effects, and the BGM that gives a sense of space are all things I really enjoyed. :)
I like how camera pans out where your fleet gets bigger, altough it looks like we have only Spacetroopers on our ships, as they can't hit anything. I am constantly flying in circles in order to destroy enemy base, our bullets miss it most of the time.
It's challending to move through those space corridors, damn you aliens for building the walls in space :)
Simple concept but it's really satisfying. If this were PVP I think would be a really fun game to sink some time into with friends. Obviously this is a Compo AND you only have 48 hours - so *maybe* getting netcode to work properly isn't how you want to spend your precious time :upside_down:
Nicely done! :v:
Also thanks for playing the game to everyone.