Occhiolism by moonlightbomber

[raw]
made by moonlightbomber for Ludum Dare 54 (JAM)

A visual novel about a woman's limited space and her boyfriend's efforts to put a stop to it.

screenshot0041.png

Story

John Oscar has just rescued Patty Nicole from a traumatic experience, and the two stick together like glue ever since.

However, during one of their dates, he discovers something distressing about her, which has something to do with limited space.

Time is of the essence for this couple.

Credits

Conceptualization, Story, UI Design, Programming, and Debugging

Benedict “Moonlight Bomber” Villariaza

Character Design and Sprites

crug63r (https://crug63r.itch.io/)

Noraneko Games (https://noranekogames.itch.io/)

Mad Scientist (https://twitter.com/mad_scientist92)

Ratings

Overall 1031th 2.95⭐ 42🧑‍⚖️
Fun 1052th 2.654⭐ 41🧑‍⚖️
Innovation 1011th 2.671⭐ 40🧑‍⚖️
Theme 1023th 2.829⭐ 40🧑‍⚖️
Humor 707th 2.597⭐ 38🧑‍⚖️
Mood 932th 2.959⭐ 39🧑‍⚖️
Given 192🗳️ 60🗨️

Feedback

LDJam user 131145
03. Oct 2023 · 02:08 UTC
Seems one-sided
robobarbie
03. Oct 2023 · 02:38 UTC
zeus apollo returns! nice job on this entry. liked to see the recurring characters and a new plot!
Jangirl
03. Oct 2023 · 02:51 UTC
Interesting story. Beautiful art!
🎤 moonlightbomber
03. Oct 2023 · 03:11 UTC
@robobarbie: This was actually in the cards from the beginning. An LD entry whose story will be completed in another game jam is bound to have cameo appearances from the previous MC and heroine of another LD entry whose story is completed in another game jam.
LDJam user 280509
03. Oct 2023 · 07:51 UTC
Wow great! A visual novel!

The photos in the mall were immersive! Felt like a travel with the characters.
Edearth
03. Oct 2023 · 13:37 UTC
I really, really liked the idea of thinking of trauma-triggering spaces as limiting the total space a person can access in their lives. I think there's a good conversation to be had regarding that idea, which delves into interesting topics of psychology and philosophy.

But instead of focusing on that, the game focuses on the dynamic between John Oscar and Patty Nicole. Which is too one-sided. It's almost as if she isn't human, just an obstacle between a good date and the main character, or a pet to care for in some other times. It was uncomfortable to play :(

I would have appreciated more insights into what goes into their heads. What is Patty feeling when her trauma is triggered? How does John Oscar feel when he cannot help? How do they feel this might affect their relationship? How do they feel after the incident has happened? Like, is the day ruined or do they find another way to be happy together?

Regarding the ending, I think it is meant to be inspiring, with the main character promising to avenge his girlfriend. But that also left me with a sour taste. That would be like "an eye for an eye", perpetuating violence. I think John Oscar should focus on helping Patty Nicole heal, not avenge her.

Maybe I was just not the target audience for this novel, sorry.
🎤 moonlightbomber
03. Oct 2023 · 22:36 UTC
@edearth: Thanks for writing that insightful comment. Because I was pressed for time, the ramifications of trauma-triggering spaces never crossed my mind. I'll take your critique to heart when I write the second half and give a much-deserved epic finale for our couple.
vlad_dn69
04. Oct 2023 · 10:33 UTC
I found both the story and the art highly enjoyable.
He Li
05. Oct 2023 · 01:23 UTC
first, thanks for a Linux version! the drawings are super adorable and the story telling is great. Nice entry!
RumiaObsessed
05. Oct 2023 · 01:42 UTC
Very professional looking UI!
Anatol Dumitras
05. Oct 2023 · 09:32 UTC
Heyyyy finally a visual novel! Interesting story and the art is pretty good too.
ScoobyDoo
05. Oct 2023 · 11:21 UTC
Cool to see some visual novel, nice job :)

![EhRan1AXsAQ6S59.jpg](///raw/23a/c5/z/5fbd3.jpg)
Aglou
05. Oct 2023 · 21:28 UTC
I'm sad that there isn't a bit more development in this first part. I thinks it is promising but the characters lack personality and complexity for now.
🎤 moonlightbomber
05. Oct 2023 · 23:50 UTC
@aglou: I'm sure I'll address your concerns, like what @edearth expounded above.
ThunderChief
06. Oct 2023 · 02:14 UTC
Didn't expect that much reading tnh, but it seems interesting, so I ll come back to finish it later
kanity
06. Oct 2023 · 23:03 UTC
Finished the story as it is now. The premise seems unique and interesting, the writing itself could use some work. Might be because you were limited in time, maybe now the active phase of jam is over you can go over the text and comb it a little to make it more artful.

Bit off-topic ig?:
I was a bit confused on the game's position on cake smashing. I never saw this myself and I don't think we do it in my country at all, but I watched a video about it and it sounds quite dangerous as many cakes have wooden/metal/plastic supports in them and you can pierce a person's eye and kill them, and if one partner does it to another w/o discussing it prior and getting their consent to this, I think I understand why another partner would want a divorce after that betrayal of trust. Maybe I misunderstood your position from the dialogue, but wanted to put my opinion out there just in case.
LDJam user 375578
08. Oct 2023 · 11:08 UTC
Definitely going to be in the top 🎮
asfdfdfd
09. Oct 2023 · 17:10 UTC
Anime thighs save lives.
sansen
10. Oct 2023 · 08:22 UTC
Good story and nice art, really enjoy it!
zaykin_timofey
11. Oct 2023 · 08:49 UTC
interesting story and characters
EgorMnc
14. Oct 2023 · 14:06 UTC
The game is interesting, it was quite nice to play it, keep working on it and everything will be cool
LocalPhilosopher
15. Oct 2023 · 19:42 UTC
Interesting Story
Dan Str
17. Oct 2023 · 19:50 UTC
the game is very interesting, I liked it, the idea is good, continue at the same pace and you will become more professional
Anchry
19. Oct 2023 · 18:12 UTC
The UI looks great and the graphics looked very nice. Good entry!
SleepyStudios
19. Oct 2023 · 22:29 UTC
Visual novels aren't really my thing but I did like the blend between the real world pictures of the mall and the game's storyline.