Wizard Block by tmpxyz
https://youtu.be/fEp3jlvPo3U

===== CONTROL =====
W/A/S/D -- movement
Space / Space * 2 -- Jump / Double-jump
RMB -- aim ; LMB while holding RMB -- shoot
===== GOAL =====
Collect potions and shoot at the blocks of same color to earn coins;
Break blocks of the same color to earn combos;
Pass three levels to finish the game, each level takes 60 secs.
===== KNOWN ISSUES ====
Wall climbing doesn't stop you from going downward, so if you climb down, you could fall off the ground!
| Link | https://tmpxyz.itch.io/ld54-limitedspace |
| Original URL | https://ldjam.com/events/ludum-dare/54/wizard-block |
Ratings
| Overall | 748th | 3.385⭐ | 28🧑⚖️ |
| Fun | 502th | 3.519⭐ | 28🧑⚖️ |
| Innovation | 819th | 3.038⭐ | 28🧑⚖️ |
| Theme | 1116th | 2.25⭐ | 28🧑⚖️ |
| Humor | 664th | 2.696⭐ | 25🧑⚖️ |
| Given | 22🗳️ | 28🗨️ |
Also, maybe, slots with random (as i understand) potions are not such useful, i am always prefer going for determined ones to strike tiles i see.
But, still for the jam is solid and interesting experience 💪
Some of the platforming controls felt a little tricky. I wanted the character to be more responsive, especially
in that third level where platforming feels very important.
The combo system really makes the gameplay feel more dynamic. I definitely spent a decent amount of time trying to
figure out how to optimize my block blasting.
The money system was also an interesting way to approach the game flow.
But it was fun to spend some time listening to such music (too loud).
one time when jumping up to a platform on 2nd level dude hopped waay up into the sky
there could be an indicator like a ui thing that shows what color iam currently holding, it like is simple enough it doesnt need it, but a full polished game would have it
.. constructive feedbacks..
i rated u decent to high the game is really cute and fun
The UI might be a little small on high res screen (2K), as I was working on a 1920*1080 notebook screen and all UI size are pixel-based.
And I've never encountered aim problems here with firefox/edge, could you tell me the browser and OS you're using?
btw, I really like your "Neptune's Wake", it's one of the most fun games I've played in this jam so far.
It's a nice little puzzle, and it was satisfying to pull off big combos. Unlocking additional potion slots is nice and allows for some advanced planning. Visuals are simple but get the job done and the music is fitting.
It's a bit confusing that you win the game by purchasing an unlock for the next level. That last purchase should be just called something different - like "go on vacation" :grinning:
Nice jamming!