Cybermaze by notime4games
You're sent into the cybermaze with a cheap memory implant, meaning you will have limited space both to orient yourself and fight in.
Ran out of time! Lots of stuff missing and also some bugs are included :) First game I've made in Godot so learned a lot and had a blast.
Controls: LMouse - fire
RMouse - load/unload environment
Move - wasd, arrows or zqsd
Ratings
| Overall | 175th | 3.579⭐ | 21🧑⚖️ |
| Fun | 191th | 3.447⭐ | 21🧑⚖️ |
| Innovation | 28th | 4.158⭐ | 21🧑⚖️ |
| Theme | 84th | 4.079⭐ | 21🧑⚖️ |
| Graphics | 80th | 3.947⭐ | 21🧑⚖️ |
| Audio | 52th | 3.861⭐ | 20🧑⚖️ |
| Mood | 58th | 3.833⭐ | 20🧑⚖️ |
| Given | 24🗳️ | 5🗨️ |
I got to the You Win, and then decided to see if I could delete myself from my own memory. Almost...

But that only a minor flaw. Real nice implementation!
The graphics also had a lot of nice polish. For example, the loading and unloading of 'squares' tile by tile and the destruction of enemies if the 'square' they are in is unloaded. Also, the music fit the aesthetics quite well.
Art style and audio design is also great. This is seriously so close to being a 5 star game in my opinion.

There are some points that need to be polished (like combat, removing a piece of the map on which the player is standing, win/lose), but for 48h jam everything is done very well.
Cool concept and art/music design, especially graphics.
Good job!
I think I won :smile:

