U-TRIP by QYQ

[raw]
made by QYQ for Ludum Dare 54 (JAM)

Your goal in this game is to land on an interesting planet. You can find it EASY! You only have your ship and its shield. When the ship leaves the shield, you will die from lack of oxygen. Attention! Consuming oxygen will cause the protective shield to continuously shrink, reducing your available space for movement.But luckily, there are always some oxygen tanks left behind by other astronauts in space. You can obtain more oxygen and expand your spacecraft's activity area by collecting these oxygen tanks. If you don't want the spacecraft to move very slowly and find it difficult to avoid danger, then make an effort to gather them! OH,I forgot to mention that your protective shield will continuously decrease due to your oxygen consumption. When you are exposed in space or get hit by the turrets,GAME OVER..Your spacecraft will explode upon collision with any obstacles. However, the protective shield can withstand multiple hits, but at the cost of losing oxygen and reducing the size of the shield. It must be very interesting when you want to evade, but you are hindered by your protective shield! 截图002.png It's Your Trip or A UFO Trip! We wish you can download our game ,and enjoy it! Remember:Bigger isn't always better when it comes to protective shields!

Give me more feedback make me know how to make it better!

Control:

  • WASD - Move!

  • Space - Absorb objects or Reset When you GAME OVER


Credits:

Developer: - QYQ - NightDogC - MortalCh

Artist: - JosephcardOUO

Music and SFX assets are from opengameart.com or other websites. All of these assets comply with the regulations in LD.

Ratings

Overall 732th 3.404⭐ 28🧑‍⚖️
Fun 752th 3.192⭐ 28🧑‍⚖️
Innovation 612th 3.3⭐ 27🧑‍⚖️
Theme 420th 3.846⭐ 28🧑‍⚖️
Graphics 837th 3.08⭐ 27🧑‍⚖️
Audio 600th 2.962⭐ 28🧑‍⚖️
Humor 777th 2.45⭐ 22🧑‍⚖️
Mood 582th 3.5⭐ 26🧑‍⚖️
Given 19🗳️ 8🗨️

Feedback

🎤 QYQ
02. Oct 2023 · 21:42 UTC
Welcome!
Rose
03. Oct 2023 · 03:06 UTC
This was fun! I kept trying to build up a big shield, but I could never get by the lasers at the end until I tried just flying up as fast as possible. It was satisfying to finally get the "You won" message. (Though right after that, I lost due to running out of oxygen!)
forewillow
03. Oct 2023 · 03:07 UTC
Interesting thought
LDJam user 281060
03. Oct 2023 · 03:09 UTC
Love the creative way the shield was an asset and a liability! I was a bit confused about the big asteroids; I guess they are harmless? Nice interpretation of the theme!
AncientEntity
03. Oct 2023 · 03:57 UTC
This one is a really neat and fun take on the theme. Most people have an unmoving "limited space" but yours is actually moving. Very cool, good job guys!
moonlightbomber
04. Oct 2023 · 01:14 UTC
This screams pick-up-and play, with the controls already figured out. Nice work.
wudibawanglong
07. Oct 2023 · 15:45 UTC
Very good game,
Make my Binzhou spin,
Love comes from America
Constance
07. Oct 2023 · 17:31 UTC
Pretty nice entry! Good pixel graphics, that little robot protagonist looks very cute. The sound effects and music are good too, really fit with the outer-space environment. But some have really high volume compare to the rest tho, especially the death and laser beam sounds, they suddenly freaked me out most of the time, and lower the audio slider kinda helps but it also makes the music almost inaudible.

Overall, well done on the game guys, that was an enjoyable experience!
Martin183
07. Oct 2023 · 21:14 UTC
Moody and nice game! I like the simple but nice graphics!
SID37
07. Oct 2023 · 21:15 UTC
An interesting game, but it ends pretty quickly
josephcard
08. Oct 2023 · 04:50 UTC
UWU!
MattHartley
09. Oct 2023 · 10:03 UTC
Cool concept, well done!
Skitak
09. Oct 2023 · 17:12 UTC
I really enjoyed the idea, it was easy to understand and overall a nice experience ! In the beginning, i sometimes though some background elements were projectiles because of the same color palette but i got used to it quickly. I lost once because of a ray that was outside of my screen i believe.
Danjoricey
10. Oct 2023 · 22:43 UTC
I managed to win first time 0 deaths, then tried again and couldn't get past the lasers, no idea how I did it before aha
LDJam user 206001
11. Oct 2023 · 01:21 UTC
Despite the very simple graphics, I really liked the idea and the atmosphere, the music really is a spacey vangelis type theme, pleasant. Unfortunately, the difficulty increased too much at the beginning, making it almost impossible to pass, so I gave up. Asteroids disappearing when I touch them doesn't make sense either, I think. But overall it was a great idea
🎤 QYQ
11. Oct 2023 · 01:33 UTC
Thanks for your ratings and feedback!!!
🎤 QYQ
11. Oct 2023 · 01:47 UTC
Try to use key 'SPACE',maybe it will be easier. And Use your shield against meteorites. The ufo will GAMEOVER directly if it hits a meteorite. I've got plenty of cylinders for you in the early stages, so that you can move on to the second stage without pressure and try to get more cylinders, and you'll find that the meteorite is very easy! @lincolnsalles
LDJam user 371030
11. Oct 2023 · 17:14 UTC
Hehe! : ))) **Great game, guys!**

This was super cute!!! And actually... this is a *very* solid core loop!!! I enjoyed that there are several things happening at once... the gravity pull you activate makes you careful since if you are not big enough you may "lose weight" but otherwise, the items that grow you are your target. **I very much enjoyed the *space feeling*! :)))**

I liked the progression with the lazers who make it harder and the fact that you are not harshly punished even if they hit you (only you grow smaller).

Ultimately, I won the game. It's a great and sweet entry!!! Although.. a *very* short one! Sweet tune too!

**Here are a few tips/ideas**:

**1)** I didn't understand it was a *shield* until I read the description (one UX note: many people don't read text, especially if its one big paragraph. You can try putting headings (to catch attention of the most important stuff)

# Like this

But just a few... when these grow people again don't read. Also **bolds** help when a longer sentences : ))

**2)** You *could* look into some kind of procedural/pseudo random generation / also to generate more stuff when progressing through the level (you could even make it infinite and track a score). My game uses something like this and creates the illusion of A LOT of content!

**3)** Some randomization (e.g. on the initial player position) would make every run different :P / this Can achieve higher replayability :P

**4)** It would be awesome if the game is a bit longer, even if no pseudo-generation , but I guess that's up to time you had for it : )))

**I have no major complaints with the entry itself, liked it quite a lot :))) GJ!**

PS: have you played Osmos? The game reminded me of it with the growing and "eating" mechanic ^^
🎤 QYQ
12. Oct 2023 · 15:49 UTC
@aweskybear That's good idea!!!

We encountered some troubles during the development process, which caused the level design to be very hasty. We are very sorry.

You're right!Maybe we should make background decorations darker.

In LD54,we cannot spend some time to make some randomization, and in my opinion, I prefer a non-random level,beacause it has higher controllability, and it may be possible to create richer and more progressive levels in less time when produced in a GameJam.

But in our free time, we do consider developing towards randomness, although we may not necessarily implement it.


Thank you for your opinions and suggestions, which let us know a lot of shortcomings, and we also hope to have the opportunity to improve it!!!Thanks again,AweSkyBear!!!
LDJam user 371030
12. Oct 2023 · 17:11 UTC
@qyq Glad I could give helpful tips : ))

One clarification though - you Can have reproducible randomness via PRNG helpers - e.g. provide a seed, generate random numbers (e.g. positions) which are always the same; tune them a bit and voila - you got an infinite level which always starts the same ;)

Just a hint :p
LDJam user 260720
18. Oct 2023 · 16:24 UTC
Cool idea! You got a solid base, it could become great with more mechanics!
Catulus Zesmar
19. Oct 2023 · 01:42 UTC
Cool game, took me a few tries, Thanks for sharing.
🎤 QYQ
20. Oct 2023 · 19:40 UTC
Thanks for everyone!!!