CRATE ARCANUM by Vegeo

[raw]
made by Vegeo for Ludum Dare 54 (JAM)

In this world, you are a great mighty WIZARD! However, seems you can't afford to buy that fancy new grimoire you've had your eye on. Welp, guess it's time to buckle down and get a job...

CrateArcanumx6.png

How to play: - WASD - Movement - Spacebar - Grab - E - Cast THRUST spell - Q - Cast TOSS spell - Esc - Pause

Your objective, move as many crates into the correct wagon to have them shipped off. The more crates shipped, the higher your score! But beware, if you get too swamped and the yard fills with too much cargo, you'll be FIRED!

Now get to moving boxes, kingdoms around the continent need you!

Ratings

Given 10🗳️ 9🗨️

Feedback

Wook
02. Oct 2023 · 22:49 UTC
This was a pretty funny game, I loved getting squished and surrounded by boxes when the game got more hectic.

I will say that for the most part I would've like if the carts left as soon as the timer reached 0 even if the wrong colored crates were in them, I found myself with a cart that has -200 on it's timer. I think it would've made it so you can cycle through crates better.

overall, sound, theme, and graphics were really nice!
overall great game!
jarvenp
02. Oct 2023 · 22:55 UTC
Had fun playing! Though I found the game actually quite difficult, and getting the corrects crates to their places was quite difficult for me. Would have liked to have a restart-button.
The graphics are nice!
Ninai
02. Oct 2023 · 23:01 UTC
First of all gorgeous looks. When I saw the wizards little hat nodding on the menu screen I was in love. The game itself was also pretty zen, perhaps a bit on the long side. I played it until I got to GameOver and I think I spend quite a while. Perhaps picking up the pace might be interesting, or lowering the win amount (tho it would be a shame for the Rune art). Or maybe adding more music. Overall a gorgeous submission and very impressive given the Game Jam timeframe!
TRASEVOL_DOG
03. Oct 2023 · 13:05 UTC
Nice little game! Throwing crates around is a fun main mechanic but I found the runs to be quite long, I think that tweaking the game's speed to make both the spawning of the crates and the player's movement and crate dragging faster would go a long way in making the game feel more dynamic and alive. Sometimes it was difficult to tell types of crates apart but other than that the graphics were very nice! A pretty neat entry overall, the concept fits the theme very well!
Natano
06. Oct 2023 · 23:47 UTC
I confess that I'm not a big fan of 3D games, but this one uses 3D very well. At first I found the physics strange, I was looking for a button to hold the box lol, but when I understood it it was fun. I've never seen a game in this style, it's simple but functional.