{"author_link":"\/users\/ciobeni","author_name":"ciobeni","author_uid":1012161,"comments":[{"id":993700,"author_name":"Endurion","author_uid":"endurion","epoch":1696316818,"text":"Sorry, no linux desktop available here. Which distro\/architecture btw?","format":"md","likes":0,"spam":"N"},{"id":995470,"author_name":"Martin Bousquet","author_uid":"martin-bousquet","epoch":1696331360,"text":"Unfortunately I'm not on Linux :\/","format":"md","likes":0,"spam":"N"},{"id":997379,"author_name":"MozokEvgen","author_uid":"mozokevgen","epoch":1696345192,"text":"I liked the idea, that level changes with your kicks. But that was not obvious for me at first ))\n\nFirst rounds I just pushed opponent to the wall and press punch for win. On third it looks like just need to kick fast.","format":"md","likes":2,"spam":"N"},{"id":1017978,"author_name":"cagibi","author_uid":"cagibi","epoch":1696754279,"text":"For anyone not on Linux, it seems like this is a Godot 4.x game with the Compatibility renderer. So you can use https:\/\/gotm.io\/web-player\/ and drop the .pck to play it. (it's just very laggy for a few seconds compared to the Linux build, at least for me)\n\nInteresting idea. I agree it could use some difficulty balancing\/strategy. And more juice\/feedback on walls, maybe like a bit of screen shaking and thuds in stereo every time a wall drops. And a death animation other than the fighter sinking into the ground :p","format":"md","likes":1,"spam":"N"},{"id":1021772,"author_name":"ciobeni","author_uid":"ciobeni","epoch":1696993885,"text":"@cagibi Yeah this game was made with Godot 4.0. I used the Compatibility renderer to try a Web build but couldn't get it to work within the submission hour and sadly and I didn't have time debug it until now. Didn't kown about this link, thanks!\n\nI agree with you and @mozokevgen, the AI is way off, maybe I can work on it when I revisit the game later.\n\nWow, I didn't think about adding some feedback to the walls dropping, it really would make a big difference to the experience. This is something I absolutely will add when I revisit this.\n\nThanks for the feedback.","format":"md","likes":1,"spam":"N"},{"id":1022105,"author_name":"Alfred Power","author_uid":"alfred-power","epoch":1697031687,"text":"I found the strategy of pushing my opponent into the oncoming falling pillars fun. Good work!","format":"md","likes":0,"spam":"N"},{"id":1022107,"author_name":"Steampowered85","author_uid":"steampowered85","epoch":1697031852,"text":"Yo, cool game! Controls felt a bit weird and there wasnt a lot of response from the game to tell me whether what I was doing was good. However, overall pretty good! and interesting take on the theme! Nice Work","format":"md","likes":0,"spam":"N"},{"id":1022123,"author_name":"Jacinto Mba","author_uid":"jacinto-mba","epoch":1697033759,"text":"Interesting game! Does hitting the opponent have any actual effect on them?","format":"md","likes":0,"spam":"N"},{"id":1022488,"author_name":"henk","author_uid":"henk","epoch":1697060720,"text":"The audience reminds me of the little crowd of miis that would cheer you on while playing wii sports resort.\n\nI had trouble figuring out a good strategy for defeating the AIs.  For the first two I used the \"shove to the end of the field and punch once\" strategy, while for the last few I just spammed the \"fast punch\" and prayed my attacks would be be slightly faster than theirs.  I think it'd be nice to have some more agency:\n - Maybe the AIs could telegraph their attacks so the player can predict what would be the best next move\n - Or maybe a successful block could stun the AI long enough for a counter-strike\n    - like in the fencing game in wii sports resort :D","format":"md","likes":0,"spam":"N"},{"id":1022735,"author_name":"ThomasLebel","author_uid":"thomaslebel","epoch":1697099254,"text":"That's really cute, I loved the fighting animations :)\nBut it's really slow on the webversion, making it hard to play :\/","format":"md","likes":0,"spam":"N"},{"id":1025062,"author_name":"Hakro","author_uid":"hakro","epoch":1697377376,"text":"Hey ! that's quite impressive for a compo entry nicely done, there is campaign mode, single player, and multiplayer :D, and quite a bit of animations\nThere is a shortcut to win the game where you can push the opponent and make them get smashed by the falling wall, making the direct fighting necessary. But I know how time runs fast on compo, so can't expect everything to be polished\n\nBut very nice entry overall. GG.","format":"md","likes":0,"spam":"N"},{"id":1027202,"author_name":"ThaProfesional","author_uid":"thaprofesional","epoch":1697622859,"text":"Great graphics - loved the characters and the background. Cool animations. Also the music's amazing. \n\nControls feel pretty responsive - but wish there was more feedback when I hit the opponent.\n\nTook a while for it to click - but I had a great time when it did. Really cool game :)","format":"md","likes":0,"spam":"N"},{"id":1029040,"author_name":"stmate03","author_uid":"stmate03","epoch":1697815487,"text":"The game is pretty fun the mechanics are clean, the graphics are nice, I enjoyed it, a little too many buttons for me crammed into a small space but that's a me issue because I can't 2-hand keyboards very well but either way I really liked it!","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/6e\/6e1ba48e479979da8d132a7c28a5ccd4c6b8d1384addff09b9562da7720a5717.png"],"links":[{"url":"https:\/\/github.com\/BBenicio\/uwd","text":"Godot Project"},{"url":"https:\/\/ciobeni.itch.io\/uwd","text":"Link"}],"metadata":{"g_key":"91092","g_author":"1012161","g_event":"LD54","g_eventkey":"117","g_subevent":"COMPO","g_urlkey":"434529","g_title":"Ultimate Wall 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SFXR\n\n\n![main_menu.png](\/\/\/raw\/18f\/2\/z\/5ce8a.png)\n\n![fight.png](\/\/\/raw\/18f\/2\/z\/5ce82.png)\n\n![win.png](\/\/\/raw\/18f\/2\/z\/5ce84.png)","comments":13,"comments-timestamp":"2023-10-20T15:24:47Z","created":"2023-09-22T01:54:02Z","files":[{"author":12161,"id":20014,"name":"UWD.zip","node":372185,"size":27103451,"status":9,"tag":0,"timestamp":"2023-10-01T22:58:39Z"}],"files-timestamp":"2023-10-01T22:58:39Z","grade":{"grade-01":16,"grade-02":16,"grade-03":16,"grade-04":16,"grade-05":16,"grade-06":16,"grade-07":16,"grade-08":16},"id":372185,"love":0,"magic":{"cool":96.60917830793,"feedback":7,"given":14,"grade":16,"grade-01-average":3.214,"grade-02-average":3.036,"grade-03-average":3.643,"grade-04-average":3.75,"grade-05-average":3.321,"grade-06-average":3.214,"grade-07-average":3.071,"grade-08-average":3.25,"smart":2.9857301088875},"meta":{"author":[12161],"cover":"\/\/\/content\/18f\/2\/z\/602c7.png","link-01":"https:\/\/github.com\/BBenicio\/uwd","link-01-name":"Godot Project","link-01-tag":[42332],"link-02":"https:\/\/ciobeni.itch.io\/uwd","link-02-tag":[42336]},"meta-timestamp":"2026-05-22T05:37:45Z","modified":"2026-05-22T05:37:45Z","name":"Ultimate Wall Dropper","node-timestamp":"2023-10-11T13:31:16Z","parent":371459,"parents":[1,5,9,371459],"path":"\/events\/ludum-dare\/54\/ultimate-wall-dropper","published":"2023-10-01T23:00:02Z","scope":"public","slug":"ultimate-wall-dropper","subsubtype":"compo","subtype":"game","type":"item","version":1190026},"text":"Fight to the *smash*!\n\nEnter the internetional wall dropping championship and smash your opponents.\n\nTry for glory in the Campaign or challenge your friends in local multiplayer.\n\nOnly Linux and Web version available.\n\n## Tools\n- Godot\n- Blender\n- LMMS\n- SFXR\n\n\n![main_menu.png](\/\/\/raw\/18f\/2\/z\/5ce8a.png)\n\n![fight.png](\/\/\/raw\/18f\/2\/z\/5ce82.png)\n\n![win.png](\/\/\/raw\/18f\/2\/z\/5ce84.png)","title":"Ultimate Wall 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