Calamari Odyssey by Samuli

Trapped on a space station, the food becomes the feeder. Play as a hungry space squid and try to avoid starving by eating as many meats as possible while avoiding getting shot.
Use chroma depth glasses for three dee effect!
- Samuli: Code, graphics, free ChromaDepth consulting
- Keith: Music, sfx/voice acting, converting ice cream and bubbling sounds into tentacle noises, "graphics", Code
- Ilpo: Code, prefab/function name trolling
Ratings
| Overall | 930th | 3.13⭐ | 25🧑⚖️ |
| Fun | 826th | 3.109⭐ | 25🧑⚖️ |
| Innovation | 995th | 2.717⭐ | 25🧑⚖️ |
| Theme | 1097th | 2.522⭐ | 25🧑⚖️ |
| Graphics | 808th | 3.152⭐ | 25🧑⚖️ |
| Audio | 432th | 3.413⭐ | 25🧑⚖️ |
| Humor | 268th | 3.522⭐ | 25🧑⚖️ |
| Mood | 750th | 3.304⭐ | 25🧑⚖️ |
| Given | 24🗳️ | 26🗨️ |
LOVE YOUR ART STYLE!
[This is the effect that is being played with](https://en.wikipedia.org/wiki/Chromostereopsis)
Basically, if you own a pair of [ChromaDepth glasses](https://en.wikipedia.org/wiki/ChromaDepth) (or similar) it makes all of the graphics pop into and out of the screen (red sticks out the most, green is in the middle, while blue looks like it's "inside" the screen). The effect isn't perfect but it's our first attempt.
It might also be more obvious if all the enemies were colored the same pure RGB way but I completely forgot for the first one I made (it's supposed to be a cartoon version of Ripley from Alien, but it ended up looking like a tall Morty from Rick & Morty - I normally do sound, not graphics :sweat_smile:)
The story is written from the perspective of the squid, it's basically this:
You are a ravenously hungry space squid that "wakes up" just as its about to be chopped up for food by the station's chef/cook (the tooth is a knife, and all humans are simply meat to the squid). You grab the knife that is starting to cut into your mantle and kill the chef. You're a picky eater so you only eat some of them. You start to explore the kitchen and spot another cook (but not armed with a knife). You attack them and eat a bit. You wonder if the humans ("meat") are hungry like you. The door to the kitchen opens, a human sees you and starts firing its laser/blaster weapon at you (hence the heat and pain). You wonder why the humans are doing this to you. You kill and eat some of the human. You are still hungry.
(Then the game starts and you keep eating :wink: )
I starved a lot, but I really enjoyed it!
I liked the chaotic nature of the plot and the art, it really fit together in a really fun way. It was a good feeling playing once you picked up some speed and the music really kicked in.
otherwise a solid game but i have to vomit real quick
I like to think of it like in that BBC documentary where the baby iguana hatches and immediately has to escape a bunch of snakes trying to eat it.