You Can't Take It (All) With You by Derek Glennon
You have died! Bummer! Don't worry though you are just about to venture into your next life. Before you get back out there you must choose what you want to take with you. Will it be some of your past lives, or a fun hat? Could be both!


Give your Past Lives Another Chance at Life!

Take Two of Them to Make a Combination!

Controls
Click the capture tool in the lower left corner and then click an object in the room to choose it as something you want to take into your next life. Once you have all that you can carry click on the green pillar in the starting room to see what happens! Apologies if the mouse over events are a little janky :( The sweet spot is in the center of the image so try and aim for your cursor to get there before clicking
Made With
- Unreal Engine 5.1
- Blender
- Clip Studio Paint
- FL Studio
- Font used: https://www.creativefabrica.com/product/cute-oscars/
Platforms
- Windows Only
This was my first time doing Ludum Dare! I mainly wanted to focus on learning Blender and try to create a narrative system in Unreal. I had a lot more I wanted to do in terms of dialogue interactions, but overall I am happy with what I ended up with :smile:
| Github | https://github.com/derek-glennon/LD54 |
| Link | https://derekglennon.itch.io/you-cant-take-it-all-with-you |
| Original URL | https://ldjam.com/events/ludum-dare/54/you-cant-take-it-all-with-you |
Ratings
| Overall | 475th | 3.658⭐ | 40🧑⚖️ |
| Fun | 767th | 3.179⭐ | 41🧑⚖️ |
| Innovation | 575th | 3.342⭐ | 40🧑⚖️ |
| Theme | 515th | 3.711⭐ | 40🧑⚖️ |
| Graphics | 174th | 4.256⭐ | 43🧑⚖️ |
| Audio | 450th | 3.382⭐ | 40🧑⚖️ |
| Humor | 301th | 3.417⭐ | 38🧑⚖️ |
| Mood | 154th | 4.039⭐ | 40🧑⚖️ |
| Given | 33🗳️ | 60🗨️ |
I would suggest to add more time to read the dialogs, great game! congrats
I have two notes about the hats though. For some reason when I tried to go without picking anything/anyone it counted it as being all hats and unlocked the void hat thing. Also, I would have loved to see some sort of further Easter egg if you went with all four hats plus the secret hat blob.
One other suggestion would be to have the transitions move in the direction that the rooms are, instead of always going the same direction. Overall a nicely polished though, and a cool concept.