MO&STER TV by Ivan Volkov
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Description:
This is a strategic-economic-simulator game about TV Station company called "MO & STER TV".
Here you will meet FBI, chef and even the president!
Make cool reports, earn money, attract the audience and try to hold out for 10 days!
But be careful, don't become the monster in the process...
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Rules:
1) Publish news, increase amount of your followers - earn more and more money. You need to hold out for 10 days.
2) Each day you have to choose news to publish. You will earn more money, if people interested in this category.
3) Buy different boosts to develop your agency. More employees will speed up your work.
4) Don't become the monster in the process
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About us:
We are 4 students from Russia:
Volkov Ivan (3rd LD) - Programming, UI
https://vk.com/volkoivan
Mihaylov Artyom (2nd LD) - Programming, UI
https://vk.com/just_okey
Zhornickiy Evgeniy (2nd LD) - Programming, Writing
https://vk.com/id22918313
Chernisheva Anna (1st LD) - Art
https://vk.com/chernanna
Also background music was written by my friend - Halzov Evgeniy
https://vk.com/abatar
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About the game:
Everything was made only by ourselves except music from news. It was taken from the game HorseZ. Perfect fit, right?
Used tools: Unity, Guitar Pro, GIMP, Photoshop
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Notes:
We are waiting for your feedback, especially about the balance in the game and what would you like to change/add here. it will be very useful for us, thank you!
IMPORTANT! For better experience please use standalone version
VERY IMPORTANT!!! Have a good day!
----------------------------------------------------------------------------------------------------------------
Description:
This is a strategic-economic-simulator game about TV Station company called "MO & STER TV".
Here you will meet FBI, chef and even the president!
Make cool reports, earn money, attract the audience and try to hold out for 10 days!
But be careful, don't become the monster in the process...
----------------------------------------------------------------------------------------------------------------
Rules:
1) Publish news, increase amount of your followers - earn more and more money. You need to hold out for 10 days.
2) Each day you have to choose news to publish. You will earn more money, if people interested in this category.
3) Buy different boosts to develop your agency. More employees will speed up your work.
4) Don't become the monster in the process
----------------------------------------------------------------------------------------------------------------
About us:
We are 4 students from Russia:
Volkov Ivan (3rd LD) - Programming, UI
https://vk.com/volkoivan
Mihaylov Artyom (2nd LD) - Programming, UI
https://vk.com/just_okey
Zhornickiy Evgeniy (2nd LD) - Programming, Writing
https://vk.com/id22918313
Chernisheva Anna (1st LD) - Art
https://vk.com/chernanna
Also background music was written by my friend - Halzov Evgeniy
https://vk.com/abatar
----------------------------------------------------------------------------------------------------------------
About the game:
Everything was made only by ourselves except music from news. It was taken from the game HorseZ. Perfect fit, right?
Used tools: Unity, Guitar Pro, GIMP, Photoshop
----------------------------------------------------------------------------------------------------------------
Notes:
We are waiting for your feedback, especially about the balance in the game and what would you like to change/add here. it will be very useful for us, thank you!
IMPORTANT! For better experience please use standalone version
VERY IMPORTANT!!! Have a good day!
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Ratings
| Coolness | 44% | 1504 |
| Overall(Jam) | 3.42 | 353 |
| Audio(Jam) | 3.29 | 302 |
| Fun(Jam) | 3.21 | 419 |
| Graphics(Jam) | 2.78 | 802 |
| Humor(Jam) | 3.14 | 344 |
| Innovation(Jam) | 3.79 | 84 |
| Mood(Jam) | 3.18 | 479 |
| Theme(Jam) | 2.67 | 965 |
But It's very impresive what you accomplished in the time. Great work!!
However I feel that the concept requires exceptional writing to keep the player curious and interested. I understand that English is not your native language, but the game experience would be much improved if the writing was more clear and interesting.
Also, it seems that the initial viewer interests are randomized each time you start a new game. The first time I played most of the categories were very low. Then the first event came and reduced everything by -15% leaving everything at 0% interest.
Still, I enjoyed it a lot. Great work! I'd like to see an improved post-jam version :)
After that point, it was pretty easy, even if I said no to all the dodgy deals. Also, the slider minigame thing seemed a little out of place, although it did add some excitement.
After loosing on day 1 on my two first attemps, I waited a little longer to buy upgrades, and finally everything went a lot smoother ^^
As Cake_Catastrophe said, there is a pike in the game where you go from some hundred dollars to hundreds of thousands, it makes everything a lot easier!
The musics are great, by the way, and the mini game is amusing.
At first i was not convinced the luck factor, but later that gives a funny mechanic.
Congrats!
Other than that, a quite good entry ;)
I can't fix something if I can't figure out what's wrong the same way a mechanic can't fix your car if you leave it at home and just say "It doesn't work."
The concept is solid and working well. I especially liked the music.
Lots and lots of content! I'm impressed that you managed to write all this in such a short time.
To fit the theme a little more, you should make the "bad choices" good for popularity. I felt like every immoral decision had bad consequences, so I had no interest to become a monster.
I think the game needs more balancing as I earned more than 40'000$ the second day and managed to buy all the upgrades at once. On top of that, I managed to have more employees than the "max". In the end, adding one more employee would cost 2 millions (a little too much maybe?).
Anyway, that's great enjoyable work here! Good job!