Monster Factory by tMalicet
You are the master of the monsters and you need to provide fresh mobs to different games upon request.
Create factories, link them to games and guess or find the best combinations.
Edit:
- Factories have a limited amount of mobs they can produce: the cheaper they are, the less they give.
- Each monster family will score differently depending on the game.
PS: Didn't have enough time to finish the design... I guess I was a bit too ambitious on this one!
Create factories, link them to games and guess or find the best combinations.
Edit:
- Factories have a limited amount of mobs they can produce: the cheaper they are, the less they give.
- Each monster family will score differently depending on the game.
PS: Didn't have enough time to finish the design... I guess I was a bit too ambitious on this one!
Ratings
| Coolness | 67% | 3 |
| Overall | 2.86 | 706 |
| Audio | 2.65 | 492 |
| Fun | 2.60 | 742 |
| Graphics | 2.49 | 760 |
| Humor | 2.47 | 565 |
| Innovation | 3.57 | 140 |
| Mood | 2.40 | 779 |
| Theme | 3.14 | 626 |
Otherwise it's an original game, it stands out from the mass.
Controls: Drag from the factory to the monster to set up a route.
It's promising concept! It like selling monster to game companies...
There's potential here, but as it is I just ended up endlessly giving creeps to MeCraft for massive profitz.
It's a shame you couldn't do more!
Also, I think it'd work better if creeps/orcs/zombies/robots had same price and same number of monsters inside (alternately, there could be packages e.g. with 5/15/50/1B monsters, each costing more than the other and 1B being boss). Furthermore, games themselves could have some variables that'd make one guess more likely than the other. Unless they already to, I can't really tell. ^^"
Anyway, the game as it is seems to follow the incremental/idle gameplay style (buy upgrades, get money, buy more expensive upgrades etc). You could expand on this by letting the player purchase upgrades that makes each factory more efficient, or makes each factory last longer etc. I think you've got quite a lot you can work with here and wish you the best of luck with any future developments :)