SLONOKOT by katamary

[raw]
made by katamary for Ludum Dare 54 (JAM)

logo2.png

The Slonokot is trapped! Born as a result of a vile experiment of evil genius pluton mouses elephant-cat got not just existence but will and now he needs freedom for himself and his little cute friends.

A platformer with a big clumsy hero and tiny levels with narrow paths.

["A"-"D"] - move

["shift"] - dash

["spacebar" OR "W"] - jump

https://www.youtube.com/watch?v=9a_yATgrfh8

Knowing issues... (1) If the game slows: Try to open the windows Task manager when the level is running. Then roll it up and continue playing.

Build for windows below

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Ratings

Overall 277th 3.863⭐ 42🧑‍⚖️
Fun 467th 3.551⭐ 41🧑‍⚖️
Innovation 690th 3.205⭐ 41🧑‍⚖️
Theme 200th 4.167⭐ 41🧑‍⚖️
Graphics 97th 4.413⭐ 42🧑‍⚖️
Audio 106th 4.013⭐ 41🧑‍⚖️
Humor 140th 3.833⭐ 38🧑‍⚖️
Mood 236th 3.923⭐ 41🧑‍⚖️
Given 39🗳️ 61🗨️

Feedback

Xeniarta
02. Oct 2023 · 22:17 UTC
Fun idea, and the music adds to the atmosphere. Game looks very wholesome. I rescued some orange elephants, but I have no idea what'll happen to them as the water level rises, but I was way too worried about saving my own skin from it, to worry about their fate :smiley:
Devon Chan
03. Oct 2023 · 01:09 UTC
I love the art style and lighting in the game!!
DonutShoes
03. Oct 2023 · 01:40 UTC
Cute! Great art, unique take on a platformer, interesting controls. Short and sweet too, a great jam entry!
fosf0
03. Oct 2023 · 01:45 UTC
I really like the character and puzzle design!

PD: Very beautiful cover
LDJam user 372616
03. Oct 2023 · 01:45 UTC
What a fantastic art!
LDJam user 331502
03. Oct 2023 · 07:42 UTC
Wonderful art and music! An unusual idea, probably even taking you back to childhood
Ameize4
03. Oct 2023 · 07:49 UTC
Art and style in game is adorable!
I struggled a bit on on the first floor because the mice fell off the platform and prevented me from removing the first box, but it was still enjoyable to play.
Kotyasin
03. Oct 2023 · 07:51 UTC
Awesome game, i love how slonokot is busting everything around while frantically trying to get to the exit . Graphics are great too, the design of slonokot and those evil rat-scientists is just 👌👌👌.
georgus
03. Oct 2023 · 16:50 UTC
Great art and music. It's an original idea that you control big character in platformer, also suits the theme well!
ArcherOfFaith
03. Oct 2023 · 19:05 UTC
Very cool game, graphics is ADORABLE! Slonokot one love ❤
quasilyte
03. Oct 2023 · 22:35 UTC
Nice little game.
It ended a little bit fast, but it was a good ride.

The strongest game points in my opinion are graphics and physics.
Physics is everywhere: boxes can be pushed, rats are active too and interact with the environment.
I wish the game used these physics a little bit more; it feels like there is only one place where it was really required.

Also: it doesn't matter whether you save your little friends or not. Looks like a missed opportunity. :)
The end scene always has all slonokots in the picture.
It would be neat to have a single slonokot in there if you didn't save anyone.

Sound design is good too. I like the menu music the most.

Overall, it's quite polished, but short game. Good work.
chuckeles
04. Oct 2023 · 19:53 UTC
Can't play on Mac :cry:
SpicyMarcus
04. Oct 2023 · 20:12 UTC
Really nice game, with great graphics and atmosphere!
Nozomu57
04. Oct 2023 · 20:20 UTC
This is a very strong entry on the side of idea, graphics and music; they really set the right mood for this little game.

And I really appreciate the idea of being clumsy and bulky, and I understand that all the physics work for that idea. But unfortunately it got in the way of completing levels too many times. I could not make jumps, first pushable box in the first level just did not go down for 3 restarts straight (I suppose it should break the small box undeneath but it didn't), and I got softlocks like in this screenshot too many times for it to be funny anymore:
![ld54_QDJ1WmAnDI.png](///raw/749/65/z/5fa64.png)

Apart from that, the charm of the game is off the charts, well done!
ViktorTheGreat
04. Oct 2023 · 21:30 UTC
I have such a mixed opinion on this game, because on one hand, I absolutely LOVE the design of the main character, and I LOVE the art style and atmosphere in this game.

However... I seemed to have encountered some kind of game-breaking issue? Bug? Oversight? When I first played the game, I jumped up onto the platform, pushed the box, and then it got stuck? And I died... and then when I respawned, no matter what I did, I just could not get past that first jump anymore! What would happen was like, I would jump, and no matter where I jumped from, I would just hit my head on the ceiling and fall back down. Even if I held down D (or A) I wouldn't move to the side. The closest I got was in this instance where his feet got "hooked" on the corner of the platform, but then he fell backwards and back onto the ground. Very upsetting, I had to give up because I felt like I couldn't continue, and it makes me really sad, because I really wanted to beat this game :( the art is so so so cool and I love the hand drawn look.
jvolonte
06. Oct 2023 · 02:45 UTC
Very nice! I like how the movement feels, sloppy but not unfair, it really gives the sense of trying to move through limited space :) Great entry
Xindil
07. Oct 2023 · 00:44 UTC
Such a lovely interpretation on the theme! I enjoyed the gameplay and honestly great job for delivering this game in 3 days!
Alexascher
07. Oct 2023 · 21:02 UTC
The game was really enjoyable, the mechanics are simple but surprisingly interesting, as well as the level design. The Kotoslon is very amusing! Thank you
Edward Dassmesser
10. Oct 2023 · 03:10 UTC
Overall fun. I found myself wishing for more. I agree with a few of the others here. The ponderous physics do lend themselves to the theme, and to some extent to the fun, but sometimes it gets in the way of the fun instead.
ffffchai
10. Oct 2023 · 04:17 UTC
Shake the big guy, the game is exquisite.The dash feels good, there are times when I hold A but it doesn't work, maybe it's the physics, I need to practice more. Good job!
nzkieran
10. Oct 2023 · 07:17 UTC
Great entry! Well done, the game feels almost complete
Papus Games
10. Oct 2023 · 10:41 UTC
Good job! The graphics are good, but the gameplay is a simple platformer.
Thomas Higgins
10. Oct 2023 · 11:19 UTC
Such a thicccccc boyo much funz, clever little platformer was fun to wiggle about
LDJam user 206001
11. Oct 2023 · 04:40 UTC
I thought the game was beautiful graphically, the sound of the music matched, it lacked sound effects but I know lol. The art is so beautiful, I made it to the end, phew. There is one thing, the frame rate dropped in the second phase, it was very slow for me, so slow that it actually helped me pass that level. This also happened with my 3-user game. In my case I'm still investigating the fix, in your case, I saw that your game is poorly optimized, I think, because the images are huge, there doesn't seem to be a very good reuse of assets, if I'm not mistaken, you must be using images very heavy, especially in the cover and end photos. That weighs. At the same time, the game opened very quickly, yes of course, because I downloaded it. But when it runs, even though the files are on my machine, the video card has to render all these images anyway. Anyway, I don't know if it's a fact, but it was a great game, it should have gotten more votes and publicized it more.
Denzel
11. Oct 2023 · 19:59 UTC
Oh my, those graphics are amazing! I can remember the stress those type of levels give me in Rayman
Joror
15. Oct 2023 · 15:23 UTC
Fun platformer, with a really awkwardly big elephant :laughing: the theme was pretty on point.
Navigating with the elephant was pretty hard at times, with often the elephant getting stuck 'floating' over a couple of items, not allowing it to jump anymore.

The graphics were really well done, and the environmental storytelling with scientist-mice and nuclear experiments was pretty fun.

Well done! :radioactive::elephant:🧪 :mouse:
ArtofLuba
19. Oct 2023 · 22:49 UTC
The art is really cool and the music is fun, sort of reminds me of Bubsy for SNES. I had a really hard time even getting past the box in the first bit so... I'm not sure if the jumping is supposed to be super awkward but I think it would have been funner if it were slightly less annoying to platform around. I guess it fits with the theme? Haha