Project Pioneer Recovery by ZiggyS

[raw]
made by ZiggyS for Ludum Dare 54 (JAM)

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Change Log Oct.03.2023: Several Bugs Fixed

Fixed body over-rotating in scalpel window; Fixed Heart Sprite invisible in scalpel window; Fixed Oxygen Bar not align in the grid when game begins; Fixed Air Spray Sound binding to wrong keys; Fixed body rotation not looping; Fixed L-shape heart not generating from body; Fixed heart sorting order problem; Fixed animation curve wrongly assigned.

Ratings

Overall 306th 3.833⭐ 23🧑‍⚖️
Fun 875th 3.025⭐ 22🧑‍⚖️
Innovation 74th 4.143⭐ 23🧑‍⚖️
Theme 218th 4.143⭐ 23🧑‍⚖️
Graphics 184th 4.238⭐ 23🧑‍⚖️
Mood 130th 4.071⭐ 23🧑‍⚖️
Given 31🗳️ 7🗨️

Feedback

The Obliterated
03. Oct 2023 · 00:11 UTC
Random asteroids certainly make space surgery challenging.
pro4
03. Oct 2023 · 00:16 UTC
I really like your idea of managing your UI interface in the limited grid space you have. Very unique idea! It certainly added a surprising amount of pressure as you try to swap in and out UI elements, while also trying to be able to keep some visibility in the game itself to avoid the meteors. The overall atmosphere with the music and sfx were really a nice touch too. Well done!
floralvikings
03. Oct 2023 · 00:18 UTC
The UI elements were cool, but I honestly found it kind of frustrating to line up the scalpel, and I couldn't figure out how to actually use it :sweat_smile:
MarcoDeevil
03. Oct 2023 · 00:20 UTC
Wow. Press F to to pay respects. Really nice entry. Loved the concept of limited space on screen with managing your "tools". Loved the style of stars. Music was great, helped get into game. Best game played so far this jam.
clema
03. Oct 2023 · 00:22 UTC
Great game! The art style is so cool! And the game feels really complete, with good looking ui and sound design. Theme fits really well too.
Avoiding asteroids and figuring out how to play at the same time is a little frustrating. I wish it gives me more info about what each ui element does.
Logicon211
03. Oct 2023 · 00:24 UTC
I'm a sucker for somber space games. The inventory screen space was an interesting take on the limited space theme and it definitely added a lot of difficulty in some of the scalpel cuts. The music and overall background mood of the game was sad but beautiful at the same time.

Great job!
huga
03. Oct 2023 · 00:36 UTC
I think the premise of recovering space pioneers was very cool, and I enjoyed the stylized graphics. Your take on the theme was really unique, although I would have been interested to see that play a larger role in the game. As it is, the limited space is really just an annoyance, but it would have been cool to have to design custom UIs for a specific purpose, making use of the limited screen space.

I did find the movement kind of frustrating, especially since precise control was required.
Henk Fan
05. Oct 2023 · 17:17 UTC
Very cool graphics!
HelloImBenjamin
06. Oct 2023 · 05:49 UTC
Great Job! Really neat concept and I really like the theme. :D
yiny
06. Oct 2023 · 08:48 UTC
super nb graphic and game play!
artilor901z
06. Oct 2023 · 13:46 UTC
A very excellent game, despite being very tormented during the process of approaching astronauts haha. In addition to excellent Ui design and artistic style, the game shows outstanding attempts in gameplay. As the game progresses, it is recommended to collect more and more organs, which limits the player's vision. This creative combination of difficulty gradient with the UI placement is really great! niub!
Little Doctor Games
06. Oct 2023 · 15:38 UTC
I wish I could give this game ten stars for mood. Easily some of the best atmosphere I've seen not just in jam games but in any game. Also one of the best interpretations of the theme I've seen so far this jam. Despite some minor criticisms I have of the game such as the movement of the character, I consider this a must-play.
Johnsensei
11. Oct 2023 · 12:13 UTC
An innovative take on the theme. I appreciate the full-screen on play feature. I suppose some UI elements, the inventory especially, just won't fit in the central screen?