Clockwork Tower by chompdev
Play the game here! https://chompdev.itch.io/clockwork-tower
Discover clues and unravel the secrets of the tower in this atmospheric puzzle-driven adventure. Can you escape the tower and discover what's really going on?
- WASD - Move
- Left Click - Investigate





- Sound effects used:
- Ambient tower sound by Little Robot Sound Factory - https://www.zapsplat.com/music/cave-ambience/ - Clock sounds by ZapSplat - https://www.zapsplat.com/music/large-clock-grandfather-clock-ticking-tick-tock-designed/
- Footsteps by Fork Media - https://www.zapsplat.com/music/footsteps-inside-cave-on-rocks-and-grit/
- Ending A music by ZapSplat - https://www.zapsplat.com/music/soundscape-dark-drone-whining-and-ominous/
- Ending B music by ZapSplat - https://www.zapsplat.com/music/magical-and-mysterious-soundscape-with-a-bright-glistening-tone/
| Link | https://chompdev.itch.io/clockwork-tower |
| Original URL | https://ldjam.com/events/ludum-dare/54/clockwork-tower |
Ratings
| Overall | 72th | 4.172⭐ | 63🧑⚖️ |
| Fun | 249th | 3.828⭐ | 63🧑⚖️ |
| Innovation | 99th | 4.058⭐ | 62🧑⚖️ |
| Theme | 129th | 4.3⭐ | 62🧑⚖️ |
| Graphics | 126th | 4.325⭐ | 62🧑⚖️ |
| Mood | 1th | 4.633⭐ | 62🧑⚖️ |
| Given | 66🗳️ | 134🗨️ |
I feel like the first clue probably needed a bit more direction to help set player expectations. I spent a lot of time randomly clicking on stuff before I realized what was going on; once you get the first clue the next steps become a lot more clear.
Unsure what the dialogue choices do (if anything?) but it was good for tone setting to help direct how the player should be feeling about their predicament.
Unsure on the ending, the scene and setting was good but it feels like some steps got skipped.
Overall great work! I always love seeing narrative works like this pop up in LD, and this one feels very well thought out in how the player interacts with the world.
Ambient sound combined with visual was so good, it felt almost real, even got some creeps. The idea is good, at some moments it made me to look at every detail like really attentively, but I haven't encountered any long searches, that would spoil the impression of the game, so I don't complain.
When I got to the final scene, I even exclaimed, 'cause I was shocked with its grandiosity, it was an ineresting transition from a room 2x2 meters to kinda infinite realm of Time with really impressive graphics art and animation.
Also, always good to see some parameter settings in a small game prototype made in 72 hours.
Conclusion: "Exceptionally fascinating game for +vibe. Good job!"
The game is so atmospheric! Really love the inner monologue, I think it adds to the suspense. It's so creepy - when some stranger was looking at me from the top of the tower, I got scared for a moment. Was it me? Because at the end of the game it sure seems like it was!
The art is great, I dig the 3d with pixel textures.
At first I was just randomly checking different objects, hoping for a clue. Was there always some visual clue (for example the clock moving backwards, or the shadow on ground) or was I supposed to do that?
Overall, really loved it, I would play a full game like this.
The atmosphere and the sounds were good too. I was looking around for something to pop out of nowhere the whole time, even though the room was so small it would be hard for something to hide.
Well done fellow clockworkers ^^
great job!
It's a really good interpretation of the theme too. With you being trapped in small space and things gradually appearing and invading it.
There were a lot of cool moments(the person on the surface, the "wall", the entire mechanic reversal). Using your thought process/notebook to make choices is really cool.
The only feedback I'd give is that sometimes it turns into a pixel hunting game.
I think you have something really promising here. I'd like to see this expanded even more.
Still a really great game !
Art is really well made and the ambient sounds are so unsettling, especially the fact that they seem to be coming from somewhere but one can never pinpoint exactly where. I really ejoyed playing this game, so thanks for the experience!
But I'm not sure that I completely understand an idea
This game is absolutely fantastic. Extremely well-deserved mood score.
I would love to explore more of this world.
I'm getting very Myst and Outer Wilds vibes and I love it.
Honestly one of favorite LD games I've ever played.