Mad Dash Moving Inc. by Lone_Wolf
You receive a call late in the evening.
"Tomorrow at 8am sharp, no questions, no dropped furniture, and all of it out within 5 hours"
You only have 1 moving truck at your disposal, and you don't have enough time to make multiple trips, so things will have to be packed tight. It's an impossible job for most, but not for you, because you work for:
Mad Dash Moving Inc.
A tetris-like game in where you drop furniture into your moving truck, as fast and efficiently as possible.
Your truck is not magic, furniture will not disappear when you have enough of it in a row
Controls
Click on the settings button when you play the game, you can view your keys and rebind them there
Screenshots

Notes
- Your highscore is saved even if you close the game/browser tab
- ~~A Post Jam Version~~ Coming soon
- Code not written during the jam: (ripped from a previous LD game to save reinventing the wheel)
- A jsonfile-based Settings framework for storing things across game sessions
- A framework tied to the keychange buttons that allows easily adding modifiable keybinds
- A backend framework for audio playing/cross-session data saving
Please rate the game in every category, even if that means giving 1 star
Ratings
| Overall | 945th | 3.105⭐ | 21🧑⚖️ |
| Fun | 889th | 3⭐ | 21🧑⚖️ |
| Innovation | 1131th | 1.921⭐ | 21🧑⚖️ |
| Theme | 475th | 3.763⭐ | 21🧑⚖️ |
| Graphics | 838th | 3.079⭐ | 21🧑⚖️ |
| Audio | 497th | 3.289⭐ | 21🧑⚖️ |
| Humor | 789th | 2.417⭐ | 20🧑⚖️ |
| Mood | 1003th | 2.722⭐ | 20🧑⚖️ |
| Given | 13🗳️ | 14🗨️ |
The music and sound effects are very well done!
There is a settings button in the main menu, which you can click to change your keybinds. I assumed most people would click that before they went to play the game.

Here is my high score:


My score hehe
Good game, as I saw in some comments it is a classic game so it will definitely be fun. However, I would like to see something more, some story, some different feature, some more challenge, something. This isn't necessarily a bad thing, don't get me wrong, but maybe it's something to think about if you want to continue developing the game ^^. I really liked the soundtrack, it's repetitive but not boring, congratulations. I thought the furniture sprites were well crafted, it would be cool to see a background scene as well crafted as the furniture. Anyway, just 3 days, I understand that it's tense and you can't always do everything, I had fun playing so it fulfills its purpose, to entertain. Congratulations on the game ^^
Yeah, you can definitely see where we ran out of time, there were a lot of plans but we had to cut down on them due to complications. I have a lot more appreciation for the background code of tetris games after this lol
With that said though I'm quite happy with what we ended up with considering it's our first time teaming up together, my username is 'lone-wolf' so that's not a small feat :P
The game itself is just like tetris with its biggest feature removed and some different pieces, so you won't get many stars for innovation, but you'll get many on theme. The game itself is well executed and fun to play.

Its a really nice tetris-style game.
Personally, I would like to have a longer music-loop, since i felt that i actually hear where it loops.
Overall, nice game!
