Small People Problems by Brainfreezeman
"Small People Problems"
Version. 0.5
Oculus Rift Support!
Gameplay Trailer:
http://www.youtube.com/watch?v=w3NYa69VLPs
Developed by 'We lack Moral':
Designer: Elias Markström - @Brainfreezeman
Programmer: Tobias Johansson
Music & Sound: Viktor Zryd - @ZrydViktor
3D Graphics: Mattias Lindblad - @MattiasLindb
Animator: Niklas Bergwall - @Nikuras_san
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GAMEPLAY SUMMARY:
Time Trial Mode (the other modes are unfortunately not finished and cannot be unlocked):
You are a giant worm of death.
Citizens are happy in HappyTown.
You need to consume the citizens as quick and stealthy as possible.
You can also destroy buildings. Optional but fun.
If a citizen sees or hears one of these below:
a. a destroyed building
b. the giant worm
c. another citizen panicking
That person will panic and run for the gong.
Note: The citizens only see/hear things in their close vicinity!
If a citizen gets to the gong before you consume them, the suicide bomber will be called. The bomber spawns in the tall building in the north, and he will chase you until you die. The bomber can always see you, and is able to kill you even if you're hiding below ground. He might have x-ray vision or something.
Keep the citizens from spreading panic and calling for the bomber, while also trying to consume them all as quickly as possible!
If struck by the bomber, you will get to see how fast you were (or how long you survived) and how many citizens were still alive when you died.
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CONTROLS:
'Xbox 360 Controller' Controls:
Left Stick - Control the Worm
A-button - Leap out of the ground, devouring anything above you when you leap out and then anything below on the way down
Keyboard Controls:
WASD - Control the Worm
Space-bar - Leap out of the ground, devouring anything above you when you leap out and then anything below on the way down
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DETAILED GAMEPLAY DESCRIPTION:
Your goal, in this early version of 'Small People Problems', is to consume
the citizens of HappyTown. These people spend their time running around and being generally nice. If anything disturbs the peace of their ignorant utopia, like seeing destroyed buildings, another citizen panicking or maybe witnessing a giant worm of death leaping out in their close vicinity, they will panic.
Panicked citizens run for the gong placed in the center of town. If one citizen strikes the gong, the special force(s) of HappyTown is unleashed, a licensed suicide bomber. This person resides in the humble building north of town, and he is capable of ending your short worm life. He will find you even if you're hiding below ground, i.e. stay away from the person with the explosive personality or you will suffer the consequences. Consume as many citizens as you can as quickly as possible.
Can you consume them all without the bomber being called? Even if he's called, you can still try to consume the last citizens, but it'll be more difficult!
Version. 0.5
Oculus Rift Support!
Gameplay Trailer:
http://www.youtube.com/watch?v=w3NYa69VLPs
Developed by 'We lack Moral':
Designer: Elias Markström - @Brainfreezeman
Programmer: Tobias Johansson
Music & Sound: Viktor Zryd - @ZrydViktor
3D Graphics: Mattias Lindblad - @MattiasLindb
Animator: Niklas Bergwall - @Nikuras_san
--------------------------------------------------------------------------
GAMEPLAY SUMMARY:
Time Trial Mode (the other modes are unfortunately not finished and cannot be unlocked):
You are a giant worm of death.
Citizens are happy in HappyTown.
You need to consume the citizens as quick and stealthy as possible.
You can also destroy buildings. Optional but fun.
If a citizen sees or hears one of these below:
a. a destroyed building
b. the giant worm
c. another citizen panicking
That person will panic and run for the gong.
Note: The citizens only see/hear things in their close vicinity!
If a citizen gets to the gong before you consume them, the suicide bomber will be called. The bomber spawns in the tall building in the north, and he will chase you until you die. The bomber can always see you, and is able to kill you even if you're hiding below ground. He might have x-ray vision or something.
Keep the citizens from spreading panic and calling for the bomber, while also trying to consume them all as quickly as possible!
If struck by the bomber, you will get to see how fast you were (or how long you survived) and how many citizens were still alive when you died.
--------------------------------------------------------------------------
CONTROLS:
'Xbox 360 Controller' Controls:
Left Stick - Control the Worm
A-button - Leap out of the ground, devouring anything above you when you leap out and then anything below on the way down
Keyboard Controls:
WASD - Control the Worm
Space-bar - Leap out of the ground, devouring anything above you when you leap out and then anything below on the way down
--------------------------------------------------------------------------
DETAILED GAMEPLAY DESCRIPTION:
Your goal, in this early version of 'Small People Problems', is to consume
the citizens of HappyTown. These people spend their time running around and being generally nice. If anything disturbs the peace of their ignorant utopia, like seeing destroyed buildings, another citizen panicking or maybe witnessing a giant worm of death leaping out in their close vicinity, they will panic.
Panicked citizens run for the gong placed in the center of town. If one citizen strikes the gong, the special force(s) of HappyTown is unleashed, a licensed suicide bomber. This person resides in the humble building north of town, and he is capable of ending your short worm life. He will find you even if you're hiding below ground, i.e. stay away from the person with the explosive personality or you will suffer the consequences. Consume as many citizens as you can as quickly as possible.
Can you consume them all without the bomber being called? Even if he's called, you can still try to consume the last citizens, but it'll be more difficult!
| Windows | http://brainfreezeman.itch.io/smallpeopleproblems |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=56050 |
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.93 | 74 |
| Audio(Jam) | 3.81 | 87 |
| Fun(Jam) | 3.80 | 83 |
| Graphics(Jam) | 4.10 | 180 |
| Humor(Jam) | 3.61 | 141 |
| Innovation(Jam) | 3.34 | 275 |
| Mood(Jam) | 3.64 | 167 |
| Theme(Jam) | 4.00 | 117 |
@uvwar: Good job consuming all those people!
We didn't have time to finish the other modes unfortunately. I should clarify that in the description, thanks for the comment!
When you're presented with the time and amount of citizens left, the round is over. You blowing up after shouldn't affect anything. But the monster dies, so maybe in a way the citizens still won? ;)
Well done! A great pleasure to play.
Awesome job!
NB: If you play for more than 3min+, all the villagers runing in front of an house, that's hilarious to watch x)
"Oh my God, I love their run animation!"
Pros:
Holy crap this is fun!
Excellent use of theme.
Controls are smooth, it feels so refined.
Graphics looks great, audio is wonderful.
Cons:
No way to zoom in or out.
Umm...the worm didn't have laser beams.
Final Thought:
"Oh my god, I love their run animation!"