Bug's Museum of Fine Art by kristinamay
Welcome!
You're Bug, a well-traveled little buddy with a passion for art. The problem is, there are no art museums designed for critters of your size.

BUT THAT'S OK!
As an accomplished artiste, you decide to open your own museum with reproductions of classic artwork. You paint the reproductions yourself - as you have limited space, your creations are much more pixellated than the original. They're still recognizable, though! Probably!
To play, use the reference images to create your own pixel versions of classic paintings. Once you're done, you'll get a score based on how well your art matches the painting. A higher score means more points, and more points means you can open new wings of your museum!
Use your skills to create the best museum possible!

BEFORE YOU PLAY (important, please read!)
This is an HTML game. IT ONLY WORKS PROPERLY IN CHROME. It's playable on mobile or desktop, but we recommend playing on desktop with a viewport width of at least 1160px (so everything displays at its very best!).
The game uses your browser's local storage to save game state, so you'll be able to return and continue work in the same browser, even if you close the game. To start the game back from scratch, just head into your browser's dev tools and delete the local storage 'gameState' item.
Some meta comments
We were originally intending to allow users to send their paintings to a "hall of fame" so that they could see theirs and others' artwork - however, that fell out of scope as the jam wore on. Also, we were worried about... less than PG-rated pixel art (though there's only so much damage you can do with like 100 px!).
Given more time, we'd have also liked to implement a more sophisticated image scoring mechanism, as it stands now, it's pretty rudimentary. Game jams!
Also, we elected not to opt out of graphics consideration - the whole point of the game is that you're copying famous paintings, but the rest of the graphics and design are wholly by us. Allowing ourselves to be rated in graphics is not misrepresenting what we have accomplished on our own during the jam, but please speak up if you disagree!
--CREDITS--
All art (aside from the paintings, of course) and music created by kristinamay
Game is written using sveltekit, with code mostly by bkelly
All paintings are in the public domain.
(SPOILERS FOR ART)
Most art provided by the Met (metmuseum.org), with the exception of the Hokusai, Harunobu, and Seurat (Art Institute of Chicago - artic.edu), the Monet (National Gallery of Art - nga.gov), and the Da Vinci (from Wikimedia Commons).
| Game | https://ldjam-54.netlify.app/ |
| Source | https://github.com/b-kelly/ludum-dare-54 |
| Original URL | https://ldjam.com/events/ludum-dare/54/bugs-museum-of-fine-art |
Ratings
| Overall | 558th | 3.579⭐ | 21🧑⚖️ |
| Fun | 514th | 3.5⭐ | 21🧑⚖️ |
| Innovation | 93th | 4.079⭐ | 21🧑⚖️ |
| Theme | 575th | 3.632⭐ | 21🧑⚖️ |
| Graphics | 582th | 3.605⭐ | 21🧑⚖️ |
| Audio | 580th | 3.028⭐ | 20🧑⚖️ |
| Humor | 453th | 3.139⭐ | 20🧑⚖️ |
| Mood | 676th | 3.417⭐ | 20🧑⚖️ |
| Given | 11🗳️ | 18🗨️ |
I suppose you could improve this game by including less complicated paintings. The art you chose is beautiful but the difficulty is too high given the constraints. Still, overall this is a very creative entry. Nice work.
Two things I must mention: I feel like colour palettes were often slightly off and didn't really let me capture some important details. Also, I'm not sure where the ratings come from, they felt slightly randomized. I feel like the game could've done just fine by just letting you to the next area after finishing all the paintings.
But the game is great even with these problems. Teaches you the basics of pixel art. I hope a lot of people will find this since it is definitely one of my favorite product in this jam
The relaxing athmosphere is well supported by the music. I guess one tiny improvement would be to reduce the break in the music when navigating through the pages, maybe by automatically starting the current track where you left of.
I didn't achive good scores for paitings where the color palette wasn't matching my needs. Nonetheless i like that you provide a fixed palette and don't allow free color choice. With some more testing and user feedback you will probably find more balanced palettes, e.g. i would love a second reddish color for improving my drawing of _Margaret of Austria_.
Much of the graphics in the game was not yours. However, the ones that you did where of good quality and fit in with the real paintings / user generated content. The audio was also good, but was too short; after enough gameplay I think it would get annoying.
The painting names and critics feedback shown after painting submission were funny and a nice touch to the game.

Anyway, it's a lovely idea, and well executed theme.