(Un)limited Space by MateusGauto

[raw]
made by MateusGauto for Ludum Dare 54 (JAM)

After years of solitary and claustrophobic confinement, you finally decide it is time to open the spaceship's hatch and watch the new year's eve fireworks one last time.

If only you remembered how to do this properly... but perhaps there are some clues around that can help you with that.

Notes: Sorry about the bugs here and there, folks! It was my first time developing this type of game and it certainly shows. Will do my best to fix them in the following days.

Also, for the ones having a hard time in the computer, there's a certain sequence you should enter with the arrow keys. There is no visual cue here, as in, the box won't move. The hint is hidden somewhere in the room.

Screenshot from the game: TELA-JOGO-2.jpg

Ratings

Overall 1036th 2.947⭐ 21🧑‍⚖️
Fun 1054th 2.65⭐ 22🧑‍⚖️
Innovation 1009th 2.676⭐ 19🧑‍⚖️
Theme 639th 3.526⭐ 21🧑‍⚖️
Graphics 522th 3.69⭐ 23🧑‍⚖️
Audio 588th 3⭐ 19🧑‍⚖️
Mood 622th 3.472⭐ 20🧑‍⚖️
Given 21🗳️ 9🗨️

Feedback

LDJam user 0
03. Oct 2023 · 00:32 UTC
moving doesnt seem to work for me?
GhastlyMicrowave
03. Oct 2023 · 00:38 UTC
Cute game- some highlights on clickable objects might help, it was kinda hard to figure out what was decoration and what was interactable.
Matt Swieboda
03. Oct 2023 · 00:38 UTC
like the homage to Keep Talking Nobody Explodes with the wires, was cool how you hinted the solution. Could not figure out how to make the arrow keys on the computer work, I tried my actual keyboard arrow keys, WASD, and tapping the mouse on the grid, and on the graphical computer arrows, no luck. Interesting idea, needs some more visual feedback on what gets highlighted from mouse moves for interacting with things.
Congeesetador
03. Oct 2023 · 00:42 UTC
@mateusgauto I absolutely love the style of the game, it reminds me of an old point and click puzzle game I love called Monkey Go Happy, although I couldn't make it very far into the game because I couldn't get the computer to move with the arrow keys. I spam the arrow keys and nothing is happening, if I am doing something wrong let me know so I can play through the entire game because it looks super fun!
Lou Bagel
03. Oct 2023 · 00:43 UTC
Hey, I was clicking all over and pressing arrow keys but the only thing I could get to do anything was the wire box.
Salaro
03. Oct 2023 · 00:44 UTC
A bit buggy here and there but as far as an escape room goes it was well done
pro4
03. Oct 2023 · 00:47 UTC
Wow, what a cool game! I did run into some issues with the UI where it would click through to things behind it, but once I navigated around those issues, this was a pretty neat little room puzzle. Kinda brought me back to the days of Myst/Riven. Great game and fun atmosphere!


**spoilers** The last page with the blanked out letters. Were those blanked out letters supposed to be used for something? I ended up just writing down all combinations of letters on the final lock and was able to figure out the password to beat the game without the letter.
Ramon Camata
03. Oct 2023 · 00:48 UTC
SEQUENCE IS THE KEY!
chusmimax
03. Oct 2023 · 00:52 UTC
I genuinely thought game was broken when i couldn't connect the cables of the same colours, then I found a bug where the computer screen had no back button, so it was locked...

So I refreshed the whole page...

And it went wonderfully this time, I really enjoyed the escape room. I even wanted a couple more of puzzles.
Edearth
03. Oct 2023 · 15:32 UTC
Very cute! I also struggled a bit to understand the cable puzzle and I didn't know you could click on the thing that shows the final puzzle. But I think keeping the mouse like this actually forces you to look for it and pay attention (instead of brute-forcing your way out), so I liked it :)

The art looks very clean and I found the game very fun
Papus Games
10. Oct 2023 · 11:02 UTC
Cool art:/
LDJam user 206001
11. Oct 2023 · 05:55 UTC
Damn, I thought I wouldn't make it. I clicked on everything and thought it was a buggy game when the wires wouldn't connect, but wait... lol. I liked the art, I reached the end and I was proud. But I would like a better ending consistent with the art of the game. Anyway, I had a lot of fun here
beats
15. Oct 2023 · 09:04 UTC
I could not also immediately understand the objective or how to interact with each puzzle, looking around the room helped with alot, the game feels like a complete experience and I like how everything is confined to one room.
ChuChuGeralt
15. Oct 2023 · 13:50 UTC
Really nice escape-room-style-game, sadly it´s a little bit buggy.
Just solved on the the puzzles trough clicking wildly.

But I liked the idea overall and enjoyed it!
Agent_Peterson
15. Oct 2023 · 17:24 UTC
I wont talk about the bugs/issues since there are some comments already abaout that, I would say some more audio would always help with immersion and feedback as well. I love the art style I would love to see a more developed versiosn of this game!