Space Ltd. O.D.A. planet defender by Wekslie

[raw]
made by Wekslie for Ludum Dare 54 (JAM)

The galaxy is under attack. Deploy the O.D.A. and defend the planet while the Orbital Obliterator Beam charges its killshot! Defend against the onslaught of extra-terrestrial invaders to finally reach their overlord.

Minor update: planet hurtbox bugfix

Ratings

Overall 750th 3.383⭐ 32🧑‍⚖️
Fun 622th 3.367⭐ 32🧑‍⚖️
Innovation 416th 3.533⭐ 32🧑‍⚖️
Theme 440th 3.817⭐ 32🧑‍⚖️
Graphics 851th 3.05⭐ 32🧑‍⚖️
Audio 592th 2.983⭐ 31🧑‍⚖️
Humor 495th 3.037⭐ 29🧑‍⚖️
Mood 680th 3.411⭐ 30🧑‍⚖️
Given 31🗳️ 38🗨️

Feedback

🎤 Wekslie
27. Sep 2023 · 07:57 UTC
Thanks for playing!
Raaph
27. Sep 2023 · 07:58 UTC
Thanks for playing!
Sleevie
27. Sep 2023 · 07:58 UTC
Thanks for playing!
Bumble
02. Oct 2023 · 22:00 UTC
This game is hard!

I managed to get to Metatron, but then some of the projectiles left the screen and hit earth from the side where I could not stop them. Apart from that I like the idea of using the infinity of space but limiting it with what is essentially space junk!
Bo Dangles
02. Oct 2023 · 22:35 UTC
I tried to run in both chrome and firefox and im getting this error when trying to run the game: [UnityMemory] Configuration Parameters - Can be set up in boot.config
Ill come back and try it again later, looks like a cool game.
🎤 Wekslie
02. Oct 2023 · 23:03 UTC
Thank you Bo Dangles. Are you trying on this page, or itch.io?
Tkap1
03. Oct 2023 · 08:06 UTC
A little bit too RNG heavy towards the end
bad_fetus
03. Oct 2023 · 22:14 UTC
Captures the theme well! Every level I saw made me think it's too easy after the last one before the frantic last 10 seconds kicked my ass. Always a good sign when a game makes losing feel fun though! Good work!
CodeRaurus
04. Oct 2023 · 07:03 UTC
Nice idea and I like how you approached the prologue and enemy introductions. I got to second enemy and pretty much got stuck between the planet and explosions. My suggestion would be removing said collisions between player and objects. Some of the projectiles also hit the planet off screen, which makes it impossible to block.

Good job!
fan
05. Oct 2023 · 09:01 UTC
very fun!! interesting design and unique art!I like it,the 6th level is too difficult
super8bitrafa
05. Oct 2023 · 14:13 UTC
Great intro and tutorial. The concept is so well executed. It's like reverse space invaders. Very impressive stuff here I gotta say. I wish you would have teamed up with a good artist tho to make the game really pop. The art isn't bad at all. It does its job, it's clear and the variety of enemies is more than I expected... I even like the designs of the enemies... The game is fantastic!
SergS Workshop
06. Oct 2023 · 06:30 UTC
I like intro much! Nice gameplay and enemies - great job!
TheParticularPixel
06. Oct 2023 · 07:45 UTC
really cool entry! the art is great, i love the title cards for each of the Foes. Good variety in the projectiles and a nice bit of challenge. fit the theme well with the projectiles limiting your space even more when you stopped them. the spinning ones that you get put inside of when you stop them was so frustrating, but in a good way! i had a lot of fun with this one. Well done!
godsboss
06. Oct 2023 · 14:04 UTC
Nooo, Cthulhu got me. Nicely done. I like how the graphics look good despite feeling like programmer art. Difficulty was a bit off for me, the 3rd level was easier than the first two, for example. At least that's I experienced it.
ping78
07. Oct 2023 · 02:42 UTC
What a nice and unique game, I loved it. Well Done.
smiley405
07. Oct 2023 · 18:32 UTC
i liked how u have presented the in-game tutorial and story at the early stage of the game. And the game concept itself is really interesting. At first I thought it was a Space Invaders but surprised how well the theme was handled. really good job on nailing that. I wished there were more animations on explosions and space movements. liked it
xett
07. Oct 2023 · 20:32 UTC
I like the all the story and characterization you gave to the time. The gameplay is solid, but I couldn't completely finish the game due to how RNG dependent it felt, especially with how some bosses act in the last 10 seconds.
The XJ Project
08. Oct 2023 · 13:26 UTC
Yo cool game! I like how the invaders get more and more ridiculous as time goes on ahaha. Pretty good feel to it as well only thing is sometime the ship will get stuck from objects and it can get a bit annoying. But overall quite smooth! Also @SpaceLtdGang
EgorMnc
14. Oct 2023 · 14:47 UTC
The game is interesting, it was quite nice to play it, keep working on it and everything will be cool
Madbarron
15. Oct 2023 · 15:11 UTC
I kept running out of space, so I guess you hit the theme perfectly :D I liked the different attacks; the God-Emperor was certainly a surprise.
Boyar
17. Oct 2023 · 20:25 UTC
**ON MY QUEST TO RATE ALL 15 GAMES NAMED SPACE LTD I’M TRYING OUT ALL THE GAMES NAMED SPACE LTD.**

THIS ONE IS GREAT!!

The core idea is very smart! The anti-bullethell is very innovative, and the mechanic that enemy projectiles become obstacles is very engaging. Loved this one alot!

And as always if you did not i encourage you to go and check out fellow space-ltd crew! Find us on the https://ldjam.com/events/ludum-dare/54/space-ltd- [number] :D
Aurailus
19. Oct 2023 · 17:59 UTC
I love this game! The core mechanic is super cool, I gasped a little when I realized what I was supposed to do. The bullet patterns and the effects they cause when you block them were a lot of fun to figure out and counteract. The intro sequences with the little descriptions for each enemy were super cute as well. I really like this game, I think it could go far. Fantastic job!