Bad Memory! by Shaun Meechan

[raw]
made by Shaun Meechan for Ludum Dare 54 (COMPO)

I created a game about limited space for save games. In this game each item costs cash but also comes with a "save weight". If your save weight is too large for the slot you must use another. If it is larger than all the slots then you can't save. You can only save once as the same will become "corrupted" upon reload. Inspired by an old game I used to play called "Defend the house". This is a really basic version but I kinda like the idea of save weights so may develop this further at some point...

Ratings

Given 4🗳️ 3🗨️

Feedback

MrSamafu
03. Oct 2023 · 09:26 UTC
PlayStation 1 nostalgia ^^
igdiaysu
03. Oct 2023 · 16:00 UTC
<3
moi93101
09. Oct 2023 · 12:46 UTC
Hello, it seem that the webgl version is broken !
🎤 Shaun Meechan
09. Oct 2023 · 15:27 UTC
@loiclegrosfrere good catch! I've taken it down while I look into it, thanks for the heads up :)
fisher2470
10. Oct 2023 · 21:03 UTC
I like the idea of the save weights, but wish there was some way to "repurchase" a previous weapon, after upgrading to the sniper rifle I wanted nothing more than to get back to the rifle.