Out of Spacetime by bellicapelli

[raw]
made by bellicapelli for Ludum Dare 54 (JAM)

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*smooth youtube edutainment narrator voice*

As you find yourself driving a rocket captured by the pull of a black hole, having to dodge debris to stay alive as long as possible, you ask yourself:

“Is it possible to escape this black hole’s gravity?”

“Might I really reach safety by touching these small green looking things?”

“Will the higher score granted by these yellow ball looking things help me achieve anything substantial?”

Sadly, no.

But you can still have fun while delaying the inevitable.

Play in Browser on itch.io

Controls:

  • Left/Right - A/D : move closer or farther away from the black hole

  • Esc/P/Space : Pause

  • F : toggle fullscreen

Time moves faster the closer you are to the black hole.

Getting hit lowers your energy, meaning you won't be able to go as far away from the black hole as before.

The green power-up allows you to go further to the right.

The yellow power-up just increases your score.

A patched version was uploaded after the deadline adding a single line of code to fix obstacles no longer spawning after around one minute of play.

A game by Team Skeejy for Ludum Dare 54!

Ratings

Overall 343th 3.806⭐ 69🧑‍⚖️
Fun 498th 3.522⭐ 69🧑‍⚖️
Innovation 234th 3.784⭐ 69🧑‍⚖️
Theme 394th 3.886⭐ 68🧑‍⚖️
Graphics 57th 4.507⭐ 69🧑‍⚖️
Audio 78th 4.091⭐ 68🧑‍⚖️
Mood 192th 3.985⭐ 68🧑‍⚖️
Given 66🗳️ 35🗨️

Feedback

LDJam user 178793
03. Oct 2023 · 15:54 UTC
Fun game! I enjoyed the simplicity of the controls and the visuals.
NIrlandec
03. Oct 2023 · 15:54 UTC
I love the art style of it. Seems rly interesting to play)
zaykin_timofey
03. Oct 2023 · 16:04 UTC
I really like the visual!
fabienbk
03. Oct 2023 · 16:05 UTC
Very cool concept & idea. Lovely graphics. But I found it hard to control (too fast, objects too small, not super visible) which made it less fun that it could have been. Great potential though.
Soul Grinder
03. Oct 2023 · 16:05 UTC
Good idea for the theme, took a few tries to get the hang of it and was fun to play. Nice work!
Logicon211
03. Oct 2023 · 16:05 UTC
I liked the time dilation giving you extra survival time. Flying close could be risky but give you a larger score. It could have just been the web build but it was very hard to actually see things coming and react to them, like maybe the frame rate was lower or maybe I'm just getting too old and can't react fast enough.

Very pretty and fun game. Good job!
Retrisma
03. Oct 2023 · 16:09 UTC
Very cool endless-style game! I love how you incorporated the idea of relativity into the mechanics of the game. I think the difficulty progressed a bit too rapidly for my liking, but still a very cool concept and well executed. The graphics are top-tier, too- inspired by Kurzgesagt, maybe? Great job!
GarrickWinter
03. Oct 2023 · 17:12 UTC
I like the graphics and audio pairing here, this felt very stylish! Nice!
LDJam user 139668
03. Oct 2023 · 17:25 UTC
Very nice graphics and smooth game overall. Only one thing that bothered me is jittering but may be it's just godot on web issue (unfortunately, no build for Mac)
Aviv Levy
03. Oct 2023 · 17:32 UTC
Very cool!

- Graphics are fantastic!
- Audio is awesome, I loved the attention to details and how everything gets more intense the closer you are to the black hole! The music is killer, right up my alley.
- Gameplay is nice, but a bit too fast and gets repetitive fast... It's hard to reach pickups and avoid obstacles.
- Overall this is fantastic. The Audio & Visuals are the best part imo. Very impressive!
kenjimarcio
03. Oct 2023 · 17:37 UTC
I love how the music changes when you get closer to the limits, very fun game!
Shad
03. Oct 2023 · 17:42 UTC
Kurzgesagt - the game :)
Great idea for core mechanic and time dilatation!
Roboimuri
03. Oct 2023 · 18:14 UTC
Awesome! Not much more to add.
boostas
03. Oct 2023 · 18:35 UTC
Great graphic, I love how you did the black hole visuals. It's a bit hard seeing the objects that move in a circular orbit, maybe something can be done to make it easier to predict where they'll be when they reach your plane - Maybe something like guitar hero, a line from the center of the black hole that is on the same plan as your spaceship, and then just put indicators blue (or red), green and yellow to indicate where the projectile will hit.
Great submission nonetheless.
Strato
03. Oct 2023 · 18:49 UTC
Very cool visuals and music. Pretty fun too but man is it insanely tough, before you know it it's going way too fast to even see what's coming at you.
LDJam user 248799
03. Oct 2023 · 18:54 UTC
Great idea, great visuals ! The adaptive music works well :thumbsup:
Sarah
03. Oct 2023 · 21:05 UTC
Cute inspiration, and nice looking game! I like the colours and mood, nice job!
LDJam user 314224
03. Oct 2023 · 21:53 UTC
Very cool ! I like the visual and music ! GG
Wouaw !
Byzilio
03. Oct 2023 · 21:59 UTC
Amasing visual!
GameDevTraum
04. Oct 2023 · 00:28 UTC
Excellent job with your game :clap:
the visuals are very interesting, the way that the light curves around the black hole, did you write a shader to do that?
subzerofusion
04. Oct 2023 · 19:05 UTC
@gamedevtraum Yeah! Literally on day 1, I sat down and figured out how to make shaders in godot for the effect. There's also a second shader that handles when the camera enters the mesh of the blackhole because the shader only works when rendered from the outside lol.
LDJam user 258850
04. Oct 2023 · 19:48 UTC
niice sweet game that looks amazing ^^ my score

![image_2023-10-04_204856343.png](///raw/223/f3/z/5fa3b.png)
Kaaleb
05. Oct 2023 · 08:43 UTC
Great game and the theme was interpreted in such a good way ! Collisions feels a little bit random sometimes, but the experience and the mood while play the game is here ! Love how you managed to reinterprate your life bar ! Congrats !
wolderado
05. Oct 2023 · 12:10 UTC
Haha what an awesome entry :smile: I loved that you incorparated the bending of space time to everything from score to audio :smile: Visually it's very pretty too! Only complaint I could have is that it was hard for me to dodge rocks coming from such a curved angle
Flaterectomy
05. Oct 2023 · 12:16 UTC
Great visuals and audio, really sets the vibe, but I did find myself cascading to the inevitable pretty quick, and near the black hole I found myself just trying to steer right, with no ability to react to oncoming debris. Somehow the debris was easy to hit, but the pickups felt much more elusive. :laughing:

But a solid core concept, stimulating the senses!
subzerofusion
05. Oct 2023 · 12:34 UTC
@wolderado @flaterectomy haha, yeah, when we were play testing it, it was designed to be played mostly on the middle/outer of the accretion disk, with getting that close to the black hole being basically inevitable doom. Having all the alerts screaming and slowing down at the same time indicating the inevitable. We definitely were trying to find a way to make the game fairer and more playable though, and we changed the camera angle on the last day for control purposes, so we didn't really have time to balance around the speed the rocks get up to when you got too close.
Sozey
05. Oct 2023 · 12:55 UTC
This was a very fun game! I love the way you represented the black hole, and the gameplay was simple but super fun, with good replayability as well! The audio was great too.
LDJam user 234567
05. Oct 2023 · 15:18 UTC
The visual style and the music go well together.

It reminds me the graphic style of the Kurzgesagt youtube videos.
bobbie
05. Oct 2023 · 21:29 UTC
love the kurzgesagt-esque black hole shader, and the time dilation effect is a neat spin on things

the one complaint I have is that the objects do seem to jitter quite a bit when moving left/right, which does make it a bit harder to play. this could be because i'm playing at 165hz
imwonderr
06. Oct 2023 · 00:04 UTC
Really simple game, but love the concept overall! The visuals are really nice. Congrats on the entry! :D
subzerofusion
06. Oct 2023 · 04:49 UTC
@bobbie hahaha, I don't think any of us have a 165hz monitor to test on. I'll see if I can borrow one to diagnose some time.
Vhalenn
06. Oct 2023 · 12:39 UTC
The graphics reminding of Kurzgesagt are amazing ! Kudos for this amazing job !
graebor
07. Oct 2023 · 06:39 UTC
Pretty tricky! I quite enjoyed the visuals and the music.
frozenfire92
07. Oct 2023 · 12:37 UTC
What a great entry! You definitely got the theming of educational youtube down :wink: Keep on making games!
xand
07. Oct 2023 · 16:50 UTC
The graphical style of Astroneer and the quick-action gameplay of Race the Sun? Sign me up!

The time dilation mechanic was super neat and nets you extra brownie points from me.
QYQ
07. Oct 2023 · 17:02 UTC
So cool!!!I like it art and idea,it's amazing!It's difficult for me to collect yellow and green objects when I played it, but I still had a lot of fun playing!
LDJam user 371030
07. Oct 2023 · 17:20 UTC
*Hypnotic!!!*

If I had to use a single word, that would be it!
maxededo
07. Oct 2023 · 19:31 UTC
Cool game! I liked this take on the theme, and thought the time dilation mechanic was cool. It was kind of difficult to differentiate the debris and power ups from the background though.
LDJam user 278146
08. Oct 2023 · 02:43 UTC
The game looks great! The hitbox when collecting powerups seemed a little off, it felt like I had to position the ship slightly to the left of the powerup. Getting hit a few times quickly devolved the gameplay into "hold right and pray" as there were far too many obstacles moving far too quickly.
Jacinto Mba
11. Oct 2023 · 14:19 UTC
Great game! Cool graphics, music and I really enjoyed the gameplay.
milq
11. Oct 2023 · 14:22 UTC
I'm going to be honest, this is currently the best game I've played for the Jam format, truly! Perhaps it's also because I love physics and space, but also due to its faithful recreation, it seems astonishing to me. Are the model and graphics all your own work? It's mind-blowing. The music complements it, the sound effects are equal, and everything makes the mood spectacular. For me, it's a solid 5 out of 5 in practically all categories, impressive, great game, seriously, I'm blown away.
subzerofusion
11. Oct 2023 · 15:11 UTC
@milq yeah! we did everything ourselves!
LDJam user 4886
11. Oct 2023 · 15:17 UTC
Great art style, sound and music! I found it very difficult to avoid obstacles at first because of their curved trajectories, but you get used to it. Until you don't and die. Or travel to a new galaxy, who knows! Nice entry.
LeReveur
11. Oct 2023 · 15:21 UTC
Very neat runner! It takes many retries in order to being able to manage getting the power-ups. Unfortunately, retries are not sufficient to prevent my incapacity with runners, and I only got 427.13 at max (and yet, it was mostly by chance)
I like the graphics choices and this particular gameplay, which is very challenging, well done!
Pierre-Marie
11. Oct 2023 · 20:36 UTC
Very nice, it's becoming quite a mess near the center but it's very nice, good job!
LDJam user 261037
12. Oct 2023 · 01:24 UTC
Neat idea. Never played a game about a blackhole before.
Bill Marcy
12. Oct 2023 · 01:50 UTC
Ahhhhh the black hole looks so good, and I like the incorporation of how it gets faster as you orbit closer to the center! Also, I like the blurb about time dilation when you lose. Maybe there's a way to incorporate that into an expanded version of the game?

One thing is I wish I had tighter control when things start to move faster. It feels like I'm just kinda hoping to get lucky at that point in the game.

All said, looks and feels really good to play!
MasterOfCheese
12. Oct 2023 · 04:20 UTC
Looks amazing. I think I enjoyed the look and mood of the game a lot more than the actual gameplay. It seems like there's just not a lot of room to get better at the game. Very impressive entry though!
LDJam user 206001
12. Oct 2023 · 04:42 UTC
Very different and even innovative, but it's like a sample of something. There is not much to do or evolve, just wait for death. But of course, it's a great idea for a short time
fabula_rasa
12. Oct 2023 · 18:47 UTC
Nice aesthetics and a very interesting movement implementation. The music was also fitting and well-made.

My only problem was with how fast everything was moving when you got clooooose to the hole. It got hard to look at that point (as the things were changing faster than my eyes could follow) and definitely impossible to control. There was nothing left but to just fly around hoping to get lucky :wink:

A unique theme interpretation, and a polished game. Congrats!
HagamosVideojuegos
12. Oct 2023 · 18:59 UTC
Funny arcade game and interesting use of theme!

I like the controls and graphics, have a really good feel!

Well done! Take a candy! :candy:
YellowKamel
12. Oct 2023 · 19:09 UTC
Really, really cool looking, aesthetically pleasing game. Really wondering how you achieved those visual in Godot :thinking:
subzerofusion
12. Oct 2023 · 19:09 UTC
@hagamosvideojuegos hell yeah! candy!
subzerofusion
12. Oct 2023 · 19:11 UTC
@yellowkamel I'll make a blog post about it some time :3
NonDev
13. Oct 2023 · 10:09 UTC
![202310110511_566x193.png](///raw/711/b5/z/603b7.png)

Very neat, especially the music and mood!
subzerofusion
17. Oct 2023 · 03:59 UTC
@yellowkamel you can find our blog post about the shader here https://ldjam.com/events/ludum-dare/54/spacegame/black-hole-shader-tutorial