Shark Barrage 2: Farming to Freedom Edition by borjan1peovski

[raw]
made by borjan1peovski for Ludum Dare 54 (JAM)

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After 5 years of the original shark barrage made in 2018 for the ludum dare 42(with the theme running out of space), we present:

SHARK BARRAGE 2: Farming to Freedom

Shark Barrage was my first ever game jam game and it was pretty bad since I didn't know that much unity at the time. This game is equally as bad if not worse considering it was my first ever Godot game and I have 0 prior experience with the engine. Same for my team members.

CONTROLS:
Select Till/Plant/Harvest mode on the hotbar and plant type on the right.
Kill sharks by clicking on them multiple times.

Here's the original Shark Barrage for LD42: https://ldjam.com/events/ludum-dare/42/shark-barrage

Ratings

Overall 1119th 2.447⭐ 21🧑‍⚖️
Fun 1107th 2.395⭐ 21🧑‍⚖️
Innovation 1110th 2.263⭐ 21🧑‍⚖️
Theme 982th 2.947⭐ 21🧑‍⚖️
Graphics 959th 2.605⭐ 21🧑‍⚖️
Audio 688th 2.289⭐ 21🧑‍⚖️
Humor 590th 2.833⭐ 20🧑‍⚖️
Mood 1068th 2.25⭐ 20🧑‍⚖️
Given 15🗳️ 8🗨️

Feedback

Alpie
03. Oct 2023 · 10:07 UTC
A bit of guidance in game would help a lot
I was quite lost when fish decided to sit on my farming land ;D
It was a while until I figured out that I can remove fishe and get coins for that.

Once I figured how the game works I had fun there laughting about fishe attacking my weed
Game idea is cool.
Lenan
03. Oct 2023 · 13:58 UTC
Interesting concept, kinda hard to understand what's going on with the game though
Frib
04. Oct 2023 · 20:50 UTC
Hey, congrats on making a sequel game in a new engine in a short amount of time :D
Eliyud
04. Oct 2023 · 20:54 UTC
It's cool that I thought of a game concept for this JAM similar to that of your original Shark Barrage, from LD42! Haha ha! Well, this game is a quite simple and charming. It could be more challenging, but it's a nice entry! Good job!
Rusya_Ink
04. Oct 2023 · 20:56 UTC
Ahah, I also was not understanding, what should I do with sharks eating my crops:)

I'd suggest adding some tips in the game about that. Also, feedback on click would add so much to the game.

In my opinion, gameplay is too short, I'd like some seed market and some game progression (new sharks, new tools, new seeds, new levels)
Tomtomgome
04. Oct 2023 · 20:57 UTC
This make no sens and I like it :D
I love the fact that you just have to buy the victory, very funny.
It's very cool to challenge yourself to things you're not comfortable with, all the credit goes to the team !
JavaSaurus
04. Oct 2023 · 20:59 UTC
Oof, by reading the comments I realize that I'm not alone in this. It's not the easiest of games to understand, maybe you could provide a more elaborate tutorial on the game's page? Other than that, nice management game, great entry :)
Devedse
04. Oct 2023 · 21:00 UTC
The game was actually pretty fun, so good job! I had the feeling though that some of the plants actually cost more to plant then they pay back once I harvest them. I did complete the game though whoo!
Griddolini
04. Oct 2023 · 21:02 UTC
Got a chuckle out of me the first time a shark flew out of the water and ate a crop. The clicking to remove them just feels really rough though to be honest, did suck the fun out of it a bit. I think if they moved a little faster but one click got rid of them, would have helped a lot. Great job learning a new engine though, its not easy
Porgiepie
04. Oct 2023 · 21:07 UTC
Some instructions would be great, but pretty neat concept.
Jmartinez.gamedev
04. Oct 2023 · 23:02 UTC
Simple but addictive gameplay loop
CardboardMoon
05. Oct 2023 · 17:04 UTC
I love that you turned the veggies into little characters with faces! Reminded me of Deku Scrubs from the N64 Zelda games. The concept is definitely interesting and a bit of a laugh (who doesn't want *Sharknado 7: Land Shark*), but I had the same trouble as most people in terms of figuring out what my options were and how to progress. However, once I reread the game page and saw you could kill sharks by clicking (albeit furiously), the objective started to make more sense. Still, I wasn't sure if I was meant to keep sharks away from the farm or somehow trick them into only eating rotten veggies. The lack of looping music was really distracting, but I'm sure that's an easy fix for Shark Barrage 3!
OadT
18. Oct 2023 · 18:38 UTC
Nice entry! I feel like the hitboxes for harvesting stuff is way too small and there could be some feedback to the player when they are hitting a shark. I also really liked the music!
cdunham
18. Oct 2023 · 23:29 UTC
Cool game. Its always fun making a sequel to something you did before for a jam, so nice work!