Cache Me If You Can by Auros

You are a virus dead-set on clearing as much hard drive space as possible. Navigate filesystems and delete files by force.
Controls: - WASD: Move - Left Click: Shoot - Right Click: Throw Weapon - Space: Jump - Shift: Crouch - ESC/Tab: Pause - K: Restart
Note: We had two game breaking bugs introduced near the end of the jam, so we patched them shortly after submission ended. Here are the patch notes.
* Restored infinite room generation, as previously it soft-locked the player shortly after spawning.
* Rebound the crouch key from Ctrl to Shift on keyboard, as previously it messed with web browser shortcuts.
Ratings
| Overall | 267th | 3.87⭐ | 25🧑⚖️ |
| Fun | 185th | 3.913⭐ | 25🧑⚖️ |
| Innovation | 722th | 3.174⭐ | 25🧑⚖️ |
| Theme | 899th | 3.109⭐ | 25🧑⚖️ |
| Graphics | 593th | 3.587⭐ | 25🧑⚖️ |
| Audio | 374th | 3.522⭐ | 25🧑⚖️ |
| Humor | 205th | 3.674⭐ | 25🧑⚖️ |
| Mood | 477th | 3.636⭐ | 24🧑⚖️ |
| Given | 20🗳️ | 32🗨️ |
EDIT: The game has been updated and the player no longer gets soft-locked. Check out the patch notes in the submission. Have fun playing!
Anyways really great game guys! keep on beating your blocks and god speed sexy jaroslav beck!
With a lot of our Ludum Dare time spent on building out the game, not a ton was left for developing content (files and weapons) or general balance. I feel it's in a good *enough* spot for most to find enjoyable as a jam game (and thankfully, it seems most agree).
Nonetheless, I thank everyone for enjoying the game! A couple more days of polish (or perhaps entering Extras instead) would've certainly produced a better game. Perhaps one day, we could take this game outside of Ludum Dare? Some food for thought.
we were able to tweak it to be very solid generally, but there's still some long hallways and the occasional dead end
pretty fun game! found myself playing for 20-30 minutes easily, reached ~250MB and the outside world (no ceiling)
for some reason i ran into a ton of miniguns right as i stepped outside
the music felt weird, it was as if it never really started
but other than that, it was pretty fun!
great stuff!
Deleted a GB of precious data!
Had a great time with this one! I was surprised at how much fun it was to play and I was impressed at the variety in the procedural stuff, like the file names. Eventually it does become a little monotonous, and I got lost a couple of times, but the fact that I "got lost" in a jam game because it was so big is a little crazy.
I also appreciated the small detail that the thrown shotgun can do more damage than a single bullet. I also had fun throwing it over the wall :)
EDIT: I forgot to praise the reactive music! Again, it got monotonous after a while, but the fact that it would change based on if you were in combat or not helped keep it fresh for longer than otherwise. Awesome job