Cosmic Caster by Whysper
Play as a wizard in a spaceship, able to cast powerful spells at various incoming enemies using the mouse to draw letters! Different elements have different abilities, which are required to defeat enemies with differing resistances. Pick up upgrades to make individual elements stronger. Good luck in the arena!
Credits to data-flair https://data-flair.training/blogs/handwritten-character-recognition-neural-network/ for pretrained model used for handwriting recognition
Credits to Kenney https://www.kenney.nl/ for ship and projectile assets
Music composed by @Jaffawaffle https://soundcloud.com/drew-duffey-551421723
Fair warning, Linux version is untested!!!
Post your highest scores in the comments!!!
(Reuploaded with some minor bug fixes)
| Link | https://github.com/kagombos/LudumDare54 |
| Original URL | https://ldjam.com/events/ludum-dare/54/cosmic-caster |
Ratings
| Given | 15🗳️ | 5🗨️ |
I was drawn to your game by the concept, I really love the idea of drawing on the screen to cast spell.
However, as I was not able to cast many of them, I am not the best to give an opinion.
The only things I could say are:
- Your menu button are light green text on white background, this is really hard to read for me
- The normal game difficulty ramp up quick
- I think it would help a lot to add some feedback when the enemy takes damage (for instance just blinking them red)
I wasn't able to get it to recognize an "M" till I realized how I should make it. I knew it was what I needed: 554 points after I got it.
The Tutorial and Practice Drawing help, but I think less enemies should come in the first minutes of play for the player to get the hang of it. That aside, it's a fun game, good job!
Overall a fun concept and interesting challenge in how you interweave drawing the shapes among avoiding damage, but maybe letters aren't the best shapes for this mechanic (although I do realize they are probably the easiest).
Art style, sound and music were definitely well matched.