Cat Games by alzhu1
Play as a cat, you have limited jumps (i.e. spacebar presses) to beat levels. The theme application here is that you have a "limited space"bar press limit; very dumb pun but I ran out of ideas and didn't finish something larger in time. The idea is kind of interesting though.
Controls: WASD/Arrow keys to move, Space to jump
Tileset: https://pixelfrog-assets.itch.io/pixel-adventure-1
Cat: https://elthen.itch.io/2d-pixel-art-cat-sprites
BGM: https://jdsherbert.itch.io/ambiences-music-pack
SFX: https://coloralpha.itch.io/50-menu-interface-sfx
Font: https://www.dafont.com/pixellari.font
Source code: https://github.com/alzhu1/LD54
| Source code | https://github.com/alzhu1/LD54 |
| itch.io | https://alzhu1.itch.io/cat-games |
| Original URL | https://ldjam.com/events/ludum-dare/54/cat-games |
Ratings
| Overall | 1036th | 2.947⭐ | 21🧑⚖️ |
| Fun | 958th | 2.895⭐ | 21🧑⚖️ |
| Innovation | 1046th | 2.579⭐ | 21🧑⚖️ |
| Theme | 639th | 3.526⭐ | 21🧑⚖️ |
| Humor | 800th | 2.389⭐ | 20🧑⚖️ |
| Mood | 908th | 3⭐ | 21🧑⚖️ |
| Given | 14🗳️ | 18🗨️ |
Mechanically it's well executed and very playable, but the level designs are kind of "bare-bones", and don't really offer a challenge or help the concept shine. I only failed once (on that "trick" level where you're not supposed to jump at all and just run down the stairs).
I think it would be better/more-interesting if we needed to be precise, and only had enough jumps to solve the level, and find ways to navigate without jumping, maybe with elevators, climbable walls, or a pickup that adds jumps. *(I see you just ran out of time)*
Anyway, good job on a fun little game!
Congratz on your first LD entry btw!
That said, well done on finishing the jam! With a bit more polish and execution this would have been a great entry :)
There's however a nice atmosphere to the game, good job :)
Overall this game is pretty polished. I really enjoyed playing it and would welcome more levels, perhaps with some "danger" and/or moving platforms etc.
I like the twist on the topic *limited space**bar*** - must admit I also considered going this path. Also finishing the landing after being fully on the platform was a nice touch.
Cute sprites/animation btw (by elthen, non-LD54).
The platforming elements are easy (as shown by very-bad-at-platformers me finishing it on the first try :wink:). The puzzles of the levels are quite easy as well. Maybe there could be more of a challenge there.
The cat is super cute and animations on him are well done. A pleasure to watch him jump around.
Good job!
It reminded me the time when the theme was "two control buttons" (or "two buttons control", I don't remember exactly). Back then we made a game that used literally two control buttons (the left control and the right control). Unfortunately, we found out that some keyboard layouts don't have second control buttons and had to change key bindings for sake of better accesibility.