The Commute by Hotpaw

[raw]
made by Hotpaw for Ludum Dare 54 (JAM)

​The commute! Find your seat and avoid any of the wierd creatures on this train! But sometimes obstacles may be in the way, in form of a cat or maybe a trunk! Top down view controlls: WASD

Side View WASD

sideview you have to avoid stepping on the wrong thing, put your foot on the green area.

If the direct embed doesnt work, the itch link does! ENJOY

Ratings

Overall 992th 3.028⭐ 20🧑‍⚖️
Fun 1017th 2.763⭐ 21🧑‍⚖️
Innovation 867th 2.974⭐ 21🧑‍⚖️
Theme 991th 2.921⭐ 21🧑‍⚖️
Graphics 650th 3.474⭐ 21🧑‍⚖️
Humor 456th 3.133⭐ 17🧑‍⚖️
Mood 836th 3.176⭐ 19🧑‍⚖️
Given 4🗳️ 4🗨️

Feedback

mmayans
01. Oct 2023 · 04:25 UTC
looks like you accidentally published w/o any links
🎤 Hotpaw
01. Oct 2023 · 11:33 UTC
@mmayans oh we are not done!
Sandra C
02. Oct 2023 · 20:38 UTC
Me on the spårvagn on my way to work in the morning. Good job guys!
Onsson
02. Oct 2023 · 20:45 UTC
Good looking game, well done with the illustrations.
Did not manage to get past the cat, but cool concept.
Great job, and a nice entry.
MrMaico
03. Oct 2023 · 10:18 UTC
Interesting take on the theme and very unique at that. I did run into a few smaller issues and one bigger one.

Bigger issue was a crash. Report attached. Played on Itch.io


I could not control the side scrolling. I'd just fall over. I wanted to train the side scrolling but on my second playthrough I just had the top down view for like 15 - 20 cars in a row.

Good sound effects and nice graphics. Unique take. Good entry!

```
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
RuntimeError: indirect call to null
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[39465]:0xb0d677
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[41416]:0xb5882c
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[43086]:0xb79d70
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[60238]:0x142a17e
invoke_iiii@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.framework.js.gz:10:369466
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[43070]:0xb78d73
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[1052]:0xa6dec
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[59424]:0x13cfbdf
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[56758]:0x136f59c
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[45534]:0xcee789
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[56672]:0x136ac63
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[56625]:0x1365735
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[56287]:0x133f9e8
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[56229]:0x1335fb4
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[56229]:0x1336027
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[60214]:0x140ce6a
@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.wasm.gz:wasm-function[60243]:0x142a1ba
browserIterationFunc@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.framework.js.gz:10:204747
callUserCallback@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.framework.js.gz:10:158316
runIter@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.framework.js.gz:10:159572
Browser_mainLoop_runner@https://v6p9d9t4.ssl.hwcdn.net/html/8813322/Build/TheCommute.framework.js.gz:10:157852
```
LazySeal
04. Oct 2023 · 07:58 UTC
Interesting runner concept. I was a little bit confused the first time my character started to lean left but managed to survive somehow :smirk:
🎤 Hotpaw
04. Oct 2023 · 08:00 UTC
@mrmaico i will try and upload a bugfix.
ditam
04. Oct 2023 · 14:15 UTC
Haha, unexpected QWOP! It is very hard to step over that cat, I had to concede there. Very fun concept though!

If I can have one complaint: if the train takes a sharp right turn, things onboard should slide to the left, not the right, and vice versa :-p
Taldius
04. Oct 2023 · 14:25 UTC
Simple concept but it work well.
Actually our team had a similar idea at the beginning.
Great job!
zhg_zzz
04. Oct 2023 · 16:04 UTC
I like the art of the game, and the game is interesting. But I need to practice more in the slide mode.
n.feofentov
04. Oct 2023 · 17:24 UTC
Nice game! Graphics is great and the whole setting looks interesting. I was a bit frustrated by turns, cause when it's said "Sharp Tunr Left" I am expecting that I'll be pushed in opposite direction i.e. to the right.
Good luck!
smiley405
07. Oct 2023 · 20:55 UTC
loved playing it. liked the game concept. With just a few clean up touches and addition of few animations and stages, this game has a potential in the mobile game market. Keep up the good work.
EOShadows
08. Oct 2023 · 03:08 UTC
Nice game! Loved the graphics, especially when it came to the side view. The monsters and the train kind of reminded me a bit of Spirited Away, which I thought was a cool idea for the theme/mood of the game. Also found the mechanics for the side view pretty neat. I made the mistake of not checking the game instructions and for a while thought the side view was just a game over screen or something, but once I figured out what was actually happening I did pretty ok. Overall very nice game, well done!
🎤 Hotpaw
08. Oct 2023 · 17:54 UTC
@eoshadows it was totally inspired by spirited away! Nice that you noticed
ruddgasm
08. Oct 2023 · 19:22 UTC
Cute game, I really liked all of the weird characters and the sounds that they were making. I managed to figure out how to step over the cat and briefcase most of the time but I never saw the end, assuming there is one. If there is an end state that you want players to see, I would suggest making it a bit more forgiving (especially for a jam) and make it to where you don't start over at the beginning with one mistake. Overall I liked the art and atmosphere.