The Big Crunch by Ategon

You are a starfleet commander of the future! The universe has begun to collapse in on itself, and you must save people from the fallout.
Complete microgames around the universe to prevent destruction and save lives. Dodge asteroids, land spaceships, and jump into warp-drive as space in the universe becomes more and more limited. The more you win, the quicker the microgames become!
Controls: WASD, or arrow keys (in-game hints only show WASD)
Credits
Ategon - Code, Music
Coeur - Music
Vulkaara - Art, QA
GhAyoub - Code
NnY - Code
Like what you see? Wanna tell us what you enjoyed or what could be improved? Toss us a comment or join us in our jam team discord at https://discord.gg/JqmaaY32Kt !
| Link | https://team-auboreal.itch.io/the-big-crunch |
| Post Jam | https://team-auboreal.itch.io/the-big-crunch |
| Original URL | https://ldjam.com/events/ludum-dare/54/the-big-crunch |
Ratings
| Overall | 235th | 3.904⭐ | 85🧑⚖️ |
| Fun | 114th | 4.006⭐ | 84🧑⚖️ |
| Innovation | 515th | 3.427⭐ | 84🧑⚖️ |
| Theme | 977th | 2.958⭐ | 85🧑⚖️ |
| Graphics | 197th | 4.217⭐ | 85🧑⚖️ |
| Audio | 82th | 4.079⭐ | 84🧑⚖️ |
| Humor | 415th | 3.218⭐ | 41🧑⚖️ |
| Mood | 445th | 3.671⭐ | 43🧑⚖️ |
| Given | 40🗳️ | 116🗨️ |
Instructions were a little unclear at times, but I figured things out over time. Relevance to the theme was difficult to determine.
The music, the pixel art, and the snappy gameplay makes it all come together nicely.
Has a small bug with a black circle at the center of the screen for a while.
Well done! Take a candy! :candy:
Congratulations on the great work.
Only one thing that I would like to point out is that it was hard for me to read some of the instructions during the intermission. I think it was mainly because of the way the font is displayed. It's hard to discern between words at a glance.
I don't know if it's a problem on my end only, so I'm posting a capture of what I'm seeing.

I also believe that I got the prompt for a different microgame when starting a new run.
Other than that, this game is so well made for the amount of time given!
**edit**: I downloaded directly from the submission, everything I pointed out was already fixed on itch. My bad.
Also, the difficulty curve was spot on. It eased you in, allowing for a learning curve at the start, but then it picked up the pace and got quite challenging pretty fast.
Overall a fantastic game, great job :smile:
PS. Here is my score :sunglasses: 
Also, not sure why you disabled the mood category, this game has a fantastic mood. I would have rated it highly there!
Im comin for #1 >:)


I loved the style of this one. Y'all did a really good job capturing the chaotic Wario Ware feel. :smile:
The graphics are pretty good, for the rest it's quite classical wario ware stuff, I don't have a lot to say about that, except that it's cool to use only 4 keys for minigame input, wario ware has a different way to interact for almost every minigame, but with keyboard controls it would be annoying to learn the keys for every minigame, so it's good to keep it simple. Good job !
+ In the 'change a row' part, would be nice to have a more clear understanding of row borders, by some visual cues like lines, streaks in the BG, etc.
+ When I have to dash from the sun, if I just mash ALL the buttons (wasd) I go so fast it's not even an issue getting away. I know the game overall is easy, but not sure if that's how you wanted it to be.
+ I like how you highlighted the target zone for landing in the updated version, it's so much better this way!
Overall: I really liked the game! It's quite addictive, with simple mechanics. The way you change up randomly between different tasks keeps it fresh for a longer period of time. Graphics are definitely my taste, music and sounds are great, and it is fun! At first I was a bit confused as I am a slow reader, so I was still reading&processsing the instructions and did very badly in the levels because of that ^^'' but I think that's not a huge issue as you can repeat the levels however much you want ^^
Loved the art style (big fan of 1-bit :P), and adored the music! These type of games are always entertaining (no idea what is coming up next! :D) which gives great variety to keep things interesting. My only issue was the description of controls at the bottom of the screen. Since all the words were spaced out, I couldn't quickly ascertain the control scheme correctly for a few of the minigames, the "Shoot the Asteroid" on in particular. I got A/D to move, but it took me 3 deaths to finally realize W was for shoot XD.
Outside of that it was more just a learning curve until I understood the rules of each minigame, then I was able to clear it rapidly :).
Loved it, keep it up! :D
To be honest, there's not too much to complain about since the game is pretty tight as is. I think given what you produced here you could probably look to innovate with your next entry to push the boundaries a little harder.
Thanks again!
