A Quiet Night on the Moon by Maxr00

[raw]
made by Maxr00 for LD33 (COMPO)
You crash land on the Moon, and you aren't alone. So what if an entire civilization of harmless aliens made their homes on the moon? With the help of your trusty revolver, take the Moon from these innocent creatures. Shoot first, think about how many harmless lives you took later!
Once these aliens have been exterminated, you can finally have a quiet night on the moon like you where hoping for...

How To Play:
A and D to move
(A and D used in the air will make you move in that direction)
Space to jump

Every 15 seconds, one health point will regen

Ratings

Coolness 51% 3
Overall 3.11 482
Audio 3.48 136
Fun 2.89 559
Graphics 3.39 304
Humor 2.96 351
Innovation 3.00 457
Mood 3.08 410
Theme 3.21 585

Feedback

thx4nothing
24. Aug 2015 · 07:58 UTC
I liked the art and sound of this game^^
I had some problems with the controls at first.
NikinCZ
24. Aug 2015 · 08:14 UTC
I felt so bad killing those little guys. What if they have families? No, really, I felt bad. Graphics and music and sounds were all good.
IndigoWolf
24. Aug 2015 · 08:16 UTC
The controls are difficult but it fits the story I guess :) Not bad overall!
Fenreliania
24. Aug 2015 · 08:22 UTC
Nice art and sound, and the unique controls were an interesting experiment, but unfortunately they took away too much control without adding enough interesting gameplay. It's very common to end up floating through the air for 10 seconds, unable to avoid enemy bullets that can shoot through the terrain, and it makes the jump button feel a bit useless, or at least fidgety. It might have been better if holding down A or D made you jump higher/further.
iMer
24. Aug 2015 · 08:26 UTC
Graphics were decent, but the mixed styles were kinda odd
The controls/movement was also quite limiting
TheZoq2
24. Aug 2015 · 09:15 UTC
The game crashes at startup for me.

Here is the console log http://pastebin.com/sp9Gcihn after which it crashes with a segmentation fault.

I used the linux version on arch linux
TwixtorTitan
24. Aug 2015 · 09:19 UTC
I liked the graphics. But the controls where kinda hard.
KodingNights
24. Aug 2015 · 09:21 UTC
Not bad but I would sacrifice some realism for gameplay. Everything moves slow as molasses.
omegacrafteris
24. Aug 2015 · 09:25 UTC
Not bad but the controls are weird
grynca
24. Aug 2015 · 09:34 UTC
little air control makes it nearly impossible to dodge projectiles. Mood is ok. Did not manage to beat the boss though ;/
sydream
24. Aug 2015 · 09:38 UTC
Nice art and sfxs. Nice touch on the gravity, didn't have other weapon modes (in the initial setup it lists 3 different weapons). Would have been nice to have a score, or power-ups, thingy-to-recover-health. couldn't kill the big alien so don't know if there are more levels after that.
NexusBreaker
24. Aug 2015 · 09:39 UTC
really beautiful game but the controls are not really exact but nice chiptune
Aun
24. Aug 2015 · 09:39 UTC
Funny game, I do not understand why the quality is not the same between the monsters and the hero. Enemies can shoot through platforms and if you want to shoot left, you need to click far from you. I had some problems with the controls too at the beginning, I think there is a (wanted ?) delay when you click on a key.
alyphen
24. Aug 2015 · 09:44 UTC
This was one of the first interpretations of the theme I thought of, but you executed it quite nicely. The graphical style is quite pretty, the audio is even prettier, and the gameplay mechanic is pretty smooth. For improvement, I'd make the physics/controls a little tighter to give some greater control of movement. I realise it's meant to be the moon, but sometimes it felt too far on the wrong side of "floaty".
Electron
25. Aug 2015 · 13:58 UTC
graphics !
S0lll0s
25. Aug 2015 · 14:00 UTC
Gamer started out running fine but then crashed a bit into the actual game, also running Arch Linux :/
Literal Games
25. Aug 2015 · 14:08 UTC
Nice take on the theme. It would have been good if the gravity was a bit more or you could accelerate faster though!
stahlmanDesign
01. Sep 2015 · 04:49 UTC
When I first saw your screen shot it looked like Georges Méliès' « Voyage sur la Lune ». Game was hard. you were definitely the monster :-) Game crashed on exit on OSX.
3CGames
09. Sep 2015 · 17:46 UTC
I like the way running was jumping because of the low gravity. The controls felt a bit awkward though.