Limited Space by RaineShadow

[raw]
made by RaineShadow for Ludum Dare 54 (JAM)

You wake up with only a note next to you reading

You have as much time as you need to pack for a vacation of sorts... You will need to choose what you bring with you as you will have limited space and there will be consequences and benefits for each item. Choose wisely.

Pack your suitcase to make sure the most beneficial items fit before you are taken on a wild journey.

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Use your left mouse button to select and move objects. While holding an item use AD or <- -> to rotate items left and right.

Click 'Close Suitcase' when you are ready to go on the wild journey.

screenshot_002.PNG

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This was my first game in Godot with absolutely no prior knowledge on it. There are definitely a few bugs but overall it's a small snippet of the bigger game and concept I'd love to make this into one day.

Ratings

Overall 964th 3.079⭐ 21🧑‍⚖️
Fun 970th 2.868⭐ 21🧑‍⚖️
Innovation 965th 2.8⭐ 22🧑‍⚖️
Theme 356th 3.947⭐ 21🧑‍⚖️
Graphics 745th 3.3⭐ 22🧑‍⚖️
Humor 813th 2.333⭐ 20🧑‍⚖️
Mood 998th 2.737⭐ 21🧑‍⚖️
Given 13🗳️ 15🗨️

Feedback

xbolinger3
02. Oct 2023 · 18:03 UTC
Exe failed to run, saying it was already running. I would suggest uploading something other than just an exe file because it will get flagged as a virus by most machines too.
braktheman
03. Oct 2023 · 17:47 UTC
I really like the concept of a dynamic story that changes depending on how you packed your bag. Creative use of storytelling that fits the theme in a unique way.
🎤 RaineShadow
04. Oct 2023 · 02:41 UTC
@braktheman Thank you! I'd love to expand upon it in the future with more levels and cinematics to go along with the words.
LucasZoom
04. Oct 2023 · 03:33 UTC
This was amazing! I just wish I could rotate items for MAXIMUM EFFICIENCY PACKING! This was really fun!
🎤 RaineShadow
04. Oct 2023 · 03:42 UTC
@lucaszoom You can rotate items! Just use A/D or the left/right arrow keys. Thank you so much for playing!
telo.philippe
04. Oct 2023 · 09:30 UTC
Very cool game! I loved the art and the concept, I tried a lot of combinations and it was really fun to read the results!
🎤 RaineShadow
04. Oct 2023 · 13:50 UTC
@telo-philippe Thank you!
Ranzor
06. Oct 2023 · 16:40 UTC
Interesting concept. Would love more levels but you can only do so much with limited time :)
🎤 RaineShadow
06. Oct 2023 · 16:43 UTC
@ranzor Thank you! Yes I'd love to revisit this with more story and more levels. I had a whole idea in my head but as you say, there is only so much I could get done in a weekend and learning Godot from scratch :smile:
Rakthalekk
07. Oct 2023 · 02:01 UTC
Neat game, I like the concept. The item dropping was a little bit finicky, sometimes it looked like I had space for an item but it wouldn't let me drop it there. I'd recommend putting in a highlight underneath where you're placing the item so you know what slots it will drop into. Pretty nice for a first game, and I hope you keep using Godot!
🎤 RaineShadow
07. Oct 2023 · 06:25 UTC
@rakthalekk Thanks! Yeah I didn't know if it would make it confusing or not but probably would have helped in the end. I'll definitely be using Godot for future projects. I was really surprised how easy it was to use!
Mr Bluecap
08. Oct 2023 · 04:12 UTC
This was a cool idea and I liked the different stories that were made based on what I packed. I did have a lot of difficulty putting items in the suitcase though. I couldn't drag the shoes in, even though there was nothing else in the suitcase. But overall, this was a cool idea and I really enjoyed it!
🎤 RaineShadow
10. Oct 2023 · 02:58 UTC
@mr-bluecap Yeah it definitely wasn't perfect. I wish I had more time to figure out why there were issues placing items. It seemed pretty inconsistent while I was coding. Definitely something I'd look into if I made it into a full game. Thanks for playing!
Daniel G
10. Oct 2023 · 13:21 UTC
Such interesting interpretation of theme.
Great job!
Bobafett89
10. Oct 2023 · 14:14 UTC
Nice little game. I enjoyed packing different things a few time just to not lose hp on a journey, though placing things can be a little annoying as it's sometimes just doesn't want to fall into place. Overall, nice little game, good job.
🎤 RaineShadow
10. Oct 2023 · 15:00 UTC
@daniel-g Thank you!
🎤 RaineShadow
10. Oct 2023 · 15:01 UTC
@bobafett89 Yeah definitely something I'd work more on in a full game. Thanks for playing!
Sotaroni
12. Oct 2023 · 15:11 UTC
Loved this, as someone who's done enough "teambuilding exercises" this reminds me of those exercises where you get a situation and a list of items and you need prioritise them in order of how helpful they are, and this feels like catharsis for not getting to know I made the right choices XD, very bitesized and seems appropiately scoped for an LDjam, would love to see some variations of scenarios where different items become more useful but overall a great game, glad to see talented work being produced :)
🎤 RaineShadow
12. Oct 2023 · 16:01 UTC
@sotaroni Thank you so much (although I am sorry to make you re-live teambuilding exercises lol)! Yeah I'd love to expand upon it. I did have a full idea in my head that I'd love to make.
jdemattos
14. Oct 2023 · 21:42 UTC
Made it to the checkpoint with 70 hp, nice concept but definitely could have used some more payoff after the decisions were made by the player, perhaps several branching narratives or decisions to make afterwards
🎤 RaineShadow
18. Oct 2023 · 12:47 UTC
@jdemattos Yeah if I would definitely like to make it a fuller game but this is what I could get done in the time limit. :)
LDJam user 206001
18. Oct 2023 · 18:09 UTC
Something happens that on my monitor, which is a small monitor, the game only appears on a portion of the screen, the rest is completely cut off. I couldn't play
🎤 RaineShadow
19. Oct 2023 · 14:12 UTC
@lincolnsalles Sorry to hear that! At the time I didn't know how to make it dynamically scale so that definitely is an issue. Since then I've figured it out though so any future games should work.