Next Station by Vinicius Veronese

[raw]
made by Vinicius Veronese for Ludum Dare 54 (JAM)

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In Next Station, you'll be tasked with arranging and positioning subway passengers before the door closes and time runs out. The game draws inspiration from our everyday life and experiences with the Brazilian public transportation system.

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This marks our debut project developed using Godot, and we're thrilled to have taken part in Ludum Dare 54, pushing ourselves out of our comfort zone and learning so much along the way.

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We hope you have a fantastic time enjoying our game! Best of luck, and we'll see you at the Next Station!

Ratings

Overall 367th 3.78⭐ 27🧑‍⚖️
Fun 363th 3.68⭐ 27🧑‍⚖️
Innovation 212th 3.82⭐ 27🧑‍⚖️
Theme 30th 4.558⭐ 28🧑‍⚖️
Graphics 178th 4.25⭐ 28🧑‍⚖️
Audio 115th 3.979⭐ 26🧑‍⚖️
Humor 213th 3.66⭐ 27🧑‍⚖️
Mood 465th 3.646⭐ 26🧑‍⚖️
Given 51🗳️ 35🗨️

Feedback

Ascenial
02. Oct 2023 · 23:33 UTC
amazing game! I really like the look and the audio, I felt like sometimes it didn't like to let me let go of the characters but overall it is fun.
Matt Swieboda
02. Oct 2023 · 23:39 UTC
cool idea, really fun, great graphics, sounds, and music!

I got `043`!

I will say I didn't have to do much rotating, but with more complex and bigger pieces, I could see how that would be required.

Overall good job on the game!

![score.png](///raw/a07/22/z/5ebc3.png)
Thierry
02. Oct 2023 · 23:40 UTC
I liked the comfy atmosphere and the overall feeling of the games. It also looks very polished for such a short time. Well done!
Wook
02. Oct 2023 · 23:44 UTC
really fun game. I felt like the shapes were a little too small to be challenging and the ability to place people on top of other people also took away from the challenge but overall really good idea, I really liked the graphics and sound design!
TeamLDM
03. Oct 2023 · 00:39 UTC
Took me a couple tries of frustration to realize that I'm supposed to click once to select and click again to let go. I was trying to drag them in which wasn't working as expected.

A great little concept, but it is a bit hard to read the shape placement. Selecting the shapes already placed in the train was also a bit hit or miss.

I did a 3D game using Godot 4 as well. Give it a try! 💖
Im not a robot
03. Oct 2023 · 14:47 UTC
Very cool idea :)

![next_station_Pr80VEN7GJ.png](///raw/bee/22/z/5f42d.png)

I tried drag'n'drop in the beginning and I though it was just buggy until I realized you click once to pickup and once to set down. As others have said it maybe was a little too easy to fit people in there, so maybe the train could be made much smaller.

With that in mind, the game has a lot going for it. The music is relaxing and feels like something that could play in a waiting area at the trainstation, haha. Graphics are simple, but that is just so fitting for the little blockpeople!

Overall I enjoyed the concept and would like to see the game again after some balancing - this could be a nice realxing puzzle game :3

I hope you enjoyed the jam and maybe you can give my game a try, if you like :)
Papus Games
03. Oct 2023 · 16:10 UTC
Nice implementation of the theme! You accomplished a lot in 3 days. Good graphics, gameplay, music and sounds
LDJam user 262766
03. Oct 2023 · 17:31 UTC
Funny, stylish, simple. Great job!
Gerardufoin
03. Oct 2023 · 18:42 UTC
We almost went with the same idea about a metro and colored shape to fit in at a station!

Obviously like this idea ;) The graphics are quite nice, I loved the little ads about the Ludum Dare in the back.

I struggled a bit with the controls, sometimes the pieces are getting picked up right after placing them down. I feel like drag&dropping might have been easier and more instinctive.

Ideally I think the metro should be on the smaller side, I did not feel like I was struggling to fit people in, I was just limited by my APM. A smaller metro would probably highlight more the intricacies of the different shapes.

Good job overall!
Byzilio
03. Oct 2023 · 20:55 UTC
AMAZING!
AdamsMcCall
03. Oct 2023 · 23:11 UTC
This is a really cool idea ! I would have loved an endless mode with more and more difficult wagons.
Mael Rios
04. Oct 2023 · 06:44 UTC
Really fun and well coded game!
LDJam user 278146
04. Oct 2023 · 11:02 UTC
Really cute graphics and art style! Loved the design of the passengers and the train.

Would have been good to add an incentive to choose a passenger other than the smallest one.
Around half the time I would immediately pick up a passenger I had just put down which was annoying.
Xindil
04. Oct 2023 · 19:23 UTC
Love the idea overall, very interesting interpretation of the theme, as someone from a city with a crazy public transit scene I can totally relate lol. Honestly for a team of three you guys did a great job in 72 hours!
animatrix1490
05. Oct 2023 · 01:35 UTC
Impressed with this one, especially the music. It was tricky but satisfying to try and fit as many people as possible. I almost wished I had more time because I would try and fit the little one-block guys in every nook and cranny and I wanted to see if I could just fill the entire car. Tip to anyone trying to play this: don't maximize it, it'll mess up the UI.
bobbie
05. Oct 2023 · 02:35 UTC
the game seems to be bugged on high refresh rates - I initially tried to play with a 165Hz monitor, but the grabbing was sticky and it took a few tries to properly release people. once I switched the monitor to 60Hz, everything worked perfectly

other than that, it's a very fun game! i love the background track, and stacking everybody into the little railcar is very satisfying
Kuchinashi
05. Oct 2023 · 03:56 UTC
Interesting implementation of the theme! I still have much more space to fill people when time runs up, so it might not be so emphasized that how to properly arranging passangers in a limited space. I think one way to emphasize it is to make sure everyone should only stand on the ground. Although I like stacking them high XD

Oh and also, great art style!
wisstopher
15. Oct 2023 · 20:25 UTC
Interesting entry, well presented and feels polished. Great jam!
LDJam user 376027
21. Oct 2023 · 17:39 UTC
amazing