Start Wreck: The Finite Frontier by LandoSystems
- * HTML5/WebGL *
- * Desktop/Java *
- * Source *
Start Wreck: The Finite Frontier ️
The endless void of space sure feels a lot smaller when it's cluttered with space garbage.
Boldly go where no one has gone before in the explore-and-escape space simulator Start Wreck: The Finite Frontier!
Navigate your ship through a veritable sea of space-junk as you try to find your way to a new, unpolluted home.
Visit the waypoint in each sector of the map to reveal more of the surrounding area so you can pilot your way to freedom.

# Controls:
Click and Drag: Launch your ship. The further back you pull the faster you go - but be careful! More speed also means more damage.
Scroll/Mousewheel: zoom in and out of the map. Use the minimap to see which sectors you still need to clear.

# About the Team:
LandoSystems is a group of jammers from Madison, Wisconsin that varies in size from 2 to 12 people. This is the team's 29th Ludum Dare game!! :grinning:

# Team Members:
Code: - Doug Graham dsgraham :elephant: dsgraham on mastodon - Brian Ploeckelman PalpatinesSmile :elephant: brian on mastodon - Jeffrey Hwang :elephant: jeffreyhwang on mastodon - Brian Rossman
Art: - Matt Neumann
Music, Writing, Other Stuff: - Pete V
Ratings
| Overall | 274th | 3.865⭐ | 28🧑⚖️ |
| Fun | 202th | 3.885⭐ | 28🧑⚖️ |
| Innovation | 250th | 3.75⭐ | 28🧑⚖️ |
| Theme | 463th | 3.788⭐ | 28🧑⚖️ |
| Graphics | 366th | 3.942⭐ | 28🧑⚖️ |
| Audio | 98th | 4.038⭐ | 28🧑⚖️ |
| Humor | 89th | 4⭐ | 28🧑⚖️ |
| Mood | 221th | 3.942⭐ | 28🧑⚖️ |
| Given | 21🗳️ | 30🗨️ |
A few times I mis-launched because I was already lining up the launch when the game then refocused on the earth after a ship crashed in the distance. And the game froze (web version) when I tried the second to last waypoint on my second playthrough.
I enjoyed this a lot!
I like the connection between the fuel and the theme!
Well done to the team ! :D
the [no spoilers] was the 22nd I found during my playthrough
I really like the snooker dynamics as well
there's lot of nice quality-of-life stuff in there like the arrow pointing you to the next point of interest or the tiny fog-of-war triangles that disappear once they're small enough - very satisfying!
also the little descriptions when u find a piece of interest kept me going and playing for an odd 1/2h or whatever --- I really wanna reach that point with the story in the games we make with my team for our next Jam!
and yeah the graphics are nice, the humour made me giggle, the music is fantastic
little gem right there! looking forward to playing your next game m8s :grinning: :sparkles:
I really enjoyed launching multiple rockets and sacrificing its crew to discover new stuff!
All jokes aside I liked this game a lot, Great job team!