Nebula Odyssey by AugustCoder
You've entered a dangerous nebula. Do you have what it takes to survive?
Lead your crew in piloting a ship through a treacherous nebula. Collect scrap to make repairs, and order your crew around to make sure they don't die.

I actually had (almost) the full 3 days this time, so I hope you like it!
| itch.io Windows download | https://augustcoder.itch.io/nebula-odyssey |
| itch.io Linux download | https://augustcoder.itch.io/nebula-odyssey |
| itch.io HTML5 | https://augustcoder.itch.io/nebula-odyssey |
| Original URL | https://ldjam.com/events/ludum-dare/54/nebula-odyssey |
Ratings
| Overall | 941th | 3.114⭐ | 24🧑⚖️ |
| Fun | 791th | 3.159⭐ | 24🧑⚖️ |
| Innovation | 733th | 3.159⭐ | 24🧑⚖️ |
| Theme | 692th | 3.455⭐ | 24🧑⚖️ |
| Graphics | 854th | 3.045⭐ | 24🧑⚖️ |
| Audio | 610th | 2.932⭐ | 24🧑⚖️ |
| Humor | 796th | 2.4⭐ | 22🧑⚖️ |
| Mood | 742th | 3.318⭐ | 24🧑⚖️ |
| Given | 21🗳️ | 3🗨️ |
+1 to @strato's comment about progression, I would love to see more of this (even outside the jam). This is exactly the kind of game I would play for hours and hours!
Not really much to criticise here. Controls were easy to understand. I guess one thing to improve would be the UI. I think if you cant afford to place a room yet you should have the placement show up but semi transparent in red. That might make it a bit clearer and easier than nothing showing up and having to press the key again.
Well done!
It reminds be a bit of the 'Galaxy Trucker' board game.
Tooltips on the buttons would have been nice.
It wasn't particularly clear how the cloning bays worked, and moving characters around was a but janky.