I also was a detective once but then... by Teamelon


Contrrols:
MoveLeft = A;
MoveRight = D;
Interact+NextDialogLine = E;
The detective, who has long worked his way out, takes up work again for the sake of a suspicious case. In the old English district of London, arriving at the scene, he gets into a cycle of events that he cannot control. He is forced to follow fate to solve this case, simultaneously making the right decisions to get out of this story alive.
We want to appologize for cuted game, we didn't have enough time to implement full scenario, so if you are interested, you can check out our full scenario: https://docs.google.com/document/d/19fOuV7MI0fbdIDBDS6mSzF9O_wNn6v8vyaBUP96FX94/edit?usp=sharing
Also sorry for bugged animations, it occured after rendering.
| itch.io | https://teamelon5.itch.io/i-also-was-a-detective-once-but-then |
| Original URL | https://ldjam.com/events/ludum-dare/54/i-also-was-a-detective-once-but-then |
Ratings
| Overall | 691th | 3.444⭐ | 29🧑⚖️ |
| Fun | 1004th | 2.815⭐ | 29🧑⚖️ |
| Innovation | 1067th | 2.519⭐ | 28🧑⚖️ |
| Theme | 1016th | 2.846⭐ | 28🧑⚖️ |
| Graphics | 172th | 4.259⭐ | 31🧑⚖️ |
| Audio | 264th | 3.7⭐ | 27🧑⚖️ |
| Humor | 310th | 3.407⭐ | 29🧑⚖️ |
| Mood | 86th | 4.167⭐ | 29🧑⚖️ |
| Given | 58🗳️ | 39🗨️ |
Also sorry for a lot of bugs, some of them occured after rendering, another part was in the script. It was our first project so we didn't have enough practice for some stuff.
Huge gratitude to all who decided to try out our game, especially for your feedback!
Good job on what you had so far, very atmospheric and inpsiring.
In case you ever feel like actually finishing the story, I suggest playing a bit with the:
- dialogue frame design (Maybe add colored names and show them on top of the text like in all classic VN games),
- walking speed (walking is not critical to winning/losing in your game, so might as well make the character faster so that a player can enjoy the actual narrative elements of the game).
Don't be sorry for all the bugs, take it as a valuable experience. Good job!
Excellent style, excellent noir atmosphere, nice dialogues.
A couple of minor bugs (for example, there's no hint when to press E on the 2nd floor when the light is off),
but overall, great work!