Unbelievable Universe by Igor KinGamer

[raw]
made by Igor KinGamer for Ludum Dare 54 (JAM)

Build a universe! Create planets with their moons – but beware, you have limited (outer) space!

CT3 [+0.75].png

UU p.gif

Made in Kotlin. Audio and graphics all made during the Jam.

Known issues

  • You can still add planets (and even lose) after beating a level
  • Itch.io may weirdly simulate mouse clicks on mobile

Controls

Mouse: select planets and place them
Touch: select and drag planets
(Keyboard people: You can select using 1, 2 and 3)
(LD courtesy: . key to skip a level)

Ratings

Overall 619th 3.519⭐ 28🧑‍⚖️
Fun 502th 3.519⭐ 28🧑‍⚖️
Innovation 271th 3.712⭐ 28🧑‍⚖️
Theme 146th 4.269⭐ 28🧑‍⚖️
Graphics 840th 3.077⭐ 28🧑‍⚖️
Audio 481th 3.327⭐ 28🧑‍⚖️
Humor 599th 2.818⭐ 24🧑‍⚖️
Mood 954th 2.896⭐ 26🧑‍⚖️
Given 24🗳️ 30🗨️

Feedback

croze
03. Oct 2023 · 01:17 UTC
Felt like I was getting lucky a lot of the time not having moons hit each other, overall decent idea for a puzzle game. Would be cool to see it developed more
LDJam user 376320
03. Oct 2023 · 02:27 UTC
Nice game! Liked the planets' arts. At first I thought I could place a moon/planet out of bounds if the criterias were already met, but that didn't work hahaha
StvUP
03. Oct 2023 · 02:38 UTC
It was fun as space was getting limited, fun game!
LDJam user 314224
03. Oct 2023 · 11:06 UTC
Cool and simple concept, the game is fun
The moons are such a good concept !
GG for the job!
brainles etertainment
03. Oct 2023 · 11:13 UTC
Very catchy puzzle. I like the simple concept due to which I was able to start playing immediately. A game without tutorial, YAY. What was slippery is that the direction of a moon rotation is not predictable, therefore it is always hard to guess if my configuration would fit. Maybe I did something wrong? Or maybe a tutorial is required at the end?
🎤 Igor KinGamer
03. Oct 2023 · 11:22 UTC
@brainles-etertainment Thanks for the feedback! You can tell the direction of the moons looking at the Planets panel =) I wanted to highlight that on the first level with moons, but I didn't have the time.
LDJam user 248799
03. Oct 2023 · 11:49 UTC
Love the idea, it was very fun ! Music is catchy, sfx are rewarding

I think it's looping ? Maybe a congratulation screen would have been nice

But well done, a great game :stars:
🎤 Igor KinGamer
03. Oct 2023 · 12:09 UTC
@pikario Thanks!! You're right, it's looping – I was going to add intro and end screens, but a really weird bug in my "engine" prevented me from doing so :')
raassh23
03. Oct 2023 · 12:12 UTC
A cool puzzle game, having to consider timing when placing the moons really adds to the challenge
🎤 Igor KinGamer
03. Oct 2023 · 12:12 UTC
@croze @willianfhs @stvup @falestress Thanks everyone!! I'll surely use the feedback to improve the game!
Bauke Regnerus
03. Oct 2023 · 12:36 UTC
Little game but quite fun, figuring out how to manage all the orbiting moons. The feedback by audio is really good.
JOZGames
03. Oct 2023 · 17:44 UTC
Super criativo! Adorei :D
https://youtu.be/q-Mufr3c2F0
LDJam user 224670
04. Oct 2023 · 01:24 UTC
Cute and simple! Fun metaphor :)
I want to see a version of this that simulates gravity and yanks moons into three-body-problem orbits!
I will say it was hard to know how fast an orbit was going to be before placing a planet — maybe the preview indicator should show an animated version of its path?
Borabee
04. Oct 2023 · 12:01 UTC
Very entertaining game! The puzzles are well though out, it's the perfect length (though I could see the potential for a longer more developed version) and the little details like the different planet designs give it that extra polish. I cackled at the crazy orbit lol
🎤 Igor KinGamer
06. Oct 2023 · 02:12 UTC
@midblue Thanks! And nice idea hehe
That indicator was a placeholder, I wanted to make a better preview of the movement but ran out of time. Now I know I really should do that =)
mhorth
08. Oct 2023 · 00:04 UTC
I couldn't pass the level when one of the planets had 2 moons, and the outer one going really quick. Even so, a very neat idea and I enjoyed the time with it.

The variety of sound effects was a nice touch, to prevent from getting repetitive.
🎤 Igor KinGamer
08. Oct 2023 · 02:28 UTC
@mhorth Thanks for the feedback! You can use `.` (period key) to skip levels and see the last one if you wish :)
Papaver
10. Oct 2023 · 18:11 UTC
Original game! I enjoyed playing and finished all the levels. I like how the planets and moons look, but some of them move strangely! :laughing: :wink:
Original take on the theme, well done!
Furano
10. Oct 2023 · 21:43 UTC
I tried it on my phone! It worked quite alright, however I had some Trou Les with the drag and drop : it kept dropping planets in the middle of the dragging. I think my finger was considered as "not on the screen anymore" for an instant wich lead to the planet being placed against my will. Maybe adding a small timer to make sure that the player *really* removed its finger could help!

Apart from that, the game what quite fun, but way too hard for me ahaha. I just sucked at it clearly : I couldn't be an orbit packer :laughing:
🎤 Igor KinGamer
11. Oct 2023 · 11:02 UTC
@furano Thanks for the feedback! That's weird, it happened to me once too, but I couldn't reproduce it anymore... As the game involves timing, I'll have to think about this, but I liked your suggestion :)
xett
14. Oct 2023 · 21:37 UTC
Definitely gets tough in the last levels, figuring out the orbits was tricky. Really nice, simple puzzle game, good job :)
gamebuilder
16. Oct 2023 · 20:45 UTC
Great job. You definitely nailed the theme! Took many tries on some levels but beat it in the end. Fun and challenging. Music fits the gameplay well.
ryusui
18. Oct 2023 · 02:14 UTC
A simple but very fun idea. I love the twist in the final level, where you have no choice but to put your smaller planets within the large one's gravity well, but outside the eccentric "flight path" of the orbiting moon. XD

My only disappointment is that the game ends right when it introduces such a clever puzzle; I'd have loved to have seen "overlap" solutions like that develop further.
LDJam user 374028
22. Oct 2023 · 11:53 UTC
When I saw the second screenshot on this page before playing the game, I expected that the gravity pull in the game would be dynamically recalculated and that the moons would shape their orbits around the planets. I couldn't solve the last puzzle and thought that I had to somehow bend the moon's orbit. Then I saw the planet counter and realized that you don't have to place all the planet systems from the palette, so I just didn't place the second planet+moon system and I managed to complete the level.

As for the music, I felt it sounded spacey and tense. The long string notes in the back are what makes it sound spacey. The tension comes from the piano melody sounding dissonant and I feel like the melody is never resolved, which is not too pleasing, and then just keeps on looping. I also think it sounded a tad too loopy and the part where the loop cuts is very noticable too. I think it would also be helpful to make the bass more rythmically and melodically interesting, in other words, not play the same note all the time at the same intervals of time in order to make it feel less loopy, but as it is it does make the song feel tense. The shaker as an embellishment to the song sounds okay I think.

I loved the crowd cheers when you complete a level and the crowd jeers when you fail a level. It reminds me a lot of the WarioWare minigames.

Overall, it was a fun and challenging game. Good job!