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A vampire-themed platformer with limited (space) jumping. By absorbing blood from chests, the number of jumps increases, and with the help of bats, the strength of the jump increases.
Don't forget to dodge the vampire hunter's shots, if they catch you, the game will start over again.
Notes:
- jump on bats to suck blood out of them and restore your jumps
- jumping on platforms with chests filled with blood also give you energy to make more jumps
- there's a crazy guy shooting in you from below, be careful
Controls:
- a,← - move left
- d,→ - move right
- space - jump
Game developers:
- Art: Artiom Dodan, Vaniatka
- Sound: nuggets, Gavrilitsa Pavel
- Code: EdwardMihai, Vaniatka
- Description editing: nuggets

- The art style between assets was not properly defined, each asset had its own art, probably made by different artists without any sync. It would be rather better for a single artist to make all art assets and maintain a coherent art style than mixing, if both artist cant sync on how to make it.
- The jump logic was not great, I found it confusing because it was not clear if I was actually affecting the character or if it was jumping on its own.
- The UI was mixing with the other art elements and the chosen font was somewhat hard to read at times.
- What was the main purpose of the bats?
- Why the platform spawning was spawning them cluttered at times?
- The chosen music was a bit off from the vampire theme.
I see this is the first of many games this team might come to create, so dont take my comment to heart, these a little points that can definitely improve the overall experience and deliver a better game.
Nice vampire atmosphere. The consistency of graphic styles could use some improvement.