Survivor Island by Salaro

[raw]
made by Salaro for Ludum Dare 54 (JAM)

Collect cash, upgrade, buy keys to open chests and get better weapons! How long can you survive in a shrinking map?

This is the first time I've ever completed a game jam game let alone did it alone! It's missing a ton of stuff because I over scoped and ran out of time, but I hope I got the core stuff in. If people like the game I'll gladly update it with more enemies and weapons!

Ratings

Overall 881th 3.194⭐ 33🧑‍⚖️
Fun 915th 2.967⭐ 32🧑‍⚖️
Innovation 938th 2.855⭐ 33🧑‍⚖️
Theme 914th 3.081⭐ 33🧑‍⚖️
Graphics 496th 3.726⭐ 33🧑‍⚖️
Humor 634th 2.759⭐ 29🧑‍⚖️
Mood 865th 3.121⭐ 31🧑‍⚖️
Given 21🗳️ 38🗨️

Feedback

🎤 Salaro
02. Oct 2023 · 22:28 UTC
Not loading on Ludem Dare website but is loading on Itch.IO
Flancon
02. Oct 2023 · 23:07 UTC
I like it ! I find the range of the weapon too tiny, but the fact there is a cooldown on the weapon is nicely done !
Flaterectomy
02. Oct 2023 · 23:16 UTC
Looks very cute! The weapon swing seems a little awkward, I was basically on top a bat and I still wasn't hitting it for a while. Having to get there near-pixel perfect while movement wouldn't allow me to get into that position felt a little frustrating.

A clear concept though, the art is good and animations match the whole vibe well.
Matt Swieboda
02. Oct 2023 · 23:16 UTC
Looks really cool, great work on the tutorial section. I think if you had enough time to implement killing the bats, it would be a pretty great! Stellar first submission, good job!

(or maybe I'm not using the sword correctly, do you have to be super close?)

anyways great work, love the art work!
Diccuric_Sigeon
02. Oct 2023 · 23:18 UTC
money grow on trees!
jarvenp
02. Oct 2023 · 23:21 UTC
I found it challenging to end playing the game once I got started! Definitely among the best games that I've tried here. Found it quite difficult, but addictive.
Medow
02. Oct 2023 · 23:22 UTC
I love the look of the game! Feels awesome picking up loads of blue gems. Combat feels a little slow though, I wish I could swing my sword faster
amirrajan
03. Oct 2023 · 04:53 UTC
Really great looking game. Movement felt solid and responsive. I couldn't kill a bat for the life of me (sword attack rate was crazy slow). Kept dying while picking up gems and finding chests with a better weapon T_T.
forewillow
03. Oct 2023 · 05:28 UTC
I want to see it on steam !:D
TermiGht
03. Oct 2023 · 09:04 UTC
Very good concept, I just think you should fix the sword attack speed and it's done. :smile:
LDJam user 178793
03. Oct 2023 · 17:03 UTC
Awesome entry! You should be super proud, this is an excellent first game jam entry!
kenevil1
03. Oct 2023 · 19:25 UTC
Like the art style and gets very intense very quickly but fun
crylica
04. Oct 2023 · 01:25 UTC
I like seeing a super ambitious game, it would be interesting to see it fully developed. The art style reminds me of Forager a bit. Adding knockback and screenshake would help the game feel heaps! Good job with what you've got, interested to see what you do next time!
GastricSparrow
04. Oct 2023 · 22:56 UTC
Nice entry, I think it has a lot of potential. I wish the weapon, particularly sword swinging, were a bit more polished, since it is the one thing you do the most in this game. If the core is satisfying, the game will be greatly enhanced, and everything else is a bonus. Overall great job for a solo jam!
LDJam user 2331
05. Oct 2023 · 02:47 UTC
Really fun wave/defense game. :D As others mentioned, the starting sword was a little too slow- rushing a key to get a bow at the start made things much more enjoyable. I wish there was more enemy variety, but that's understandable given the time constraints, and it's a good sign that people want more. :)
Little Doctor Games
05. Oct 2023 · 23:29 UTC
Fun game! I wish the sword was faster and a bit more clear as to where exactly it was hitting. Otherwise nice work!
Rincs
07. Oct 2023 · 12:21 UTC
I don't know if I was doing anything wrong or what but I could only seem to hit the bats once in a while. I'd hit the bat, stand on the same spot and then swing my sword and miss. It felt like I was missing every hit... slightly frustrating.

I liked the look, and it reminds me a bit of Forager.
johnnysix
10. Oct 2023 · 23:09 UTC
Cool art style, and the animations were great, though the hit boxes / combat could be improved a lot. It was really hard to swing/hit the bats. Since you're swamped by bats, having a more arcade feel, and just having a simple hitbox that damages bats in range would be more precise / fun.

Also a delay at the beginning to let you explore the island would be cool. You could then use this instead of the tutorial level.

![Screenshot 2023-10-11 000638.png](///raw/028/2/z/60249.png)