People! Panic!!! by VideogameScrapbook

[raw]
made by VideogameScrapbook for Ludum Dare 54 (JAM)

Play in your browser using the HTML5 (web) link below.

​You just want to be left alone. But in your nightmare, a horde of people flood into your room.

Escape the rooms without being touched before you have a panic attack!

CREDITS * Alex McChesney, Roberto Pena​ - Programmers * Paul Gasca - Producer * Stephanie Traska - Art * Paul Olguin - Sound Design

Ratings

Overall 500th 3.638⭐ 31🧑‍⚖️
Fun 740th 3.207⭐ 31🧑‍⚖️
Innovation 357th 3.603⭐ 31🧑‍⚖️
Theme 176th 4.207⭐ 31🧑‍⚖️
Graphics 865th 3.017⭐ 31🧑‍⚖️
Audio 380th 3.5⭐ 30🧑‍⚖️
Humor 436th 3.173⭐ 28🧑‍⚖️
Mood 333th 3.796⭐ 29🧑‍⚖️
Given 16🗳️ 34🗨️

Feedback

Sean Esopenko
02. Oct 2023 · 20:23 UTC
Thanks for your feedback on our game! I like how you took a simple concept and made it pretty fun. The background noise makes it antsy!
Taeghen
02. Oct 2023 · 21:43 UTC
The idea is really cool. The gameplay right now it's a speed run to the exit, I think it could be better if the population was already spawned and you have to find your way to the exit. Good job !
Daniel G
02. Oct 2023 · 21:58 UTC
Good idea! Great job
Diccuric_Sigeon
02. Oct 2023 · 22:23 UTC
Reminded of the case from childhood, when in school the first to run to the dining room
Cat Lab
03. Oct 2023 · 00:39 UTC
Now THIS is a super creative use of theme! I love how the sound gets louder and more distorted the higher the anxiety level gets. Great entry!
qdyer
03. Oct 2023 · 02:26 UTC
Super cool game! The mechanics are simple enough but the theming is super fun. Love the audio getting more busy as you get anxious.
vfrabasil
03. Oct 2023 · 03:04 UTC
I like the idea! well done.
EPA
03. Oct 2023 · 04:35 UTC
nice game, sometimes enemies get stuck in the exit and i cant pass but overall good job
Joymagine
03. Oct 2023 · 04:45 UTC
game concept is really cool, 2 things i can think of .. 1 the sound shouldnt be actually painful lol, like it should have a limit on the sound, i get its supposed to be like that though, but real polished thing wouldnt be actually painful... and 2 is randomly a guy will totally block a door for waaay too long, and i get its probably supposed to be like that but its totally unfair, it needs a timer or something, like in a polished thing you would figure out the right balance for it.

pretty cool concept though i liked it alot
i got to room 22 and 20 and like 12, 15 a few times
22 seemed impossible lol
aerial
03. Oct 2023 · 10:43 UTC
That is a nice concept indeed. I do agree with the other poster that the sound should not get that loud. I like the helicopter taking off sound though lol. Room 22 is the furthest I could reach:

![crowd.jpeg](///raw/702/b5/z/5f2be.jpg)

Would be nice to be able to push others a bit because once they block your way like in this room you are done. You have to be lucky that they all go to the side. Cool game nonetheless. Good job!
Dan Miller
03. Oct 2023 · 17:16 UTC
this is great! I loved the sound work, it really made me feel for the lil guy :') . Our jam was similar, but our crowd physics ended up with a completely different feel. I'm not sure which one I prefer, yours is much more chaotic and bouncy!
Alanushke
04. Oct 2023 · 18:11 UTC
nice use of audio to enhance the panic attack, really made me get aggravated at the people blocking the way lol, nicely done!
NekuSoul
04. Oct 2023 · 20:34 UTC
Nice interpretation of the theme. Most levels can be pretty easily rushed but some rooms like 22 can quickly become very brutal.
VerttiXPertti
06. Oct 2023 · 12:11 UTC
I noticed that it started looping the same levels at a point so I wished there would have been more unique levels cause the game was really fun. Most levels were also pretty easy to quickly run through so something should be done to counter that.
Raphiell
07. Oct 2023 · 13:29 UTC
Someone blocked the door!!! Well done and very interesting concept, very good use of the theme. I loved the sound slowly building into a cacophony of voices. Well done!
AntonioTheReis
12. Oct 2023 · 19:46 UTC
Like so many people have said already, the audio really brings it all together, even if it does get a bit too much for me late into the level imo. I do wish there were check points every 5-10 levels so if I die in the 20th I don't have to go back to the first, but still, the tone was really interesting and I really enjoyed the fast pace.
Rentem
13. Oct 2023 · 19:27 UTC
Cool game. I like the random effect of the game, so no level is the same even played twice. However even with this some checkpoints would be nice, as replaying the lower levels can get tedious.
Flightless
18. Oct 2023 · 21:50 UTC
Nice one, i can relate to the feeling :smile: