Space Sumo King by Danjoricey
ATTENTION: Less laggy bug-fixed version on itch.io linked below!
Space Sumo King

You are the best Alien Sumo Wrestler in the Universe, the Space Sumo King! Now hoards of various Aliens, all with differing levels of skill and dexterity, are coming for your crown. Push your rivals out of the shrinking Sumo circle to defeat them. Beat a whole wave of enemies and the circle will grow back to its starting size. Get pushed out yourself, or let the Sumo circle get too small and run out of space, and it is game over! Or beat all 25 waves of Aliens and retain your title as the Space Sumo King!
My First Completed LD Jam! (My 2nd LDJam after failing to finish my first (LD53)). My game has no audio as there is no sound in space! (But more-so because I ran out of time and have no musical/sound design ability).
Controls:
Move - WASD, or Arrow Keys.
Sumo Push - Space (1 second cooldown).
Enemy Descriptions:
Centrist:
Centrists just love being in the middle!
Laze:
Lazes, They don't move, they pose no real threat, but they sure can get in the way...
TrackStar:
TrackStars are speedy things, running in a circle is their sumo strategy, they get quite dangerous in small areas!
Usurper:
Usurpers actually dare to fight back! They want your crown, push them out before they push you out! Warning: If you hit them at the same time they hit you, you will both fly back and most likely go out of the sumo circle.
Glub:
Glub, naturally built for sumo, if you see one run! You can't push them, until they get tired...
(Hint: If you avoid them for long enough they will turn pink and stop moving, that is when you should strike. Be warned, they will regain their energy and become a threat again if you take too long).
Bug Fix Change Log: - Stopped UI going extremely off screen in WebGL build - Reduced massive lag when spawning in lots of Centrist (Blue) enemies
Note: Original embedded version from before the above bug fixes is still uploaded as part of my submission but I don't know how you access it...
| itch.io Bug Fixed Version | https://danjoricey.itch.io/space-sumo-king |
| Original URL | https://ldjam.com/events/ludum-dare/54/space-sumo-king |
Ratings
| Overall | 807th | 3.31⭐ | 31🧑⚖️ |
| Fun | 400th | 3.638⭐ | 31🧑⚖️ |
| Innovation | 635th | 3.276⭐ | 31🧑⚖️ |
| Theme | 362th | 3.931⭐ | 31🧑⚖️ |
| Graphics | 891th | 2.879⭐ | 31🧑⚖️ |
| Humor | 369th | 3.293⭐ | 31🧑⚖️ |
| Mood | 908th | 3⭐ | 30🧑⚖️ |
| Given | 42🗳️ | 38🗨️ |
Anyway, pretty neat game! Good job!
I loved all those little guys were flying everywhere ! The ensuing chaos was entertaining...
Too bad that it started lagging quite a lot for me starting from level 10. I was not able to complete it because of that issue.I know that time is short in jam but I think this game could be even funnier with some weird sound effect added. If you have no audio skill at all (like myself...) you can always use sfx generator like
**[RfxGen](https://github.com/raysan5/rfxgen)**
I really liked how despite having exactly the same ideas we ended up with two completely different game and two completely different mood ! Sumo team forever ! :wrestlers: :laughing:
Congratulation for your first jam !
Thank you all for raising the FPS issues with me, I have been confused about what is causing them but noticed the animator values on the blue enemies (Centrists) were weird so maybe it had bugged out. I reattached the animator component and they looked better.
There is now a link to itch.io with the game with this bug fix applied, hopefully it should run better now! There may still be lag spikes for people when multiple enemies spawn where there could still be better optimisation but I am not getting that issue on my end anymore.
Once again I really liked your sumo game! The art style and combat mechanics are so good! Funny we both thought of sumo, great minds think alike!