Mousey Rise by YakovDavis
Deep beneath wizard’s house lives a mouse. Or at least she lived there before wizard decided to test some new spell. Now waters are rising and mousey has to go up as fast as she can while dodging all what is left of wizard’s house
Objective : climb as high as you can while avoiding getting blocked by falling objects!
Controls:
A/D/Arrows -Move left/right
A/D/Arrows while near the wall - Slide down the wall
Space - Jump
Space while in air - Double jump
Space while on wall - Wall jump
X - Turn falling object which is closest to the ground
C - Dash in the direction character facing
Escape - Quit to the main menu
R - Restart!
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| Link | https://factorizer.itch.io/mousey-rise |
| Original URL | https://ldjam.com/events/ludum-dare/54/mousey-rise |
Ratings
| Overall | 727th | 3.407⭐ | 29🧑⚖️ |
| Fun | 889th | 3⭐ | 30🧑⚖️ |
| Innovation | 458th | 3.482⭐ | 30🧑⚖️ |
| Theme | 334th | 3.982⭐ | 30🧑⚖️ |
| Graphics | 242th | 4.143⭐ | 30🧑⚖️ |
| Audio | 396th | 3.482⭐ | 30🧑⚖️ |
| Humor | 666th | 2.688⭐ | 26🧑⚖️ |
| Mood | 680th | 3.411⭐ | 30🧑⚖️ |
| Given | 30🗳️ | 29🗨️ |
The only problem I had with it was that since the camera doesn't go up as the player gets higher,till he arrives to the top got to, the player has no visibility of what's coming at him and what pieces to turn, which creates a bit of frustration after a few tries where you get stuck or crushed.
But aside from the the game is really sweet ! Gg !
It's a little frustrating when you hit a thing you can't see before the screentransition. :(
Nice concept idea!
Nice work overall!